raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.10.0 KSP2 NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | "chanlog" to see what people are talking about | C/2020 F3 NEOWISE bright in northern predawn sky
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<raptop_>
thanks
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<JVFoxy>
Just thought of a challenge for myself: Try to launch 1000t to orbit...
<JVFoxy>
then I realized: wait.. whats heavy enough that I don't end up with 50 parts to make 1000t, um...
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<JVFoxy>
well ok.. 20 parts I guess will have to do.
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<nerva>
hi
<Mod9000>
Hello, nerva
<nerva>
first time here
<nerva>
late so i mighte be here tommorow
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<JVFoxy>
lol.. well this is proving a bit... of a mess
<JVFoxy>
certainly is loud... @_@
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<JVFoxy>
lol.. ok n/m, this is pointless. 1000t, I can loft to 75km, but getting an orbit is another matter. Even with a Rhino and fuel, I'm getting what.. 0.19 TWR.. oof
<JVFoxy>
I odn't normally built big, just figured it would make for a curious exersize
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<Althego>
1000t is not big in ksp terms
<Althego>
in fact i always wanted at least bigger tanks and bigger solids
<Althego>
and now i got them
<JVFoxy>
I guess if you used to going that size all the time.
<JVFoxy>
I just threw out a weight and went with it
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<JVFoxy>
ooof... 575t welll hopefully soon to be boat.. floating platform thing
<JVFoxy>
if the terrain doens't keep mashing all my wheels off
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<JVFoxy>
ok nope.. just hit a bump and ripped whole side off
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<JVFoxy>
well.. finally got it into the water.. totally forgot I could just 'hack gravity'..
<JVFoxy>
2/3 throttle on 4 wheezly engines, cruising around 34m/s and slowly climbing
<JVFoxy>
lol.. enough jet fuel to full throttle for 29 hours
<JVFoxy>
weeee.. 500+tons cruising the waters at 44m/s
<Althego>
hehe
<Althego>
but ships are inefficient in ksp, they burn as much fuel as planes in the same time, but move lot slower
<JVFoxy>
considering I've got holding tanks for 89060 points of fuel, I'm only down to 78500 and I've been at full throttle for 3h 40minutes so far
<JVFoxy>
at least with ships, isn't so much a weight problem.. well, other than getting those fat tubs down to the water
<Deddly>
Guest24352, perhaps a better option would be to buy it on Steam and try it, then request a refund if you don't like it
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<sandbox>
European space probe sees 'camp fires' on the Sun
<sandbox>
who is camping on the sun? ;p
<Althego>
north koreans, obviously
* raptop
assumes EUV or something
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<Althego>
intel's last ditch effort to make 10 nm working?
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<raptop>
...apparently there's a 7:20:00 game in SGDQ 2020 (Final Fantasy VII Remake)
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<Althego>
heh crashed
<Althego>
i just wamted to go back into orbit
<Althego>
from the mun
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<JVFoxy>
ok this boat platform.. base thing is nice and all. But ugh, getting it over to the water is such a pain
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<packbart>
use "set position"? I never used it for boats, though. it does have a "don't place under water" option
<JVFoxy>
eh.. I know of 'set orbit' when did the position thing come into play?
<packbart>
in 1.9, I think? it's right below "set orbit"
* JVFoxy
checks something
<packbart>
"Add new Cheat option in the Debug Menu - Set Position to teleport a vessel to a position relative to the surface of a celestial body." https://wiki.kerbalspaceprogram.com/wiki/1.9