Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.12.2 http://bit.ly/ksp112update | Rules: http://tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | KSP coming to PS5 & XBox X/S, with kb & mouse support https://bit.ly/3Abadja
<SporkWitch> well that didn't go quite as well as planned... ended up using RCS to claw that last couple km of perigee lol
<SporkWitch> (but enough RCS fuel to deorbit still! lol)
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<SporkWitch> i feel like friction is not a thing... i gave a tiny bit of thrust to taxi, throttled back to zero, and after 5 minutes i'm still rolling at 10m/s lol
<raptop> rolling friction: quite limited. Fortunately, brakes exist
<SporkWitch> just thought it was odd that it was THAT low lol
<SporkWitch> i'm quite pleased with my latest plane. nice and small, stable, and excellent range. also highly landable!
<SporkWitch> used a mk1 cockpit, the lin-line mk1 fuselage with intake, the second tier swept wings, three tail fins, mk1 to mk2 adapter, and a pair of panthers. worked really well
<SporkWitch> just flew to the desert airstrip from the KSC and still have about 2/3 fuel left
<SporkWitch> shouldn't have any issue hitting 18km for surveys, either
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<SporkWitch> ... i landed at the desert airfield, recovered my plane, but it doesn't show up as a launch option...
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<AllenP_Dallas> It's been a very long time since I have been on IRC
<XXCoder> hey
<AllenP_Dallas> Hello
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<sandbox> ahoy
<AllenP_Dallas> Is this where the KSP experts can be found?
<XXCoder> there is no experts
<XXCoder> just hacks
<AllenP_Dallas> <-- very much a newbie
<XXCoder> just like kerbals ;)
<XXCoder> but generally yes lol
<AllenP_Dallas> I am now retired and have been finding things to occupy my time. Poof! KSP!
<XXCoder> nice
<AllenP_Dallas> umm.. One would think nice. I wish I could still work to be honest
<XXCoder> it took me so long to have first orbal docking
<XXCoder> me too, but unfortunately different reasons.
<XXCoder> laid off due to covid demend loss, then too dizzy to work
<AllenP_Dallas> Terrible.. I was a Epidemiologist and actually was studying this particular virus years before the pandemic.
<XXCoder> with sars then umm mers? forgot that one name
<AllenP_Dallas> coronal viruses and possible WMD's and organisms that could be used or modified. It was interesting wprk/
<AllenP_Dallas> work.. sorry, still have fine motor still problems
<XXCoder> thats fine, i typo way too often
<XXCoder> other game I love is Baba is you
<AllenP_Dallas> May I ask, what kind of work did you do before becoming ill?
<XXCoder> it starts off very simple.. then it quickly gets mindbending. you have to figure gamebreaking logic and stuff
<XXCoder> cnc machinist
<XXCoder> i was already starting to get random dizzyness spells when i was laid off, its been steadily getting worse. i cannot drive safely now
<AllenP_Dallas> Ahh.. my father did that awhile after he retired from the military. Very complex skill set
<XXCoder> im not too advanced, but worked for roughly 6 years across 2 jobs
<AllenP_Dallas> I did some "blade" encasement so they could be placed in CNC machines. I will look at the Baba game (or have my husband look first).He is a security guru on the side
<XXCoder> nice :)
<AllenP_Dallas> Do you know when the KSP 2 will be coming out?
<XXCoder> dont know
<XXCoder> its been quiet on that for quite a while
<XXCoder> it says 2022 on site
<AllenP_Dallas> The preview videos I have seen on Youtube look great
<AllenP_Dallas> I guess the pandemic has thrown it behind as with many things
<XXCoder> yeah
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<AllenP_Dallas> Any other "newbies" or 'new people to KSP besides me?
<XXCoder> pretty sure its very rare nowdays
<XXCoder> this channel used to be lot more chatty with 700-800 people
<AllenP_Dallas> A bunch of names seem to be signed in even now
<Althego> there are people her, but new ones? no
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<darsie> .
<Althego> not yet time
<darsie> SporkWitch came back to KSP after a long time.
<darsie> Not exactly a newbie.
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<XXCoder> ;mission
<LunchBot> XXCoder: You decide to speed up the refueling process by mining corium instead of regolith. Your actions cause an XK-class [DATA EXPUNGED]
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<XXCoder> oh boy scp
<XXCoder> laters
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<Tank2333> since when had this chat 700 hundred users?
<darsie> 1337
<Tank2333> sounds right
<Althego> yes, now it is time
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<Kalpa> 700 hundred users sounds like 70k to me
<Althego> hehe
<Althego> i dont remember 700, but there used to be more than 200 for sure
<Kalpa> I recall around 2013 we had some good discussions goin' on in here
<Althego> ohhoho, restrictions over, tech channels are dropping 12xxx reviews
<Kalpa> With occasional internet fames joining up
<Kalpa> Tell me when Steve's channel gets on it
<Althego> already out
<Althego> at least two steve's i know
<Kalpa> Heh
<Althego> intel is competition again. amazing
<Althego> it beats amd, most of the time, with 60% more power usage
<darsie> Is this allowed here? :) wallacer [~quassel@2001:bc8:1824:9a:cafe:babe:b00b:aa02] has quit IRC: Quit: wallace dozed off
<Althego> you can check out any time you like, but you can never leave!
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<darsie> hi wallacer :)
<wallacer> hm hello
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<SporkWitch> I've decided the solution to minmus is to send a "rover" consisting of an RCS fuel tank, some RCS thrusters, and a seat lol
<Althego> solution to what problem?
<SporkWitch> pebbles launching you into orbit lol
<SporkWitch> just jetting around with the EVA pack was far less headache, so why not make a "hover rover" lol
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<SporkWitch> still irked i have to fly back to the desert again, since it apparently didn't unlock properly >_<
<raptop> *sad trombone*
<SporkWitch> at least the plane i used flew great lol
<Althego> there is one quite close not far behind the western mountains
<SporkWitch> i just have the KSC and island airfield; i flew to the desert one last night, landed on its runway, recovered from its runway, but it doesn't show up in my launch options :(
<Althego> the desert runway. that is far away
<Althego> why dont you just select it as a launch point, you dont need to fly there
<SporkWitch> ... literally what i'm complaining about. in career you have to visit it first to unlock it to CHOOSE to launch from
<Althego> actually called dessert with 2 s
<SporkWitch> that also doesn't surprise me, given all the food jokes in KSP lol
<raptop> ;mission porkchop
<LunchBot> raptop: In a fit of hunger, you attempt to eat a porkchop plot.
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<Althego> anyway that mechanic must be with the latest version. i remember they promised some hidden places which you had to find. but i thought the standard non ksc sites were included like previously
<raptop> Yeah, 1.12 has a bunch more launch sites, and depending on what your settings are, you can get unlock notifications for launching from dessert
<SporkWitch> i can only say for certain that the island airstrip didn't show up until i flew there, hence the mission to fly to the des(s)ert one last night, to unlock that :(
<raptop> But there are more (I don't know the details)
<Althego> yes there are some new ones
<SporkWitch> wik ilists a few more discoverable ones that aren't shown on the map by default, island, woomerang, and dessert just show on map by default but aren't selectable
<raptop> selectability IIRC depends on difficulty settings and DLC
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<raptop> Not sure if the DLC bit is still true in 1.12
<Althego> ptobably you can change that setting
<raptop> But installing a KSP version without would require effort
<SporkWitch> i think it just bugged out, because the island became selectable after i landed at it (and got the notification of its discovery).
<raptop> yay
<SporkWitch> AFAIK the setting at career start is whether to allow using them AUTOMATICALLY, without having to visit them first
<SporkWitch> raptop: well i already had the airfield; i unlocked that before i even went to the mun lol
<SporkWitch> i'm saying i think it bugged out when i flew to the dessert last night. i got the discovery notification, but it isn't selectable for launch :(
<FLHerne> SporkWitch: Yes, flying around is definitely the right idea on Minmus
<FLHerne> I've built basically that 'rover' a few times
<FLHerne> I think the last one used a 100-unit fuel tank and four Spiders
<SporkWitch> might try it with ion engines, too, once i unlock them
<FLHerne> with a pair of seats on top
<FLHerne> SporkWitch: There's a setting for the airfield
<FLHerne> 'enable other launch sites' or something in the difficulty settings
<SporkWitch> derp... just tried to launch said rover, and it didn't occur to me that the rovemate as the only probe core puts the control perspective in the wrong place lol
<SporkWitch> FLHerne: i thought that enabled them automatically from start; i wanted to unlock them :'(
<FLHerne> You can right-click it and change the control orientation
<FLHerne> but the options are a bit limited so it still might not be right
<SporkWitch> ah, thank you
<SporkWitch> will give that a shot; worst case i slap a stayputnik on it lol
<FLHerne> For some reason the Making History ones aren't unlockable
<SporkWitch> i see. i'll have to dig around in the save file and see if there's a way to enable those two, at least. i'd prefer unlocking the rest "properly"
<FLHerne> well, they existed before the unlocking mechanism was added for the new base-game launch sites, and the devs forgot? to update it to match
<SporkWitch> worst case i guess i start a new game. shouldn't be too bad. yeah i have half the tech tree unlocked, but it shouldn't take nearly as long to earn it back now that i have a better idea what i'm doing
<SporkWitch> and i'll still have all my saved plans and (presumably?) subassemblies
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<FLHerne> Come to think of it, I don't know if the new unlockable ones respect the setting from Making History...
<FLHerne> it would be weird and confusing if they don't, but it's already weird and confusing
<FLHerne> I'd just change the setting, if it does allow using the new onws you can always voluntarily ignore that
<SporkWitch> i definitely need to stop cheaping out on my launch stage; that was the easiest orbit i've had yet, and i've got this ungainly rover sitting on top and controlling it from a rovemate lol
<SporkWitch> (i did put a fairing around it, but still)
<SporkWitch> higher altitude makes for less fuel use to change inclination, right?
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<Althego> yes, because you move slower
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<SporkWitch> does allow partial transmission lose the remaining science, or does it pause and resume after it's charged back up? (my lab is just short of having enough power to transmit what it has)
<packbart> it resumes later, no science is lost
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<Mat2ch> whoops.
<Althego> and elon is already memeing on twitter
<Althego> kikkerikii
<a_flayer> i'm really tired of all this pedestal stuff
<a_flayer> i wish humanity could focus on a group effort
<Althego> not going to happen easily
<Althego> we dont do that even in the face of impending doom with climate change
<a_flayer> but it does happen within companies and organizations
<a_flayer> it just doesn't really become the narrative somehow
<a_flayer> and that's what pains me
<a_flayer> humans think they need heroes
<packbart> the Galileo Team always has some nice artwork for their mods https://i.imgur.com/a4n8J1x.png
<packbart> ( https://forum.kerbalspaceprogram.com/index.php?/topic/205456-1120-dart-range-challenge-100-01-nov-2021/ - a planet with an asteroid moon for target practice )
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<SporkWitch> packbart: thanks for the confirmation, i couldn't find anything solid (so many things seem to contradict each other due to changes over time lol)
* flayer prods SporkWitch
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<SporkWitch> what's up, flayer?
<SporkWitch> does KSP account for coriolis effect or is it just ignored until out of the atmosphere? Trying to figure out if there's a more efficient flight path for a distant destination than a straight line, like in real life.
<raptop> It should be accounted for, hence the rotating reference frames
<Mat2ch> !mission
<LunchBot> Mat2ch: You attempt to add a mission to kmath. You find yourself feeling floofy, and exothermic.
<Mat2ch> Looks like kmath doesn't like new missions
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