raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current version: 0.1.3.0 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | bugfixes and capybara improvements
Fluburtur has quit [Read error: Connection reset by peer]
<Az> !mission
<LunchBot> After several thousand hours of KSP, you set out to make your own space program. Your rocket goes plaid.
<Eddi|zuHause> !mission add You wonder what that weird clanking noise is in your engine.
<LunchBot> Added mission: You wonder what that weird clanking noise is in your engine.
<Eddi|zuHause> !outcome believe
<LunchBot> You are intercepted and destroyed by the Magic Boulder whilst trying to land on Ike, but no one believes you.
<Eddi|zuHause> !outcome next
<LunchBot> GreeningGalaxy spends the next hour talking about Homestuck.
<raptop> !mission
<LunchBot> You construct a Single Stage To Ocean spaceplane. There is nothing you can say which is wholly adequate to this occasion.
<Eddi|zuHause> !outcome add Trying to explain this probably makes it worse.
<LunchBot> Added outcome: Trying to explain this probably makes it worse.
<raptop> !outcome add Bob sees your explanation, of events and confiscates your shovels.
<LunchBot> Added outcome: Bob sees your explanation, of events and confiscates your shovels.
<Eddi|zuHause> !outcome add Bob quits and makes burgers instead.
<LunchBot> Added outcome: Bob quits and makes burgers instead.
<XXCoder> ;outcome add You land on weird flat world made from exactly 1 meter cubes. Your rocket explode because it has illegal round shapes.
<LunchBot> Added outcome: You land on weird flat world made from exactly 1 meter cubes. Your rocket explode because it has illegal round shapes.
<XXCoder> ehh doesnt really work
<XXCoder> ;outcome remove You land on weird flat world made from exactly 1 meter cubes. Your rocket explode because it has illegal round shapes.
<LunchBot> No outcome found matching "remove You land on weird flat world made from exactly 1 meter cubes. Your rocket explode because it has illegal round shapes.".
<XXCoder> ;outcome delete You land on weird flat world made from exactly 1 meter cubes. Your rocket explode because it has illegal round shapes.
<LunchBot> Deleted outcome: "You land on weird flat world made from exactly 1 meter cubes. Your rocket explode because it has illegal round shapes."
<XXCoder> ok
King_Arthur has quit [Ping timeout: 183 seconds]
trace has quit [Ping timeout: 190 seconds]
King_Arthur has joined #KSPOfficial
King_Arthur has quit [Ping timeout: 189 seconds]
King_Arthur has joined #KSPOfficial
trace has joined #KSPOfficial
Torgo has quit [Read error: Connection reset by peer]
Althego has joined #KSPOfficial
Wastl2 has joined #KSPOfficial
Wastl4 has quit [Ping timeout: 189 seconds]
Ezriilc has quit [Remote host closed the connection]
heinz9 has joined #KSPOfficial
KrazyKrl has joined #KSPOfficial
Tank2333 has quit [Remote host closed the connection]
tccki has quit [Quit: tccki]
King_Arthur has quit [Ping timeout: 195 seconds]
King_Arthur has joined #KSPOfficial
_whitelogger has joined #KSPOfficial
Azander has joined #KSPOfficial
Az has quit [Ping timeout: 195 seconds]
Az has joined #KSPOfficial
Azander has quit [Ping timeout: 183 seconds]
Neal has quit [Ping timeout: 190 seconds]
sandbox has joined #KSPOfficial
darsie has joined #KSPOfficial
sasamj has quit [Quit: Connection closed for inactivity]
kbuck has quit [Ping timeout: 375 seconds]
XXCoder has quit [Ping timeout: 183 seconds]
<sandbox> !mission
<LunchBot> You discharge your Friendship drive. Taniwha deletes your recently added ;mission due to your bad grammar.
<Mat2ch> Great, the bot pinged taniwha
<Mat2ch> ;)
XXCoder has joined #KSPOfficial
<Althego> first commercial virgin galactic launch
<Mat2ch> There are people making submarine jokes about this. But this thing is actually tested and FAA approved...
<Althego> also only 1 bar static pressure difference
<Althego> or not even that
<Althego> possibly flies with elevated cockpit altitude as most airplanes
_whitelogger has joined #KSPOfficial
kbuck has joined #KSPOfficial
Rhys has quit [Quit: R.I.P]
<KrazyKrl> only 1 Bar difference? https://www.youtube.com/watch?v=O4RLOo6bchU
Fluburtur has joined #KSPOfficial
Tank2333 has joined #KSPOfficial
Tank2333 has quit [Remote host closed the connection]
sasamj has joined #KSPOfficial
_whitelogger has joined #KSPOfficial
heinz9 has quit [Remote host closed the connection]
<Eddi|zuHause> !mission
<LunchBot> You try to add mods for 0.25. Your dual-fusion 1500-megawatt heavy-duty super-colliding pneumatic-diversified quantum space tape untangler fails.
<Eddi|zuHause> that mod is bad...
<Eddi|zuHause> where can i put my negative review?
<Althego> ;outcome add Wernher rates your action with one star.
<LunchBot> Added outcome: Wernher rates your action with one star.
Severian has quit [Ping timeout: 189 seconds]
Severian has joined #KSPOfficial
<packbart> which class?
<Althego> hehe
<Althego> F for paying respects
<Mat2ch> !mission
<LunchBot> Your rendezvous training instructions mix up the terms "relative speed" and "relativistic speed". Your satellite is repurposed by the NSA to spy on librarians.
<Althego> thos suspicious librarians
<Althego> always with the books
<darsie> something something black holes for reviews instead of stars.
<packbart> !mission add You change the safety ranking from "1 to 5 stars" to "O, A, F, G, M".
<LunchBot> Added mission: You change the safety ranking from "1 to 5 stars" to "O, A, F, G, M".
<packbart> T four Tourists
<Mat2ch> Stream starting soon
bildramer has quit [Ping timeout: 186 seconds]
bildramer has joined #KSPOfficial
Fluburtur has quit [Read error: Connection reset by peer]
Fluburtur has joined #KSPOfficial
Neal has joined #KSPOfficial
<Althego> release soon
trace has quit [Remote host closed the connection]
<Mat2ch> And already floating
<Althego> 85 km apogee
<Althego> come on people at least make it to 100
<Mat2ch> Not space, if you ask me. But nobody is asking me ;)
<Mat2ch> Not sure if they are taking it slowly or if that's the regular height
<Althego> it is the regular
<Althego> i went to about 80 in previous attempts
<Althego> maybe went above 100 during testing when empty
trace has joined #KSPOfficial
<Mat2ch> The bla bla is annoying :|
<Althego> i muted it
<Mat2ch> that is a freaking awesome idea
<Mat2ch> There was the chaser plane
<Althego> ah a scott video while we were watching this
<Mat2ch> I have to admit I'm not watching most of his videos anymore. I'm not the right target group...
<Althego> 1-2 videos per week, it is a minimal load
Ezriilc has joined #KSPOfficial
Pytagoras has joined #KSPOfficial
Nymbat has joined #KSPOfficial
VanDisaster has quit [Ping timeout: 186 seconds]
Nymbat has quit [Ping timeout: 183 seconds]
Nymbat has joined #KSPOfficial
VanDisaster has joined #KSPOfficial
Nymbat has quit [Remote host closed the connection]
SnoopJ has quit [Remote host closed the connection]
SnoopJ has joined #KSPOfficial
<packbart> oh, Steam downloading another 5MB KSP2 patch
<SporkWitch> packbart: i'm pretty sure those micropatches are steam cloud syncing, it's the only explanation, because i see them on all kinds of games, even ones that are completely abandoned.
<SporkWitch> never mind, public was updated 18 minutes ago...
Nymbat has joined #KSPOfficial
<packbart> no, KSP doesn't use any Steam cloud stuff, as far as I know (maybe why it's not available on Geforce Now)
<packbart> ah, I see thanks. The forum thread is from yesterday. https://forum.kerbalspaceprogram.com/topic/218056-ksp2-release-notes-hotfix-v0131/
<packbart> Atmospheric Drag not correctly applied to capsule after decoupling
<SporkWitch> huh, you're right; i'll have to remember that if i need to reinstall windows once the game is more fleshed out. KSP1 supports steam cloud saves, and almost everything else too, so i never think about it.
<packbart> wot, it does?
<SporkWitch> Yep
<SporkWitch> KSP2 doesn't, though
<packbart> huh. never used it (I don't actually play the KSP installed by Steam, only copy it elsewhere)
<packbart> I know that it supports the Steam Workshop for craft files and such
<SporkWitch> I wonder if they're just waiting for later, once things are more solidified. As far along as everything is, they might still have to make changes that break saves or craft files.
<SporkWitch> For example, the dynamic extra attachment points to strengthen wings, i could totally see that breaking both.
<packbart> having it on GFN would be pretty handy, though. but probably only for unmodded stock which would be meh ;)
<SporkWitch> eh, I wouldn't be so sure. Though I'm expecting awesome stuff from the modding community, the core roadmap covers all the stuff that I loved most about mods in KSP1: colonies and off-world production.
<packbart> GFN also tightened up restrictions. I can trick it into installing a beta version but it won't run :(
<SporkWitch> The main thing I'll probably add is a more detailed life support mod; I don't expect them to implement it for craft, only colonies, and I like the added challenge of even something as simple as USI Life Support.
<packbart> yeah, I think life support is best left to mods because there are so many different ways to make them (from simple to complex)
<packbart> Snacks vs Kerbalism
<SporkWitch> yup, an argument I've made several times. Better to keep the stock stuff simple or absent, and let modders do it how they want. Easier than trying to make it work with a stock system that's already there.
<SporkWitch> I like USI because it hits that sweet spot between snacks and kerbalism. Two main resources, and a secondary: supplies, mulch, and fertilizer. Kerbals consume supplies, which turns into mulch, and there are modules that convert mulch+fertilizer into supplies over time. Other modules reduce the supply consumption rate (different number of kerbals supported, and different percent reductions).
<SporkWitch> If you run out of supplies or EC, you have 14 kerbin days and then the kerbals turn into tourists until you have supplied the missing resource (effectively they go on strike).
<packbart> TacLS is similar, I think. Only used that and Kerbalism so far
<SporkWitch> Homesickness mechanic as well, so you need empty seats to give them "room" to move around, or they go stir crazy and again turn into tourists. Two timers for this, the stir-crazy (comfort) and homesickness (actual need to return to kerbin)
<SporkWitch> Just complex enough to be challenging and fun, without gettting totally in the weeds and having to manage a boatload of resources.
<packbart> linuxgurugamer was making another simple one, just food and mulch
<SporkWitch> (a slight complaint i had with MKS, as the supply chains were realistic, but very complicated, reducing some of the fun)
<packbart> I gave up and patched the numbers in Kerbalism's recipes :)
<packbart> I didn't want to build the large solar farm to make a few drops of fuel on the Mun
<SporkWitch> yeah, i never actually got too far in my off-world production because i always got frustrated just trying to get things placed right. Poor rover handling in low gravity didn't help, either. I'm very hopeful for what I've heard of the colony plans in KSP2 being like the VAB, but in the open world.
_whitelogger has joined #KSPOfficial
Althego has quit [Quit: HMI Module Alpha Humana on approach to Space Station Mercury]
bul_bul has quit [Quit: Leaving]
bul_bul has joined #KSPOfficial
Nymbat has quit [Ping timeout: 190 seconds]
<FLHerne> .outcome add The sinful saxophones of devils echo through the hall with dreadful melodies of waltz, tango and quickstep.
<LunchBot> Added outcome: The sinful saxophones of devils echo through the hall with dreadful melodies of waltz, tango and quickstep.
<Az> !mission
<LunchBot> You discover a highly localized distortion of the space-time continuum. Debatable.
<XXCoder> looks like scientists isnt agreeing on what it is then
<XXCoder> ;mission
<LunchBot> You start charging your lasers. Your rocket switches between soft body and rigid body damage rapidly.
<XXCoder> hmmm
<raptop> Apparently that broke the physics engine
<XXCoder> seems so
sandbox has quit [Quit: Leaving]
Tank2333 has joined #KSPOfficial
sasamj has quit [Quit: Connection closed for inactivity]
tccki has joined #KSPOfficial
sasamj has joined #KSPOfficial