Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | Latest versions: 1.8.1, NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | ΔV maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs |
Fluburtur has quit [Read error: Connection reset by peer]
LEit has joined #KSPOfficial
Ezriilc has joined #KSPOfficial
zephyrus has joined #KSPOfficial
FLHerne has quit [Ping timeout: 202 seconds]
SlimeDiamond has quit [Quit: brb]
SlimeDiamond has joined #KSPOfficial
Wastl4 has joined #KSPOfficial
Wastl2 has quit [Ping timeout: 190 seconds]
zephyrus has quit [Ping timeout: 198 seconds]
Davnit_ has joined #KSPOfficial
Davnit has quit [Ping timeout: 204 seconds]
Tank2333 has quit [Read error: Connection reset by peer]
SlimeDiamond has quit [Quit: beep boop]
SlimeDiamond has joined #KSPOfficial
SlimeDiamond has quit [Quit: beep boop]
SlimeDiamond has joined #KSPOfficial
Tabris has joined #KSPOfficial
pacbard has quit [Read error: Connection reset by peer]
pacbard has joined #KSPOfficial
Althego has joined #KSPOfficial
Deddly has joined #KSPOfficial
sasamj has quit [Quit: Connection closed for inactivity]
Ezriilc has quit [Quit: Going offline, see ya! (www.Kerbaltek.com)]
LEit has quit [Quit: webchat.esper.net]
darsie has joined #KSPOfficial
JVFoxy has joined #KSPOfficial
sandbox has joined #KSPOfficial
zephyrus has joined #KSPOfficial
FLHerne has joined #KSPOfficial
zephyrus has quit [Ping timeout: 190 seconds]
zephyrus has joined #KSPOfficial
zephyrus has quit [Ping timeout: 190 seconds]
zephyrus has joined #KSPOfficial
Tabris has quit [Quit: Going offline, see ya! (www.adiirc.com)]
zephyrus has quit [Ping timeout: 204 seconds]
zephyrus has joined #KSPOfficial
FLHerne has quit [Ping timeout: 202 seconds]
FLHerne has joined #KSPOfficial
Fluburtur has joined #KSPOfficial
Tank2333 has joined #KSPOfficial
Neo has quit [Ping timeout: 190 seconds]
GlassYuri has joined #KSPOfficial
Shuudoushi has quit [Ping timeout: 204 seconds]
Neo has joined #KSPOfficial
Shuudoushi has joined #KSPOfficial
JVFoxy has quit [Read error: Connection reset by peer]
Tank2333 has quit [Remote host closed the connection]
BigJeb has joined #KSPOfficial
<BigJeb> Hey
<darsie> .
<BigJeb> Can anyone recommend a good modpack?
<Deddly> Hi BigJeb
<darsie> I like dated quicksaves, KER, EER.
ChucklesTheBeard has quit [Quit: ZNC crashed]
ChucklesTheBeard has joined #KSPOfficial
<Deddly> Not really modpacks. The KSP community and add-on publishing rules make modpacks very difficult to legally make and maintain. There are, however, plenty of very popular mods and planet packs out there
<BigJeb> :C
<BigJeb> Is there a comprehensive tech tree mod?
<Deddly> Hmm. I think there's one called "Better progression" or something like that
<BigJeb> I want to do a modded campaign.
<packbart> KER, KAC, MechJeb. SSPXR for station parts
<Deddly> BigJeb, https://forum.kerbalspaceprogram.com/index.php?/topic/90530-18x-community-tech-tree-november-16/
<packbart> every modded KSP installation is different ;)
<Deddly> Could be something for you?
<packbart> (it's a support nightmare)
<BigJeb> Yey Deddly
<BigJeb> Time to mod the living fuck out of my game
<Deddly> BigJeb, please no bad language in this channel
<darsie> Does RSS/RO/RP work?
<packbart> linuxgurugamer uses some 200-ish mods. I recently skipped through one of his twitch streams
<darsie> on linux
<packbart> darsie: still no Kopernicus for 1.8
<darsie> packbart: RP0/1 is only up to 1.3.1, so I'm not aiming for 1.8.
<packbart> in that case, the OS is "Unity" for all that matters to mods
<darsie> But RSS leaves me with the Kerbal solar system.
<darsie> Which KSP version does RSS/RO/RP work with?
<BigJeb> What'd a decent up to date solar system mod?
<Deddly> BigJeb, you mean like a planet pack?
<BigJeb> Ye
<Deddly> At the moment, there aren't any up-to-date ones. The reason for that is they all rely on Kopernicus, and it hasn't yet been fixed for 1.8
<Deddly> They are working on it, though
<packbart> There are so many... JNSQ is the newest kid, I think
<packbart> (Thread Of The Month: https://forum.kerbalspaceprogram.com/index.php?/topic/184880-17x-jnsq-086-13-nov-2019/ )
<Deddly> Outer Planets is a popular one
<BigJeb> Dang
<BigJeb> Wish there was at least, like, a list of must have up-to-date mods
<Deddly> BigJeb, in general, if you want all the best mods, you're likely to be major version behind the latest KSP release
<BigJeb> :C
<packbart> it all depends on what you want to do, what you are used to doing and what you expect from KSP ;)
<Deddly> But of course, there's nothing stopping you installing 1.7
<packbart> apart from Kopernicus, everything I like to use works with 1.8
* packbart only has a "small" amount of mods (~20)
<BigJeb> The lower version number is stopping me from installing it
<BigJeb> Gotta have all the best upd stuff
<packbart> then go with 1.8
<packbart> and play in the stock system until Kopernicus gets an update
<Deddly> BigJeb, Oh, one important thing: are you using the Steam version? If you are, make sure you are modding a copy of the KSP folder, not the Steam one. Otherwise, next time KSP updates, it will mess up all your mods
<BigJeb> Thanks
<packbart> ah, well, I ignored that so far ;)
<darsie> Hey, rp1 made it to 1.7.3. Gonna try with that. :)
<BigJeb> Any mods ya'll like that add new mechanics?
<Althego> hehe surviving mars breakthrough technology: soylent green
<Deddly> BigJeb, you might like this one https://forum.kerbalspaceprogram.com/index.php?/topic/142594-18-kerbal-attachment-system-kas-v15-incompatible-with-ksp-17/
<BigJeb> Neat
<Deddly> Goes together with this one: https://forum.kerbalspaceprogram.com/index.php?/topic/149848-18-kerbal-inventory-system-kis-v123-incompatible-with-ksp-17/
<BigJeb> Anything else i might want?
<Deddly> If I were you, I'd check that what you already have will load without any problems :)
<Deddly> But Rastor Prop Monitor is really cool.
<BigJeb> Says development stopped though
<Deddly> Oh really? That's a shame. That one was a gem
<packbart> there's a moar performant replacement mod (MAS). doesn't seem to have quite the same support as RPM, yet
<BigJeb> I remember there being a mod that added new launch points
<packbart> that could be Kerbal Constructs or any mod that depends on it
<BigJeb> Like bases and stuff
<BigJeb> Seems to be it, neat ty'
<Deddly> Extraplanetary Launchpads
<BigJeb> 1.7 :c
<Deddly> Yeah. Mixed reports of whether or not it works in 1.8. Best to avoid that one for now
<BigJeb> Man kethane is 1.7 too
<BigJeb> :C
<Deddly> I didn't even know Kethane was still in development. I haven't heard anything about that mod since ISRU was included in stock
<BigJeb> I haven't played since like 2013 or so
<BigJeb> Maybe a bit later
<BigJeb> Buncha new stuff
<Deddly> Well, welcome back :)
<Deddly> Do you have all the DLC?
<BigJeb> Yup
<Deddly> Cool
<BigJeb> Are there any 1.8 mods that let you build stuff outside of the editor? Like setting up some sort of factory in space
ergZay_ has quit [Quit: Leaving]
<Deddly> I think we're back to Extraplanetary Launchpads for that
<packbart> or Ground Construction / Global Construction
<BigJeb> Dang
<packbart> GC should work with 1.8
<BigJeb> Is Interstellar Extended Interstellar Extended any good?
<Deddly> If you want FTL, yes. It's an attempt to make FTL possible not not OP
<Deddly> Not OP because it takes a lot of work to develop the technology
<Deddly> ...attempt to make FTL possible _but_ not OP
<Rokker> stop saying op
<Rokker> reeee
<Deddly> Does "O" and "P" ping you?
<Deddly> Like museum does?
<packbart> opers gonna op
<BigJeb> Can you retroactively add mods to a campaign?
<packbart> yes, that's easier than removing a mod from a running game
<BigJeb> Man Community tech tree doesn't seem to be supporting many mods right now
<Deddly> BigJeb, it says "Any mod that does not support the CTT will still work just fine, it will just not take advantage of new tech nodes that are added"
<Deddly> A lot of mods have their own entries in the tech tree, so you should be fine
BigJeb has quit [Quit: webchat.esper.net]
ksft has quit [Ping timeout: 204 seconds]
<Deddly> Hope his entire system didn't go down because of all those mods...
ksft has joined #KSPOfficial
BigJeb has joined #KSPOfficial
BigJeb has quit [Client Quit]
<Rokker> Deddly: op pings me cause I'm an op in some channels so I have it as a ping word
<Deddly> Ah, that makes sense
darsie has quit [Ping timeout: 189 seconds]
<umaxtu> Deddly, museum also pings him
<Deddly> This is true :D
<Rokker> museum
darsie has joined #KSPOfficial
<Deddly> Aaw that is beautiful
Black_Eagle has quit [Ping timeout: 189 seconds]
Black_Eagle has joined #KSPOfficial
<Rokker> different museum, but still a museum
<Deddly> You're making me jealous
Shoe has joined #KSPOfficial
Severian has quit [Ping timeout: 189 seconds]
Severian has joined #KSPOfficial
Severian has quit [Ping timeout: 378 seconds]
Severian has joined #KSPOfficial
<UmbralRaptop> Deddly: come to DC for the museums!
<Deddly> Yeah, one day I will have to
Forkk has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.]
Forkk has joined #KSPOfficial
Gasher has joined #KSPOfficial
<Rokker> UmbralRaptop: I still think dayton has a better museum
<UmbralRaptop> hm
Lyneira has joined #KSPOfficial
Plaid1 has quit [Read error: Connection reset by peer]
Plaid has joined #KSPOfficial
<FLHerne> Rokker: You still have to come to Duxford sometime
<FLHerne> There are no TSR-2s outside England :P
<Rokker> FLHerne: theres a reason for that
sasamj has joined #KSPOfficial
<FLHerne> Rokker: Yeah, too damn cool for the government to build it :-/
<FLHerne> (I may be biased here, my grandfather worked on the avionics and my mother said once that watching the first test flight was one of the earliest things she remembered)
<FLHerne> But it's a beautiful plane
<Rokker> FLHerne: wrong
Ezriilc has joined #KSPOfficial
ksft has quit [Ping timeout: 198 seconds]
LEit has joined #KSPOfficial
<LEit> Hello. Is there an RSS channel?
ksft has joined #KSPOfficial
LEit has quit [Quit: webchat.esper.net]
<UmbralRaptop> blink
pacbard has quit [Read error: Connection reset by peer]
pacbard has joined #KSPOfficial
ksft has quit [Ping timeout: 378 seconds]
<packbart> funny hat. https://i.imgur.com/fhsGNFS.png
<packbart> ( https://forum.kerbalspaceprogram.com/index.php?/topic/169664-173-grannus-expansion-pack-v110-1-dec-2019/&do=findComment&comment=3712397 )
<kmath> <SARA_Obs> Interstellar comet Borisov, 38 minutes' worth of stacked R images, 27 November. 1-meter Jacobus Kapteyn Telescope (… https://t.co/rUBX5Ei8Lv
ksft has joined #KSPOfficial
<kubi> ... waiting for Kopernicus, so thenI can play with Snarkiverse, and hopefully work around the frame reference rotation issue
FLHerne has quit [Ping timeout: 202 seconds]
ConductorCat has joined #KSPOfficial
laxentis has joined #KSPOfficial
laxentis has left #KSPOfficial [#KSPOfficial]
Gasher has quit [Read error: Connection reset by peer]
<darsie> How can I make KCT/Kerbal Alarm clock not ask me to close a window upon alarm?
<packbart> make it not show a message dialog upon alarm?
Shoe has quit [Quit: Connection closed for inactivity]
<darsie> yes
FLHerne has joined #KSPOfficial
zephyrus has quit [Ping timeout: 190 seconds]
<darsie> Silk: 0.067 kg/m2; Nylon: 0.0565 kg/m2; Kevlar 0.072 kg/m2. Shouldn't silk be lightest?
Ezriilc has quit [Quit: Going offline, see ya! (www.Kerbaltek.com)]
<bees> kubi: just recompile and try
Althego has quit [Quit: HMI Module Alpha Humana on approach to Space Station Mercury]
<kubi> if that would be that simple :)
Severian has quit [Read error: Connection reset by peer]
<bees> two weeks ago i did, and it was that simple
<bees> a few small bugs, but nothing game-breaking
Deddly has quit [Ping timeout: 189 seconds]
Lyneira has quit [Quit: Bye]
Severian has joined #KSPOfficial
UmbralRaptop is now known as ObservatoryRaptop
ksft has quit [Ping timeout: 206 seconds]
<darsie> Post-war rocketry testing gives me upgrades to the A4 and RD100, but I don't have these engines. Where are they?
<darsie> I hoped it would include the engines.
Tank2333 has joined #KSPOfficial
sandbox has quit [Quit: Leaving]
ksft has joined #KSPOfficial