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<packbart>
hm. what happens the volume of space a departing Alcubierreframeshiftmagic ship occupied just before take-off?
<XXCoder>
space expasion in rear, contraction in front
<XXCoder>
from other places viewpoint of ship, the ship with tech would be moving away
<packbart>
one of the recurring themes on the Elite forum is "landing on (dense) atmospheric planets". I still don't see how that would work even mildly-believable unless it involves lots of changes and ships
<XXCoder>
interseallear ships isnt likely to be able to land eber
<packbart>
XXCoder: the question I had was: If I punch the button on my frameshifter just above the ground in an atmosphere, how loud would be the boom? :)
<XXCoder>
unless we have drive tech that doesnt get affected by amount of mass
<XXCoder>
lol yeah dunno on that
<XXCoder>
I bet it would create artifical wind though
<XXCoder>
contracting side would push air inwards, expason rear push air away
<packbart>
same for arrival, although the noise would probably be a lesser problem, with all that gamma flashes
<XXCoder>
yeah could wipe life that way too.
<XXCoder>
arrive and end civilizion
<packbart>
well, Elite already ignores those things. you can see the planets behind you while moving at 200c and such. it's more fun that way.
<XXCoder>
lol
<packbart>
I still wouldn't want to see a flying brick materialize in the atmosphere going 2500m/s and pretending as if it wouldn't just fly into a continous barrage of accelerated plasma fire
<XXCoder>
200c ship would mostly go though planet without noticing. of course people would be dead and shop turned into plasma
<XXCoder>
thought sub death was fast? that'd make it extremely slow.
<Althego>
or if the simulation step is not small enough would just avoid collision altogether :)
<XXCoder>
lol yeah. or maybe patick time is the sim limition lol
<XXCoder>
cant spell that work
<XXCoder>
word
<packbart>
it, uhh, happens. botch the approach, see a "body exclusion zone" warning and suddenly hover over the other side of the planet
<packbart>
friendship drives are magic
<XXCoder>
if we ever find a way to brake without fuel it would be amazing too
<XXCoder>
remember that flyby of pluto
<XXCoder>
picture probe braking and orbiting
<XXCoder>
one scifi space series had that. it radates heat away by IR fins to get rid of speed
<Althego>
patick time?
<XXCoder>
how it slows down was never explained, like any good scifi
<XXCoder>
planck time
<XXCoder>
10^−44
<XXCoder>
its length of travel for light, across planck length
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<XXCoder>
Planck length is size where physics break down
<packbart>
planck framerate
<XXCoder>
i remember that weird scifi book where they generate universes
<XXCoder>
turns out that child universe have larger Planck length
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<XXCoder>
one of worse and way too low energy made universe size way too small, it was copy each time, but this one was so small it included only 3 planets, earth venus and mars
<XXCoder>
and planck length was actually measurable
<packbart>
a grid-aligned world
<XXCoder>
its still much smaller than atom but riciously large compared to this universe
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<FLHerne>
;mission add You conduct a ground engine test, but your timeline is rapidly accelerated.
<LunchBot>
Added mission: You conduct a ground engine test, but your timeline is rapidly accelerated.
<Eddi|zuHause>
is it better if the timeline is accelerated, or the engine is accelerated? :p
<raptop>
Just as long as you don't have timeline rich combustion
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* Mat2ch
reads his backlog
<Mat2ch>
Interesting.
<Mat2ch>
FLHerne: Will watch later :)
<Eddi|zuHause>
!mission add After you launch your interstellar spaceship, you notice you didn't include enough fuel for slowing down, so now you have a century to figure out how to safely decelerate using aerobraking at the destination star.
<LunchBot>
Added mission: After you launch your interstellar spaceship, you notice you didn't include enough fuel for slowing down, so now you have a century to figure out how to safely decelerate using aerobraking at the destination star.
<Eddi|zuHause>
!mission
<LunchBot>
You launch a mission to redirect and/or destroy asteroid B612. You require a moment to recontextualize the transitory nature of organic life.
<raptop>
I guess that works
<XXCoder>
planning in reality and concepts
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<XXCoder>
;mission
<LunchBot>
Your uranium is somewhat active. The quadratic formula explodes, emitting all kinds of deadly x squareds.
<XXCoder>
I blame the lazy but working uranium
<Eddi|zuHause>
well, if the uranium is too lazy, something else must take up the role :p
<XXCoder>
too many working radioactives have too short life to be trained
<Mat2ch>
FLHerne: So you didn't fall in, but you didn't get an interview either :D
<Mat2ch>
FLHerne: And what did Rivet 5000 do to have so many points?
<FLHerne>
right
<FLHerne>
be tiny :p
<FLHerne>
also very good planning
<Mat2ch>
Tiny boats get more points?
<FLHerne>
and the two of them being mad enough to spend 24 hours straight squeezed into the thing
<Mat2ch>
What place did you guys end up on?
<FLHerne>
no, they get slightly fewer, but they also don't get stuck on everything
<Mat2ch>
They can just step out and push :D
<Mat2ch>
I've been boating the last few days, too. But on (well, more in) a human powered single-seater.
<FLHerne>
not great, 15th out of 17 finishers
<Mat2ch>
With plenty of locks and a new place to sleep every night. Quiet an experience, but I'm also happy it's over. (And I got sunburn, even though I used lots of sunscreen :(
<FLHerne>
mostly due to Saturday, which was disastrously bad
<Mat2ch>
The video made it look much better.
<FLHerne>
the video is mostly of Sunday, which was much less bad
<FLHerne>
although as I mentioned in the comments there's a suspicious timeskip at 7.45
<FLHerne>
Saturday morning we suffered from total lack of crew understanding/teamwork - most people knew what they were doing individually but not together, because the pair haven't been out much since Covid
<FLHerne>
whereas by Sunday afternoon we had almost everything worked out
<Mat2ch>
Oh, that timeskip, where the towed boat rams into Atlas...
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<FLHerne>
well, first I rammed Atlas into the wall
<FLHerne>
Malus tends to ram into Atlas to some degree whenever we stop because it doesn't have any way of stopping on its own :p
<FLHerne>
"human-powered single-seater"
<FLHerne>
canoe/kayak sort of thing? or some mad contraption?
<FLHerne>
Which canal?
<Mat2ch>
Kayak on the Lahn
<Mat2ch>
We paddled 62 km in total. Pulling the kayak out every evening on some sketchy plattforms and unloading it wasn't that much fun
<Mat2ch>
ok, some where sketchy, because the water level was really low
<Mat2ch>
.oO( Has someone seen the rain? )
<Mat2ch>
*some were sketchy
<FLHerne>
oof
<Mat2ch>
I never had so much cuts, bruises and insect bites at the same time before.
<Mat2ch>
And shortly before we started I ripped one of my finger nails. Not dramatically, but enough to be annoying the whole time
<FLHerne>
Type 2 fun at best then
<FLHerne>
so long as it wasn't Type 3...
<Mat2ch>
"Type 2 fun is miserable while it’s happening"
<Mat2ch>
We had headwind almost all the time. Yesterday with gust up to 60 km/h. That was really hard work
<Mat2ch>
today we had not that much headwind and made the 16 km in one go without a break inbetween (except the locks)
<Mat2ch>
Yes, Type 2 fun. But could have turned into Type 3 fun if it had rained all the time, was cold and someone had fallen into the water being wet now all the time.
<FLHerne>
headwinds and kayaking really don't go well together, no :-/
<FLHerne>
I pretty much give up on trying to paddle my canoe if there's any significant headwind
<FLHerne>
although as a 2-man open canoe it's got a lot more windage than most kayaks
<Mat2ch>
I've paddled in fiber-glass cayaks with a deep hull. They keep their line pretty much straight ignoring the wind. Which was necessary, because we are paddling on the ocean.
<Mat2ch>
*we Were
<Mat2ch>
(my head is broken from all the physical workout ;)
<Mat2ch>
But here we had those regular plastic ones, where every gust pushes you around
<FLHerne>
yeah, unladen my canoe has a draught of maybe 4cm
<FLHerne>
any wind and I just go sideways
<Mat2ch>
That and being alone is harsh
<Mat2ch>
There are mounts for Torqeedo electric motors to put on the back of the kayak. Next time I'm using that. :D