egg changed the topic of #principia to: Logs: https://esper.irclog.whitequark.org/principia | <scott_manley> anyone that doubts the wisdom of retrograde bop needs to get the hell out | https://xkcd.com/323/ | <egg> calculating the influence of lamont on Pluto is a bit silly…
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<queqiao-> ⟨H​AX.!!Artin.X1⟩ Hi
<queqiao-> ⟨H​AX.!!Artin.X1⟩ im Installed Principia Few Mins Ago But Idk Why My Planet Orbits Its Like This
<queqiao-> ⟨H​AX.!!Artin.X1⟩ im Installed Principia Few Mins Ago But Idk Why My Planet Orbits Are Weird (edited)
<queqiao-> ⟨H​AX.!!Artin.X1⟩ And All Planets And Sun Orbiting Earth
<queqiao-> ⟨A​l2Me6⟩ …the quintessential question, it seems.
<queqiao-> ⟨A​l2Me6⟩ Please read the Principia wiki, specifically https://github.com/mockingbirdnest/Principia/wiki/Concepts#plotting-frame
<queqiao-> ⟨r​ocketman⟩ reference frames reference frames
<queqiao-> ⟨r​ocketman⟩ the reason why people didn't understand the motion of the plantets for a long time
<raptop> meh, just add more epicycles
<queqiao-> ⟨S​paceman Spiff⟩ I mean…. What did you expect?
<queqiao-> ⟨H​AX.!!Artin.X1⟩ I expect my ksp physics Changes Too Real Life
<queqiao-> ⟨Z​ombieZilla⟩ It is though
<queqiao-> ⟨Z​ombieZilla⟩ You can't accurately display trajectories with n-body interactions with patched conics
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<queqiao-> ⟨D​amien⟩ @HAX.!!Artin.X1 the default reference frame is one that fixes the surface of Earth. If Earth's surface is fixed, then everything else has to move around it which is why you see that pattern
<queqiao-> ⟨D​amien⟩ Switch to sun centred inertial or earth centered inertial to get something more familiar
<queqiao-> ⟨e​gg⟩ Re. the note in the latest of the #announcements, not sure if we are seen as related to RO etc., but I should note that Principia does not break save compatibility since march 2017 (or when it does it's a bug which you should report).
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<queqiao-> ⟨e​gg⟩ The quintessential question up there with « what’s with that bot »
<queqiao-> ⟨e​gg⟩ The quintessential question, up there with « what’s with that bot » (edited)
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<queqiao-> ⟨E​lias⟩ I really do need a better pc.. my game is getting so very slow when I use principia
<queqiao-> ⟨E​lias⟩ and so many little things between mechjeb and principia just seem to not like each other
<queqiao-> ⟨E​lias⟩ that it is frustrating me a lot
<queqiao-> ⟨E​lias⟩ that it is frustrating me a lot. Maybe burnout. (edited)
<queqiao-> ⟨E​lias⟩ So I'm sitting here. Wondering if it's because of the sluggish weirdness with principia + mechjeb that I'm hating
<queqiao-> ⟨E​lias⟩ or if it's mechjeb's automation that's maybe ruining it a bit. Since it means I don't do anything in the game. I just turn on PVG and do all the orbits perfectly
<queqiao-> ⟨E​lias⟩ or if it's mechjeb's automation that's maybe ruining it a bit. Since it means I don't do anything in the game. I just turn on PVG and do all the orbits automatically (edited)
<queqiao-> ⟨E​lias⟩ or if it's mechjeb's automation that's maybe ruining it a bit. Since it means I don't do anything in the game. I just turn on PVG and do all the orbits automatically + interplanetary maneouvres (edited)
<queqiao-> ⟨E​lias⟩ I think it might just be the principia lag and mechjeb not interacting 100% with principia
<queqiao-> ⟨Z​ombieZilla⟩ My game turns into seconds per frame when I do long time warps waiting for rockets/tech to build
<queqiao-> ⟨E​lias⟩ the wiki talks about the 2 biggest warps being very laggy if I remember right
<queqiao-> ⟨E​lias⟩ the principia wiki talks about the 2 biggest warps being very laggy if I remember right (edited)
<queqiao-> ⟨E​lias⟩ the principia wiki talks about the 2 biggest warps being very laggy with principia if I remember right (edited)
<queqiao-> ⟨E​lias⟩ I've just used the third fastest warp by hand
<queqiao-> ⟨N​obody⟩ I don't now much about Principia but how fast your computer can step time forward highly depends on your processor speed/potentially also memory speed
<queqiao-> ⟨E​lias⟩ principia basically calculates the gravity of *everything* all the time
<queqiao-> ⟨E​lias⟩ so it's very intense and laggy
<queqiao-> ⟨E​lias⟩ principia basically calculates the gravity effects everything has on *everything* all the time (edited)
<queqiao-> ⟨E​lias⟩ so it's very intense on your pc (edited)
<queqiao-> ⟨S​ir Mortimer⟩ Remove all debris. Remove all asteroids. And keep the rest of your vessels in flight to an absolute minimum.
<queqiao-> ⟨S​ir Mortimer⟩ Also, get rid of mechjeb. Anyone can click on a button 🙂
<queqiao-> ⟨E​lias⟩ I'll try to play without mechjeb another time.
<queqiao-> ⟨E​lias⟩ For now I'll try without principia
<queqiao-> ⟨E​lias⟩ but the next run after I get some more memory on my pc
<queqiao-> ⟨E​lias⟩ I'll do a principia no mechjeb
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<queqiao-> ⟨b​ongotastic (he/him)⟩ You'll likely get a bigger bang with more RAM, or a faster SSD I/O, than the diminishing returns of "more CPU", unless your CPU is very slow.
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<queqiao-> ⟨N​obody⟩ It really depends what the bottleneck and optimization target is in your case. I would assume that Principia itself will benefit from more CPU speed. KSP's loading times will decrease with faster storage and less vessels in flight. I don't see what more RAM is going to do for you except if your game crashes due to memory usage or maybe for a bigger filesystem cache.
<_whitenotifier> [Principia] ThisisShoo opened issue #3077: Pricipia - Extraterrestrial Launchpads Intolerance? - https://git.io/JBcGt
<raptop> ramdrive?
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<queqiao-> ⟨N​obody⟩ Are ramdisks (if you mean this with ramdrive) really faster than a regular spinning disk/flash drive + fs cache?
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<queqiao-> ⟨B​utcher⟩ Yes, though not much.
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<raptop> In which I annoy egg by posting that that other spaceflight simulator is now open source: https://www.orbiter-forum.com/threads/orbiter-is-now-open-source.40023/
<queqiao-> ⟨B​enji⟩ Conducting a very important survey:
<queqiao-> ⟨B​enji⟩ https://forms.gle/NwEbkgZf8T8XvHvP6
<queqiao-> ⟨e​gg⟩ clearly the answer is **kitty!!!**
<queqiao-> ⟨B​enji⟩ Well, I got one answer here that says: dog
<queqiao-> ⟨B​enji⟩ Sadly I made this survey anonymous.
<queqiao-> ⟨V​lood⟩ that was me and i'm not afraid to admit it
<raptop> ...Is a fox a kind of kitty?
<raptop> (cat software on dog hardware)
<queqiao-> ⟨B​enji⟩ This is going very well.
<queqiao-> ⟨§​κyℓαr ♀⟩ My insanity is adequately explained by being a cat.
<queqiao-> ⟨§​κyℓαr ♀⟩ raptop: I am *very* excited about that. Surprised they didn't sooner.
<queqiao-> ⟨e​gg⟩ Hey at least they try to solve Euler's equation, not like PhysX (though they do so by numerical integration instead of using elliptic integrals) https://github.com/mschweiger/orbiter/blob/05f0bed00a91fc10286b605e8c33a6b8d5bb30ff/Src/Orbiter/Rigidbody.cpp#L234
<raptop> PhysX doesn't think that rotation is real, right?
* raptop meows at skylar?
<queqiao-> ⟨§​κyℓαr ♀⟩ nyaaa~~!!
<queqiao-> ⟨§​κyℓαr ♀⟩ :3
* raptop pet pet
<queqiao-> ⟨§​κyℓαr ♀⟩ >^^<
<queqiao-> ⟨e​gg⟩ (looks like Euler integration though?)
<queqiao-> ⟨§​κyℓαr ♀⟩ I haven't looked at it yet (and am less knowledgeable than you would be by far on it) how is orbiters source code looking so far anyways?
<queqiao-> ⟨§​κyℓαr ♀⟩ Anything notably wack or impressive? I need to play orbiter some time lol