Judge_Dedd changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.11.0 | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | Althego is doing
<mrBlaQ>
that's nice
Lyneira has quit [Quit: Bye]
FLHerne has quit [Ping timeout: 204 seconds]
jazzkutya has quit [Quit: Leaving]
Fluburtur has quit [Read error: Connection reset by peer]
GlassYuri3 has quit [Read error: Connection reset by peer]
GlassYuri has joined #KSPOfficial
Wastl4 has joined #KSPOfficial
GlassYuri2 has joined #KSPOfficial
Wastl2 has quit [Ping timeout: 204 seconds]
GlassYuri has quit [Ping timeout: 189 seconds]
darsie has quit [Ping timeout: 204 seconds]
VanDisaster has quit [Read error: Connection reset by peer]
<Althego>
seems cool, slowly coming out from the fog
FLHerne has quit [Quit: There's a real world out here!]
FLHerne has joined #KSPOfficial
<packbart>
I only see a static image overlaid of what could be a live stream
<Althego>
rewind?
<packbart>
ah, somebody clicked the image away
<packbart>
hm, yeah. the EVA phantom forces are actually annoying, at least in early career. the craft keeps rotating faster and faster
<Althego>
lol
<packbart>
hanging on to the capsule to gather biome EVA reports does not work well
<Althego>
it was usually just a about 60 degress rotation just because of going eva
<packbart>
now it spins up and also changes Ap and Pe
<Althego>
lol
<Althego>
remember the infinite delta v ladder craft? :)
* raptop
eyes 1.11.0 ladders with suspicion
<Althego>
that could just climb up from eve
<packbart>
Althego: I did see someone climb a phantom ladder from Minmus to orbit in a twitch stream just last week
<packbart>
also in 1.11, iirc
<Althego>
the original i mentioned was basically a ladder with a plate on top. as the krbal climbed the ladder an hit the plate, thre was a force without counter force, so the kerbal climbing made the ladder rise
<FLHerne>
Someone get the EmDrive people on it
<FLHerne>
Frankly, "just the right configuration of ladders produces magic thrust" isn't any less plausible than the frustrum thing
<raptop>
;mission add You attempt to improve on kraken drives by replacing the ladders with frustums and RF sources.
<LunchBot>
raptop: Added mission: You attempt to improve on kraken drives by replacing the ladders with frustums and RF sources.
Althego has quit [Quit: HMI Module Alpha Humana on approach to Space Station Mercury]
<FLHerne>
;outcome add It turns out you *can* produce reactionless thrust just by clipping the right parts together!
<LunchBot>
FLHerne: Added outcome: It turns out you *can* produce reactionless thrust just by clipping the right parts together!
<raptop>
One hedgehog, no dilemma
<Mat2ch>
!mission
<LunchBot>
Mat2ch: You attempt to recreate the scene in Interstellar and dock with a spinning ship. You awaken the Kraken.
<raptop>
Completely accurate
<packbart>
Ships dock with spinning stations in The Expanse, so it must be true!
<FLHerne>
Also in 2001
<FLHerne>
(and probably most other hard scifi with large-scale space infrastructure)
Izaya has quit [Read error: Connection reset by peer]
Izaya has joined #KSPOfficial
<packbart>
well, to be fair, Tycho station seems to spin rather slow, so just a bit of RCS should be enough to keep turning the ship while moving into the dock
<flayer>
why not dock at the center of the spinning ..
<packbart>
ah, I see the Restock crowd goes wild. The update is out :)
<packbart>
(personally, I don't care much about visuals. I copied their heatshields, though, because the stock shroud really looks like a forgotten placeholder :)
Izaya has quit [Read error: Connection reset by peer]
Izaya has joined #KSPOfficial
mueslo has quit [Quit: No Ping reply in 180 seconds.]