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<Starwaster> omg.... I just noticed that one of the parts that has been giving me trouble... has 18850 units of ablative shielding on it.... it should only have 100. Every other one of those parts has 100 shielding... no wonder it had crap delta-V... I couldn't figure out why the F*** it was so low. Now i know why. It has almost 20 tons of shielding on it and it's just command pod
<Starwaster> has anyone ever seen something like that happen? Where a resource just suddenly bloats and it it's not RF/MFT or PP.... just 100 pts of resource defined on the part and every other one of those parts I've fielded had the right amount of resource...
<soundnfury> Starwaster: rogue MM patch?
<Starwaster> no, re-read what I just typed... every other one of those parts I've placed, including in that play session had the right amount of resource
<Starwaster> aaaand it just crashed.... the game that is
<Starwaster> well actually it locked up and then I shut it down
<Starwaster> that's enough of that... I think I need to go kill some walkers.... or maybe play some Witcher 3
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<Bornholio> !tell Starwaster thats tje jupiter re-entry pod
<Qboid> Bornholio: I'll redirect this as soon as they are around.
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<Starwaster> Bornholio what are you talking about? What about the jupiter reentry pod?
<Qboid> Starwaster: Bornholio left a message for you in #RO [14.12.2017 23:22:02]: "thats tje jupiter re-entry pod"
<Bornholio> 20 tons of ablative
<Starwaster> ah ok you're referring to my ablative issue yesterday. No, that's not it. This is a DRE config that adds 100 units of ablative to the Mark1-2Pod and in a freak incident on a single such part balloooned to 18850 units.
<Starwaster> It's probably happened when I copied one in the VAB
<Bornholio> just lauging with you
<Starwaster> (alt-click)
<Starwaster> ok