raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.10.0 KSP2 NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | "chanlog" to see what people are talking about | C/2020 F3 NEOWISE bright in northern predawn sky
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<bumblefuzz>
so, I'm trying to install realism overhaul
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<bumblefuzz>
my game is fully updated...why does it say there's a higher version
<umaxtu>
do you mean 1.8.1?
<bumblefuzz>
so, I found RO in CKAN but it wasn't in the compatible list
<bumblefuzz>
ahhh
<bumblefuzz>
max version 1.8.9
<umaxtu>
you're going to need a 1.8.1 install
<bumblefuzz>
how do I downgrade?
<umaxtu>
steam version?
<bumblefuzz>
yeah
<bumblefuzz>
can I pick?
<bumblefuzz>
.
<bumblefuzz>
ok I found it
<Alanonzander>
you can copy the Kerbal game dir out of steam, and place it somewwhere else so when steam updated teh game it doesn't overwrite your copy
<bumblefuzz>
it's a fresh install anyway
<Alanonzander>
:)
<bumblefuzz>
appreciate the help
<Alanonzander>
that way if it upgrades, it won't batter
<Alanonzander>
*matter
<bumblefuzz>
do I only do RO or are there other good mods to make everything look pretty
<bumblefuzz>
just got a new graphics card and want to take it out for a spin
<umaxtu>
look at the guide I linked
<bumblefuzz>
what's RP1?
<umaxtu>
realistic progression mod
<bumblefuzz>
what if I just want to fly apollo to the moon and back?
<bumblefuzz>
also, what grade GPU do you need for 16k textures?
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<raptop>
This is RO with Principia, right? >_>;;
<bumblefuzz>
?
<raptop>
Principia is the mod that adds full n-body gravity
<bumblefuzz>
oh
<umaxtu>
principia is optional
<bumblefuzz>
I don't know
<raptop>
Including things like lunar masscons
<bumblefuzz>
is that better?
<bumblefuzz>
or harder?
<bumblefuzz>
masscon
<raptop>
More realistic, and arguably harder
<JVFoxy>
it adds a few levels to things
<bumblefuzz>
I just want the game to be beautiful and also fly apollo to the moon\
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<bumblefuzz>
what are the system requirements for 16k textures?
<bumblefuzz>
1080Ti?
<bumblefuzz>
would that handle it?
<bumblefuzz>
these textures are huge for only 0.5 Mbps download speed from github
<raptop>
Note that these sorts of mods have rather limited testing, so you'll have to make a best guess on the system requirements
<bumblefuzz>
I'll start with 8k and download 16k in the background
<bumblefuzz>
half a meg is so slow
<bumblefuzz>
I wish scott manley would do an updated RO guide for 2020
<bumblefuzz>
with all the best mods listed
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<umaxtu>
that guide I linked is a pretty good starting point
<umaxtu>
just those mods make the game take its own sweet time to load
<bumblefuzz>
so the saturn 5 isn't a daved configuration? I have to build the entire thing?
<JVFoxy>
used to launch sounding rockets up in Churchill, northern lights research
<JVFoxy>
had been talk about turning it into a spaceport, not sure what came of things though
<packbart>
second scrub of the static fire test, it seems
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<bumblefuzz>
So, I'm trying to do realism overhaul and simply fly a saturn 5 to the moon. I've installed everything but there are no saved craft files that have a saturn 5 that isn't missing parts.
<bumblefuzz>
Does anyone know how to do this?
<packbart>
have you checked the logs? parts could be missing because of incompatible textures
<JVFoxy>
though he never finished the project. Oh well..
<flayer>
how can i modify the science values per planet/biome? i want more science on kerbin, less on remote bodies
<JVFoxy>
how much more? I ran a science car (crew report, eva report, pressure, temp, goo, sci jr.) around KSC, out to grasslands, and on water, just past shores biome. Got just shy of 400 points.
<flayer>
how about just less science from remote bodies?