raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current version: 0.1.3.2 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png
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<XXCoder> ;mission
<LunchBot> You make up a kerbal to get mad at. Bill ignores the fact that his repairs ended up with more screws than Bill started with.
<XXCoder> so, is bill imangary?
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<raptop> Either that, or Bill is repairing the damage that *you* caused
<XXCoder> lol
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<raptop> !mission
<LunchBot> You use PWM to control the thrust of a larger array of NTRs. Gravitational tides rip your body apart.
<XXCoder> your ntr array that large?
<raptop> I feel like that's much worse than the most likely results of attempting to PWM NTRs
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<FLHerne> .outcome add This is considered to be the toned-down and more humane option.
<LunchBot> Added outcome: This is considered to be the toned-down and more humane option.
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<darsie> India's Flagship Lunar Mission Chandrayaan 3: Will it Brake or Break?
<Eddi|zuHause> !mission
<LunchBot> You send Jeb to astronaut school to learn more about safety procedures. You are on the path to destruction.
<sandbox> noted, don't teach Jeb safety procedures
<Eddi|zuHause> ifheknowsthem,itseasierforhimtocircumventthem
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<KrazyKrl> ;outcome add Your teeth explode, emitting up to 12 unique packets of molarizing radiation.
<LunchBot> Added outcome: Your teeth explode, emitting up to 12 unique packets of molarizing radiation.
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<FLHerne> .outcome add All the weird and complex problems you experienced turn out to have been symptoms of one trivial configuration error.
<LunchBot> Added outcome: All the weird and complex problems you experienced turn out to have been symptoms of one trivial configuration error.
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<darsie> Kerbal Space Program 2 Steam CD Key €30.10
<darsie> Do I get a key that I somehow transfer to steam and get a regular steam game?
<darsie> on CD?
<darsie> or does the key come on a CD and I ship the CD to steam?
<darsie> Why is steam doing that?
<KrazyKrl> CDKey is just an ancient thing where the game would be on an install CD and you would need the key to run the game.
<KrazyKrl> i wouldn't use greymarket sites to buy keys.
<darsie> Ok, I guess then this is greymarket.
<darsie> Is this illegal or violating TOS?
<darsie> How does it work?
<KrazyKrl> probably violating ToS, since you're transferring the liscense. Also a lot of greymarket cdkeys are purchased with things like stolen credit cards; which then may cause a game ban.
<darsie> Hmm, there's a KSP2 steam account for 19.9 EUR.
<KrazyKrl> IMO don't buy digital goods via greymarket marketplaces. It's super easy to get the key banned for things like fraud when the key was purchased. And it's easy to have someone just recover the account.
<darsie> mhm. thx
<KrazyKrl> there's a reason the game is cheaper.
<KrazyKrl> stolen payment cards or things like press copies.
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<darsie> Yep, CD Keys purchases their stuff from authorized vendors, who've purchased the wares directly from the publisher. It's not illegal or sketchy. https://www.reddit.com/r/pcgaming/comments/cnnd8n/is_cdkeys_legit_the_deal_i_want_seems_too_good_to/
<darsie> €34.79
<darsie> €58.99 -41% seems weird. Was it ever 58.99 EUR?
<Mat2ch> The stores listed there are legitimate
<packbart> I paid 49,99€ for KSP 2
<packbart> (on Steam)
<KrazyKrl> the -41% is because the site purchased the game in a region-locked area for a lower price(due to currency conversion rates). it's still a sketchy site since it's a greymarket reseller; not an authorized vendor itself.
<darsie> cdkeys.com accepts crypto :)
<Mat2ch> Step 1: Buy in Argentina. Step 2: ??? Step 3: Win?
<Mat2ch> I think Valve doesn't allow this
<darsie> Are we all going to the moon? Yes, but only If you have your own helmet. looool
<KrazyKrl> Valve allows it; but the game isn't usable outside of the purchased region.
<darsie> It's ok to move from Argentina elsewhere and still play your games.
<darsie> IIRC
<KrazyKrl> that -41% cdkeys page literally says "cannot activate in united states"
<darsie> says 'Can activate in Austria' for me.
<KrazyKrl> btw steam really doesn't like it if you try to bypass region locks: https://help.steampowered.com/en/faqs/view/58D3-B80D-2943-3CC6
<darsie> I'm registered in Austria, so I should be fine.
<darsie> I also live in Austria.
<Izzy> damn they really are asking $80 for it here
<Mat2ch> 80?!
<darsie> Where?
<Izzy> australia
<Althego> oh wait, now i can actually run ksp2
<darsie> on steam?
<Izzy> $77.95
<Izzy> yeah
<darsie> crazy
<Izzy> big game companies are doing a v good job of convincing me not to buy their stuff
<packbart> is that US dollars or Australian dollars?
<packbart> I wish they would use different signs
<Izzy> AUD
<KrazyKrl> are those US dollars, canadian dollars, hong kong dollars, Singaporean dollars, ∀nsʇɹɐlᴉɐu pollɐɹs, or new zealand dollars?
<darsie> That's 53.47 USD. Not that crazy.
<darsie> zealous dollars?
<darsie> What if I'm in Liberland?
<KrazyKrl> ;mission add In your zeal, you strike your rocket five times.
<LunchBot> Added mission: In your zeal, you strike your rocket five times.
<darsie> Does steam strictly use my IP for my location?
<darsie> What if I'm on a yacht on the ocean using starlink?
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<darsie> What if I'm in Ukraien using starlink?
<darsie> Ukraine*
<Mat2ch> Izzy: Converted it's cheaper than in the EU
<Mat2ch> darsie: Please contact Valve support
<Mat2ch> :D
<Mat2ch> .oO( and don't stand on bridges in Ukraine )
<darsie> 49.99 EUR in Austria (but now on sale).
<KrazyKrl> steam stores your historical locations... so unless you permanently use an unknown VPN and intentionally violate steam's ToS; steam will know.
<darsie> Is Donetsk or Crimea Russia or Ukraine?
<Althego> depends on who you ask :)
<Mat2ch> we better not discuss this here.
<Althego> but only russoans think they are russian
<Althego> and yes dont talk about that
<darsie> I just wanted to know steam's opinion.
<KrazyKrl> the article i listed explains.
<darsie> Does steam employ Russians?
<darsie> KrazyKrl: Assume I don't have a steam account and sign up.
<darsie> ;)
<KrazyKrl> "assume an infinite density of massless spherical cows in a vacuum"
<Althego> lol
<darsie> Do they have energy? Then they'd form a black hole.
<KrazyKrl> they are already an infinite density; therefore they are already a singularity
<darsie> 2.1 CDKeys.com is an online/internet platform that connects Buyers with Sellers to facilitate the sale and purchase of various Programs. The Online Shop provides access to a variety of Programs and facilitates the transaction between Sellers and Buyers. https://www.cdkeys.com/terms-conditions
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* darsie needs to figure out how to install KSP2 on Linux. The install button in steam is inactive.
<cringe> it isn't hard
<cringe> but step 1 is installing windows
<darsie> rly?
<darsie> I don't have Windows.
<cringe> Sadge
<darsie> what?
<cringe> I haven't seen a guide yet for installing on linux, but i'm sure one will pop up eventually
<cringe> probably end up being some shortcut, like wine or something similiar
<darsie> Is there a free Windows I could use?
<darsie> Could I download it on a different computer and transfer it to my PC?
<darsie> Or is there something emulating windows? Run steam in wine or so?
<cringe> that would be my guess, haven't tried with ksp2
<Mat2ch> darsie: go to options and then compatibility and select a proton version
<darsie> ok
<Mat2ch> they say: Try with experimental branch of Proton
<darsie> thx. looks like I need more disk space ...
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<FLHerne> .mission add You load yourself into the reverse thrust tubes so the crew can use your body as decoy fodder.
<LunchBot> Added mission: You load yourself into the reverse thrust tubes so the crew can use your body as decoy fodder.
<FLHerne> .outcome add This will of course leave you splatted across deep space and unable to complete today's laundry, for which you apologise in advance.
<LunchBot> Added outcome: This will of course leave you splatted across deep space and unable to complete today's laundry, for which you apologise in advance.
<FLHerne> .outcome fixup s/deadly quotes/deadly missions/
<LunchBot> New text is: LunchBot explodes, emitting all kinds of deadly missions.
<FLHerne> why did I get that wrong the first time
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<darsie> downloading
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<packbart> darsie: KSP 2 runs (barely) on Linux with Proton/Vulkan
<packbart> I've seen Twitchers do it and despair
<Althego> hehe
<Althego> probably because it doesnt run great even natively
<darsie> How do I launch it with proton from the shell, so not to use up my steam time in which I can return/refund it.
<darsie> If I can get a refund for a CD key ...
<darsie> Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings.
<Althego> wait, is it using directx 11, not 12?
<darsie> apparently
<Althego> strange
<darsie> Except I guess I don't have it installed.
<darsie> I have a 1660 Ti
<packbart> the gist of the Linux experiments was that it needs much more VRAM than on Windows, probably because of some inefficiencies in the shader translation layer (although that's only conjecture)
<packbart> at least 6GB, more is better
<darsie> Running it via steam app also misses DirectX 11.
<Mat2ch> packbart: A commenter on protondb says that this is fixed in the latest version
<darsie> ic. I'm running proton experimental from steam.
<packbart> ah, good to know. my game computer has a 8GB 2080S and runs Windows, so I didn't need to try myself :)
<packbart> (tbh, I let KSP 2 mature for a bit before I start it again)
<Mat2ch> Well, they had to use Unity for it. For no obvious reason.
<packbart> I don't think using Unreal, Godot or even a bespoke creation would make it any easier
<Mat2ch> Maybe make it running better.
<Mat2ch> I haven't found a single Unity game that ran well, when Unity was used over its limits
<packbart> I haven't seen an Unreal game that does what KSP does
<Althego> despite the restarting of development at some point, they didn change the engine
<Althego> probably shouldnt have stuck with unity
<packbart> so I can't really compare
<packbart> it's a universal problem that computers are so bad at deterministic math
<Mat2ch> they could've gone for integers. :D
<Mat2ch> But they are clearly not computer scientists.
<packbart> GPUs and physics libraries still haven't gone for integers
<Mat2ch> The whole physics computation is done on the cpu
<Mat2ch> and the viewpoint has to be translated in any case
<packbart> in any case, I'm not really convinced that a change in engine would have made much difference. and after all the delays, they probably decided on Unity anyway, to reuse code and experience (which might not have been a clever idea but sure saved time)
<packbart> and nobody else came out with a game that's like KSP but better (as far as I know)
<packbart> so, it's a bit of a moot point. I hate the pixel design of KSP 2 more than their choice of Unity ;)
<packbart> I hope there will be a font-changer mod
<sandbox> pixel design?
<packbart> it's all retro and do-you-member-early-KSP pixely
<Althego> was already delayed once
<darsie> I'm not sure how easy it is to avoid floats in KSP. Space is big. Really big. You just won't believe how vastly, hugely mind-bogglingly big it is. And then you have low orbits, too.
<sandbox> I think I see what you mean
<darsie> :)
<darsie> You also want to get close to Baobab trees in less than 1 km steps to scan it.
<packbart> Space Engineers might be a KSP alternative but I never had the patience for it. I like the VAB/SPH editors
<darsie> Or rendezvous with a Kerbal lost in orbit smoothly.
<darsie> .outcome add Your rendezvous with Valentina goes smoothly.
<LunchBot> Added outcome: Your rendezvous with Valentina goes smoothly.
<sandbox> oh, that reminds me, has anyone played MewnBase ?
<darsie> no
<packbart> something something sports commentator?
<packbart> !outcome Madden
<LunchBot> The last thing you hear is "John Madden" and "AEIOU" repeated over and over.
<packbart> (ok, that was Moonbase Alpha, not MewnBase :)
<packbart> Added to wishlist. Looks a bit like Oxygen Not Included at first glance
<raptop> A mewnbase wouldbe full of cats, right?
<Mat2ch> darsie: 64 bit signed integer can go from -9.223.372.036.854.775.808 to 9.223.372.036.854.775.807. For KSP you need mm precision and still have Petameter left.
<Mat2ch> And then you can still use another integer to say: Uh, we are at the border
<darsie> ok
<raptop> Anyway, I have some negative thoughts about KSP that I don't think I've said elsewhere: I strongly suspect that the Star Theory devs had no idea of what they took on, and ended up with litt
<raptop> le to nothing usable. The new dev team had some idea, but ended up following KSP1 ideas too closely,
<raptop> even though some of them could and/or should be done differently.
<raptop> This is all speculative, though
<darsie> Eeloo Ap is 113 Gm.
<raptop> And yeah, KSP needs 64bit precision for interplanetary stuff. 128bit or something for interstellar, I think?
<darsie> Ohh ... interstellar distances are higher, but maybe we can cheat somehow there.
<Mat2ch> raptop: you can cheat for the interstellar stuff :)
<raptop> well yes
<raptop> 9e15 m ~= 1 ly
<darsie> You know, SOI ...
<darsie> Will there be interstellar asteroids?
<darsie> rogue planets?
<Mat2ch> raptop: exactly. Pluto is 0.0006 ly away from the sun...
<darsie> now?
<darsie> or SMA?
<Mat2ch> on average
<darsie> Is 1 AU = SMA?
<raptop> darsie: unclear if there will. I assume that mods will do so if the base game doesn't
<packbart> well, it's 0.22ly to Hutton Orbital
<darsie> What radius is our hill sphere?
<darsie> 2 ly?
<raptop> Let's see... pluto's SMA is 40 au, or ~6000 Gm...
<raptop> something like 2 ly for us
<raptop> yeah, 0.00067 ly for pluto
<darsie> towards alpha centauri.
<raptop> Silly exercise for a reader: at what distance towards Sirius does it become brighter than Sol
<darsie> Modders will make alpha cen etc, I guess.
<darsie> Can you power something with interstellar starlight?
<raptop> In real life I'm aware of people doing calcs on continent sized mirrors and the like. In KSP, eh
<darsie> The solar cells might degrade.
<darsie> Such mirrors might have significant drag.
<raptop> well, yes
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