Judge_Dedd changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.11.0 | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | Welcome Althego, our new channel overlord :)
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<Izaya> Is there a trick to placing radially attached parts on top of stacking ones?
<raptop> like pressing alt to turn on node attachement mode, or?
<Izaya> does that work with nodeless parts?
<raptop> hrm, that wouldn't
<raptop> something with holding shift or changing the snaps?
<Izaya> present strategy is just to eyeball it until it rotates if I move it any further from the edge
<Izaya> still off centre enough to throw off thrust though x_x
<raptop> aah
<raptop> I guess there are those location tools
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<Mat2ch> Static fire test today? Who wants to bet? ;)
<Althego> i dont think so
<Althego> seems to be unlikely, even for spacex
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<Mat2ch> :(
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<FLHerne> @elonmusk wrote: @ErcXspace We’re going to try to catch the Super Heavy Booster with the launch tower arm, using the grid fins to take the load https://twitter.com/elonmusk/status/1344327757916868608
<FLHerne> what.
<Althego> he mentioned a catcher mechanism once
<Althego> because then you can get rid of the kanding legs
<Althego> lot of weight
<Althego> and also a really hard engineering problem
<Althego> no it was replaced by an other really hard enginering problem
<Althego> but less weight on the rocket
<FLHerne> But then you're putting the entire weight of the booster, multiplied by the dynamic forces, through load paths that don't exist otherwise
<FLHerne> The rocket already has to stand up when supported from the base
<Althego> the grid fin is a new info
<Althego> i thought they might try to hold it by the trust puck
<Althego> the grid fins obviously can take some forces, but the whole weight o a super heavy booster? that alone needs a separate reinforcement
<Mat2ch> It sounds crazy
<Mat2ch> but could work
<Mat2ch> FLHerne: and the landing legs are in addition to a structure that can hold itself up
<Mat2ch> you can see that on starship very well
<Mat2ch> Althego: also you need some catching thing, that closes around the falling booster
<Mat2ch> or you have to aim very very carefully
<darsie> Catch SH with a helicopter.
<Mat2ch> and if it ever fails, you need a new launch tower
<Althego> yes, the aim is really problematic, especially with something this big
<Althego> but maybe it helps
<Althego> less thrust on the engines
<Althego> it could maube almost hover
<Althego> a helicopter?
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<darsie> Like electron.
<Althego> i dont think thre exist a plane that could take it, aside from the an 225
<darsie> Use 20 helicopters :)
<Althego> think of it, the starship alone is over 100 t
<Althego> i guess the booster will be above 200
<Althego> ok, the masses are going to change, because currently they are made of the same thickness plate
<darsie> Upper tanks will become lighter?
<darsie> part*
<Althego> i am not sure it means the starship will use thinner, or the thivkness would change according to calculated loads, or both
<darsie> Will they have emergency repair kits in case a micrometeorid punches a hole in the hull or a window?
<Althego> hehe
<Althego> probably
<Althego> for the pressurized parts
<darsie> Or sections with air locks?
<Althego> or rather human parts
<Althego> we know nothing of the internals
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<Althego> elon is tweeting about the legless booster
<sandbox_> drunk booster?
<Althego> what shall we do with the drunken booster
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<Althego> early in the morning
<Althego> it is not even running on alcohol
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<raptop> metro last light giveaway on gog (and of course epic is continuing to do that 1 game/day thing)
<umaxtu> let me know if anyone wants to play some TL2
<umaxtu> thats what epic is giving away today
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<Neal> uhhhhhh the graphics resolution option doesn't work
<Neal> I set it to 1080p... set apply... works for a second
<Neal> when I load a save and start playing it goes back to 4k
* raptop throws a dart at a file getting set to read only or something