raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current version: 0.1.2.0 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | The Kapybaras were wildly OP, and have been nerfed.
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<FLHerne> .outcome add To be fair, your actions were justified in context.
<LunchBot> Added outcome: To be fair, your actions were justified in context.
<raptop> >.>
<raptop> <.<
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<FLHerne> .mission add You invent self-heating tea that never gets cold. Well...technically it does, but the half-life is a few thousand years which should be good enough.
<LunchBot> Added mission: You invent self-heating tea that never gets cold. Well...technically it does, but the half-life is a few thousand years which should be good enough.
<XXCoder> so its mission that already has outcome in it
<XXCoder> so it would result in 2 outcomes
<XXCoder> ;mission add You try to create rocket that will orbit kerbin with only one part.
<LunchBot> Added mission: You try to create rocket that will orbit kerbin with only one part.
<FLHerne> that's not an outcome
<XXCoder> i guess
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<Althego> ;mission add You build an actual life-sized Schuler pendulum.
<LunchBot> Added mission: You build an actual life-sized Schuler pendulum.
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<Mat2ch> !mission
<LunchBot> You try to get back from Eve without killing jeb. You can see the nail heads holding the wooden framework together. Very sloppy workmanship, actually.
<Mat2ch> !mission fixup s/jeb/Jeb/
<LunchBot> New text is: You try to get back from Eve without killing Jeb.
<Mat2ch> !mission
<LunchBot> You spam kmath with ;mission. The only sign of your demise is a brief neutrino burst.
<Mat2ch> kmath didn't like it...
<sandbox> !mission
<LunchBot> You visit otter space. Everyone complains about the spoilers, even though they decrease the amount of runway your craft needs by 92%.
<packbart> Otters just don't want spoilers, I guess
<FLHerne> I don
<Althego> your spacesuit?
<FLHerne> I don't think an Eve ascent vehicle made of wood is likely to work and not kill Jeb
<sandbox> !mission
<LunchBot> You gaze deeply into the shining trapezohedron. You rise up, gather round, and rock the KSC to the ground.
<XXCoder> mind controlling trapezohedron wins.
<XXCoder> ;mission
<LunchBot> You attempt to determine why Moho is no longer tidally locked. Your computer overheats so badly it cooks the eggs in the apartment above you.
<XXCoder> damn ineffecient code
<Althego> ksp2
<Althego> or what was that unoptimized game lately? jedi sorvivor or something
<XXCoder> dunno. not much of gamer anymore
<Izzy> CP2077?
<Althego> it literally couldnt achieve playable framerate on a 4090
<Althego> while running ok on consoles
<Izzy> yikes
<XXCoder> crazy
<packbart> the console version must run well enough as required by their contracts with the console store owners. they can quality-manage the PC version at their own pace
<Izzy> > 4090/5950x cannot maintain a solid 60 fps
<XXCoder> i cant picture how well my gtx 1060 would do lol
<XXCoder> probably slide show
<Izzy> I mean, if it's dipping below 60 on like 900000W computers but running okay on the laptop hardware on consoles that's still yikes but I'd say that "60 with dips" is playable
<Izzy> not a good sign for midrange cards though, yeah
<Izzy> not everyone can afford car money for their graphics card alone
<XXCoder> yeah
<Althego> that was just average framerate, in many siuations it was a lot worse
<Althego> but there was some patch since then
<sandbox> I’ll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.
<Althego> i bet it is still not great, but the pc just powers through with sheer muscle
<Izzy> 600W GPU go brr
<packbart> I only play one game that reliably uses max GPU power and that is Fishing Planet :) It's got all the things GPUs love. Lots of water, fog, grass, trees
<Mat2ch> Fishing Planet is nice. But also very grindy
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<packbart> aye, that it is. unless you pay real money, of course
<darsie> 1337
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<Mat2ch> packbart: I have managed to get a kayak, though
<Mat2ch> it's a nice game to relax to. But you still have to catch a decent amount of fish to pay all the fees
<Eddi|zuHause> isn't EVERY game nowaday littered with "this is unoptimized" reviews?
<Althego> probably
<Althego> but this was an extreme case
<Mat2ch> Eddi|zuHause: probably.
<Mat2ch> And the problem causing this is not good educated developers.
<Mat2ch> If you make a game and don't think about efficiency if you add things to it, then you are not well enough educated.
<Althego> no, probably managemen
<Althego> good enough, release it
<Mat2ch> And the problem will get worse. Because nowadays the younger generation doesn't tinker with the hardware anymore, because most of them use locked-in smartphones
<Eddi|zuHause> there's many layers to that. management setting unfulfillable goals. developers focusing on wrong things. players having unrealistic expectations
<Althego> they use game engines in development, you dont even need to go near the hardware level
<Eddi|zuHause> that's not necessarily a bad thing
<Eddi|zuHause> but sometimes these levels of indirections make optimization harder
<Eddi|zuHause> because to optimize the game engine people need to talk to people that use the game engine how they use it.
<Eddi|zuHause> which can either mean the use cases can be better handled by the game engine, or the use cases are changed to better match what the game engine can provide efficiently
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<sandbox> !mission
<LunchBot> You're taking your final exam for your rocket license. The payload greatly exceeds the hagedorn temperature.
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<packbart> 'it can be thought of as the "boiling point" of hadronic (i.e. ordinary) matter'
<packbart> Vapor Payloads are the future, anyway
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<Mat2ch> Virgin Galactic in flight
<Mat2ch> with Scott as commentary
<packbart> hm. I can't stand Nasaspaceflight but I like Scott. difficult decision
<Mat2ch> hehe
<Mat2ch> NSF can be annoying
<Mat2ch> Mostly Scott is talking
<Mat2ch> and we're around 10k feet away from launch
<Mat2ch> *release
<Mat2ch> around 10-15 min from now
<packbart> I'll put it on the office chromecast
<Mat2ch> There's a town called https://en.wikipedia.org/wiki/Truth_or_Consequences,_New_Mexico nearby. What?
<packbart> well, I guess they chose Consequences
<Mat2ch> Elephant Butte is a great name :D
<packbart> there are quite a few sponsored town names around, I think
<packbart> Scotland is not exactly what I would associate with "sunshine"
<sandbox> that's the joke
<packbart> ah. "Truth or Consequences, New Mexico. Formerly Hot Springs, New Mexico, the town made the unique decision in 1950 to rename itself after a popular radio show."
<packbart> DISH, Texas was the one I was thinking of
<Mat2ch> drop imminent.
<Althego> in a distant time and faraway space, the planet new texas floats deep in space
<Mat2ch> .oO( are they robbing anyone of deir sanity there as well? Oh, wait, that was New Florida )
<Mat2ch> now launch probably imminent
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<Althego> rocket
<Eddi|zuHause> !nission
<Eddi|zuHause> !mission
<LunchBot> Your mission, if you choose to accept it, is to kill every kerbal in one titanic explosion. Years later, you sometimes wake up in a cold sweat from the memories of their screams.
<Eddi|zuHause> and boy did they scream!
<Althego> hehehe
<Althego> again a fitting match
<Eddi|zuHause> !outcome add The firefighters just shrug in utter hopelessness.
<LunchBot> Added outcome: The firefighters just shrug in utter hopelessness.
<Eddi|zuHause> !mission add After countless meetings and delays, you finally decide the name of the next rocket to be "Big Bertha".
<LunchBot> Added mission: After countless meetings and delays, you finally decide the name of the next rocket to be "Big Bertha".
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<packbart> Big Badaboom
<packbart> although Disney might hold rights to that name
<sandbox> !mission
<LunchBot> You try to use infiniglider physics to go over 3,000 m/s. Hawking radiation. Hawking radiation everywhere.
<raptop> technically there's a missing intermediate step, but I feel like it's pretty obvious
<packbart> !mission add Your rendezvous training instructions mix up the terms "relative speed" and "relativistic speed".
<LunchBot> Added mission: Your rendezvous training instructions mix up the terms "relative speed" and "relativistic speed".
<raptop> Shouldn't have taken that brachiosaur trajectory, I guess
<packbart> good thing that KSP doesn't have a concept of "lightspeed" and all its baggage
<packbart> otoh, the real universe has much better resolution than 32bit floating point allows
<Eddi|zuHause> it does have a finite resolution, though...
<packbart> yeah, but its framerate and spatial resolution are so smooth, I can't complain
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<darsie> packbart: This comes at a very low simulation speed, though.
<darsie> you just don't notice cause you're simulated, too.
<packbart> one day, we'll map our brains and transfer them into a simulation, so everyone can fork a thousand overclocked worker-me's to do all the boring things
<darsie> They won't be happy.
<darsie> Might be ok for a little while, though.
<darsie> But what kind of work?
<packbart> then they can just reset to an earlier snapshot were they still were happy and get on with the job
<packbart> filing taxes, searching the internets, playing games ;)
<darsie> So no work that requires long memory.
<packbart> well, they might need to take notes for their later selves. Language will probably be the way to transfer information for quite a while
<darsie> Yeah, transferring information by direct manipulation of neural networks is hard.
<darsie> Like implanting memories.
<sandbox> I wish we could replay dreams
<sandbox> I had an insane one the other night
<sandbox> it was more like a biblical prophecy
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<Mat2ch> funny thing about the universe and the "simulation speed". Since we measure time by comparing it to other stuff in the universe, it's rather easy to slow down the simulation speed without anyone inside of it noticing ;)
<darsie> exactly, my point :).
<darsie> Which is also why I might use a 1 MW Hawking radiation black hole than a 1 GW one, because the 1 MW one is bigger and easier to feed.
<darsie> I/we'd run on a slower speed, but we'd have the same amount of thought.
<darsie> Yeah, the stars would move faster ...
<FLHerne> .outcome add The resulting explosion can be seen from space. That's not as remarkable as it sounds because it's *in* space, but Mitdun certainly has a good view.
<LunchBot> Added outcome: The resulting explosion can be seen from space. That's not as remarkable as it sounds because it's *in* space, but Mitdun certainly has a good view.
<FLHerne> .outcome fixup s/can be seen/is visible from/
<LunchBot> New text is: The resulting explosion is visible from from space. That's not as remarkable as it sounds because it's *in* space, but Mitdun certainly has a good view.
<FLHerne> bleh
<FLHerne> .outcome fixup s/from from/from/
<LunchBot> New text is: The resulting explosion is visible from space. That's not as remarkable as it sounds because it's *in* space, but Mitdun certainly has a good view.
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<Eddi|zuHause> !mission
<LunchBot> In order to spite your elementary school teachers, you write in recursive handwriting instead of cursive. It doesn't work, so you sell it for 20 times the price instead of your usual 10 times the price.
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<FLHerne> Is Circular Gallifreyan an example of recursive handwriting?
<XXCoder> ;mission
<LunchBot> You instigate a revolution against the Tsiolkovsky, tyrant of the rocket equation. Someone makes a bot to help with it and unleashes it on #KSPOfficial.
<XXCoder> bots? sounds like robot overlord is coming
<Eddi|zuHause> FLHerne: i would think something more fractal
<Eddi|zuHause> a robot uprising
<Eddi|zuHause> sounds... fun?
<Mat2ch> well, if they uprise then they have to do all the tedious tasks we do.
<Mat2ch> So I can play all day now. Because they have to work.
<FLHerne> Eddi|zuHause: it's a bit fractal, letter-dots on word-circles in big sentence circles
<FLHerne> but yes
<FLHerne> while you could arrange it into ever-larger circular messages no-one really does
<Eddi|zuHause> i would imagine a fractal writing system gives you a rough glance at first sight, but each area you can zoom in to find out more details
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