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<transhohmann>
speaking of perfect gravity turns
<transhohmann>
I created a launch vehicle that loses its ability to stay upright at the correct rate to make the gravity turn on its own
<SporkWitch>
lol
<transhohmann>
which makes me wonder, could a rocket be made to use its own weight imbalance to orbit itself
<transhohmann>
hmmmm
<transhohmann>
grammar
<SporkWitch>
so, splitting hairs, that's basically what a gravity turn IS. You're not turning to keep alignment with gravity, you offset yourself the right amount, at the right point, that the force of gravity causes the craft to continue to turn at the ideal rate to attain orbit, without losing prograde thrust due to drag (control surfaces work by increasing drag to apply an unabalanced force to change
<raptop>
Yes, and it's an interesting challenge
<SporkWitch>
attitude), or by gimbaling your engine nozzles (thus wasting some of its dV to apply the attitude-changing force, since it's no longer being applied totally prograde)
<SporkWitch>
thus "gravity turn": gravity is what's causing the ship's attitude to change
<raptop>
the so-called "zero-lift turn"
<transhohmann>
so a rocket that requires no control is a rocket made properly
<transhohmann>
;outcome add You look like algae bloom, when you're down.
<LunchBot>
transhohmann: Added outcome: You look like algae bloom, when you're down.
<raptop>
;mission
<LunchBot>
raptop: You play Goat Simulator. You have inspired Danny2462 to do terrible things.
<raptop>
Okay, that actually fits
<bees>
raptop: You attempt to build a ship in a magnetic bottle. You get to orbit and are not halfway to anywhere.
<transhohmann>
;mission add You collaborate on a mission with Dream
<LunchBot>
transhohmann: Added mission: You collaborate on a mission with Dream
<raptop>
(As it turns out, this required several statistically impossible things)
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<SporkWitch>
when you put the cargo container too high to reach without jumping on minmus...
<SporkWitch>
(they really should do a balance pass on the breaking ground science stuff; i get it if GRAVITY is too strong to carry an EVA pack and one of those, but volume being the limiting factor? come on)
<SporkWitch>
mistakes were made. because the minmus mission would take just barely too long without habitation covered, i decided to add an extra kerbal for more xp sharing... except that part gets detached before reentry at kerbin...
<SporkWitch>
RIP, can't manipulate the parts i need to, even in orbit :(
<Izaya>
if you're dealing with decoupling away from the root
<Izaya>
you'll need to disassemble it from the other end
<SporkWitch>
root's the command pod, i need to remove the fuel tank, engine, and hitchhiker storage from the bottom, so i can move the heat shield to the bottom
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<SporkWitch>
there's a decent chance that the tank and engine will keep things oriented right during reentry and shield the hitchhiker module until we're slow enough, but i figured it was worth an EVA rearrangement if i could manage it.
<SporkWitch>
would be the first time it actually came i nreally useful, given it's so clunky normally as to not be so lol
<SporkWitch>
the real killer? there IS a 4-person capsule i could have gone with, and i think it's similar weight lol
<SporkWitch>
this... might actually work... it was going to take a couple aerobraking passes, but i was high enough up, i set everything sideways for more drag, and i'm not getting any overheating warnings...
<SporkWitch>
i might not even have to have the extra kerbal jump out after we're slowed down enough...
<transhohmann>
;outcome add You elect to get out and push...
<LunchBot>
transhohmann: Added outcome: You elect to get out and push...
<SporkWitch>
and i burned off enoough speed i won't be leaving the atmosphere again heh. just a long, shallow trip through the upper atmosphere to slow down... this might be the least heating i've ever had from a minmus return lol
<XXCoder>
lol I once had pilot come out of ship and push
<transhohmann>
wizard
<XXCoder>
literally
<SporkWitch>
(assuming feram or the kraken don't strike at the last minute lol)
<XXCoder>
ship ran out of fuel right above 70km
<SporkWitch>
oof lol
<transhohmann>
I tried recently and forgot how to fly a kerbal
<XXCoder>
so pushing it slowed it enough to get down to 65 km at lowest
<XXCoder>
I just waited afterwards
<SporkWitch>
EVA controls are terrible, because you can't control roll
<SporkWitch>
single pass, no multiple dips into the atmo
<SporkWitch>
i couldn't have pulled this off it i'd planned it lol
<transhohmann>
relateable
<SporkWitch>
look at the kerbals' faces, they're not even excited lol
<SporkWitch>
just quicksaved, gonna see if the single XL chute and the tank as cushion are enough to land this, if not, load the quicksave and i'll have val jump out when it's safe, then detach the rest as originally planned lol
<SporkWitch>
one lesson learned from this mission, though: i've been focusing too much on the MKS stuff that i've added and not enough on KSPI. The one non-standard fuel engine i got was just amazing, and the different fuel options open things up a lot. It uses (with my current unlocks -- KSPI has upgrades, not just new parts, on the tech tree, and they improve efficiency and add new operating modes /fuels)
<SporkWitch>
liquid methane and oxidizer, or liquid methane and liquid oxygen (methalox). Excellent ISP in upper atmosphere and vacuum, main difference is methalox is half the burn time for the same volume of fuel, but half the mass. definitely adds some complexity to figuring out what's best, but also opens options up more
<SporkWitch>
(and all while typing this i've still been a fireball, and not a single heat bar appeared lol
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<SporkWitch>
ok, NOW i have heat bars, down to 40km heh
<transhohmann>
this look good for a mun orbit leading into a minmus flyby?
<transhohmann>
and return
<Izaya>
I only run Cryo Fuels (not KSPI) but I find that LCH4/LOX is basically all you need for kerbin launch vehicles. If a deinonychus doesn't work, you just need more of them.
<SporkWitch>
Izaya: this was my first (i guess second; first was testing the engine to see how it worked; that was that accidental SSTO i mentioned earlier lol) time using it. i'm still getting used to mutliple engines on a single stage, but yeah, it's definitely awesome
<SporkWitch>
and the EC requirements on the cryogenic tanks are very reasonable, while still making you keep in mind for your design
<Izaya>
My standard 10t-to-LKO setup is a 1.875m tapered cylinder with a deinonychus on the end. Once it's up there, I store the engine away for later return and slap a docking port on the other end, the tank is reused as a fuel tank.
<SporkWitch>
this might be close; 17km and still at 1.2km/s...
<SporkWitch>
almost through the fire, i can hear it...
<SporkWitch>
chute deployed, vehicle did not tear itself apart...
<transhohmann>
brilliant
<SporkWitch>
definitely glad i didn't go for a do-over when i first noticed the problem, at this stage, everyone is officially safely home, because the fourth could safely jump and parachute now
<SporkWitch>
and the chute's got this down to less than 9m/s, i might not even lose the tank when it lands lol
<SporkWitch>
well that was definitely a good mission haha
<transhohmann>
applause ensues
<SporkWitch>
heat bar's still around 1/3 on the hitchhiker module, slow to cool down haha
<SporkWitch>
lol, testing the new engine i just got, and my wings are flapping, but i still have control and nothing is getting ripped off; it literally looks like this mk3 is flying by flapping its wings lol
* raptop
blinks at the scrollback
<raptop>
Then again, deinonychus is a good name for a smol metholox engine
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<transhohmann>
I feel like I'm over-building for mun vessels
<transhohmann>
5-6k dv is overkill, right?
<SporkWitch>
overbuilding is better than underbuilding. I've found most of the difficulty i've run into is from trying to be as efficient as possible. When I stop trying to min-max and instead focus on getting the performance i need with margin for error, i spend far less time, which in the long run, means more science and money
<transhohmann>
fair
<SporkWitch>
if you really look at the prices on things, most stuff is priced to make it disposable if it's intended to be disposable
<transhohmann>
and if I had 45kto spend and had to get to the mun, orbit around the mun, and return
<transhohmann>
with 3 kerbals
<transhohmann>
and only the 90 science uhh strip and below
<transhohmann>
what should I do
<transhohmann>
for some reason all my craft explode on re-entry
<SporkWitch>
are you using a heat shield?
<SporkWitch>
you don't strictly NEED a heat shield coming from the mun or minmus, but it makes things much easier. Interplanetary, heat sinks are pretty much mandatory
<SporkWitch>
(just isn't practical to carry enough dV to circularize at your final destination just to land and stay, after all)
<transhohmann>
mk1 pod with mk 1 crew cabin, heat shield at base, problem is i keep going in prograde
<transhohmann>
try as I might not to
<SporkWitch>
yeah, weight distribution issue. toss a speed pair of speed brakes on it if you have them
<transhohmann>
I don't yet
<transhohmann>
I'm in an awkward position of trying to keep from going broke while also getting the science i need to further my wealth and research
<SporkWitch>
that said, that passenger cabin really isn't meant for use that way. The command pods are weighted and shaped specifically to put their weight at the bottom so that, unpowered, they will naturally orient themselves retrograde (just as the real world ones they're modeled after; unlike in KSP, reaction wheels become saturated and can't just spin you around forever)
<transhohmann>
yeah sure i just described the mode
<transhohmann>
but I had 6k until I accepted contracts
<transhohmann>
hmm
<SporkWitch>
i know, i'm just explaining WHY it's being so difficult. Because its weight is already focused on its bottom, and you're sticking that cabin on it as well, it's messing with the aerodynamics to that it flips around to the lowest drag combination, since now your centre of mass is near the centre, instead of the bottom
<transhohmann>
can I eve from within a fairing
<transhohmann>
eva*
<SporkWitch>
no
<transhohmann>
dang
<transhohmann>
that would have been useful
<SporkWitch>
most things won't work from inside fairings (though i believe antennas that DO NOT require extending do work)
<transhohmann>
what about the externsl command moduke
<transhohmann>
I can'y type lmaso
<SporkWitch>
also, don't worry about getting dead-ended. you can't actually "lose" KSP. There's an admin plan in the admin centre that gives you a bunch of money at the cost of reputation, specifically to ensure you can't end up at a dead end
<transhohmann>
that is how I am still going at all
<transhohmann>
my reputation is currently 2
<transhohmann>
sooo
<transhohmann>
command pod with a cabin on top of it?
<transhohmann>
what about 2 mk2 command pods attached to each other
<transhohmann>
with a radiator?
<SporkWitch>
see where the centre of mass is; if it's lower than the middle, might work. Remember also that you can hit right-shift+f12 (think it's left-alt+f12 on windows?) to access the cheat menu. no shame in cheating yourself into orbit to test, then reverting to the hangar
<transhohmann>
OR
<transhohmann>
re-entry modules can get hotter and they are lighter
<SporkWitch>
or you could do separate missions, cut into your profit margin some, but succeed much more easily?
<SporkWitch>
tourist missions don't have to be done all at once, or even in order. You just have to ensure that each tourist hits all of his or her destinations. A single kerbal could even go on multiple missions to hit all the checkboxes. The only difference is how difficult the mission is, how what your profit margin will be. But even at one kerbal per mission, it should at least result in a net profit
<Althego>
i often pack 2-3 missions togetheer
<Althego>
which can result in some kerbals getting more for their bucks
<SporkWitch>
Althego: all well and good when you have the right parts for it and are more experienced, but he's still learning basics and doesn't have almost any parts unlocked. He's getting himself torn in nots trying to accompolish a mission that might not even be possible with his current parts and skill.
<SporkWitch>
*tied in knots
<SporkWitch>
(it's 0148, leeme alone lol)
<Althego>
hehe
<transhohmann>
I have a good crew setup now
<transhohmann>
this much I know lol
<transhohmann>
who said he lmao
<transhohmann>
I did a mission with a mk1 cockpit and 2 crew cabins, no heat shield, and way too much fuel, and it worked fine for 4 kerbals
<transhohmann>
now the same rocket would be too expensive
<SporkWitch>
transhohmann: what's the highest level antenna you have access to?
<transhohmann>
HG-5, also antennae and probes havent been working because of a lack of electric charge
<transhohmann>
which is ridiculous
<transhohmann>
because I made a satellite out of an okto and several batteries
<transhohmann>
and solar panels
<transhohmann>
and it lost control and could not transmit
<SporkWitch>
1) make sure to enable "hibernate while in warp" (there's a mod that sets this automatically; it's ridiculous that it's not the actual default), 2) always make sure the probe is at an angle where the most of its panels are facing the sun before you time warp. hibernate doesn't eliminate power drain, just reduces it massively. If you're eclipsed or warp a long time, it could still run out, but as
<SporkWitch>
long as you left it facing the sun with SAS on, it'll keep that facing. Ideally you want two panels (assuming they're rotating ones) on each side, and orient yourself so that both face the sun. this way even if you wait 1/2 a kerbin year, they'll still be able to see the sun
<SporkWitch>
also remember that the further you are from the sun, the less power solar panels generate
<SporkWitch>
regardless, send a probe to kerbin. if you've already gotten all you can from space, send a kerbal. it costs about the same dV as the mun to get there, but it's MUCH less, and much easier, to land and come back up (a kerbal can literally use its backpack to reach minmus orbit)
<SporkWitch>
*send a probe to minmus
<SporkWitch>
there's also a few hundred science points to gather at the KSC itself if you're patient enough to walk / rover around.
<transhohmann>
I wasn't sure which you were recommending
<SporkWitch>
kerbal will get you a lot more science, probe is a lot easier and cheaper
<SporkWitch>
it'll also get you a couple hundred thousand spacebucks for the world firsts
<transhohmann>
I have done a fly-by
<transhohmann>
but not an orbit
<SporkWitch>
(the further it is from kerbin / the harder it is to get to, the higher the science multiplier is; experiments have a base rate, then a multiplier based on the SOI and biome)
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<transhohmann>
I see
<transhohmann>
quoth the blind whore
<transhohmann>
circular orbit, 126km
<transhohmann>
1347cv
<transhohmann>
dv
<transhohmann>
should be fine, right
<transhohmann>
?
<transhohmann>
to get to minmus, I mean
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<flayer>
hey darsie
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<darsie>
hi flayer
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<transhohmann>
;outcome add You are flayed by flayer
<LunchBot>
transhohmann: Added outcome: You are flayed by flayer
<Althego>
;outcome add You are fined five credits for repeated violations of the verbal morality statute.
<LunchBot>
Althego: Added outcome: You are fined five credits for repeated violations of the verbal morality statute.
<flayer>
no need to scrape and bow, we can be heroes now
<transhohmann>
jjust for one day?
<transhohmann>
hehe
<flayer>
for MORE than just one day
<flayer>
here's how:
<flayer>
look both ways when crossing roads, don't wear slippers 'til you're old
<flayer>
and never do what you are told.
<darsie>
:)
<darsie>
transhohmann: Are you a trans man? :)
<transhohmann>
I love
<darsie>
yay :)
<transhohmann>
it was a lame david bowie reference
<darsie>
hmm
<transhohmann>
and I am a trans girl
<darsie>
ohh
<transhohmann>
and my username is a pun about orbital mechanics and being trans
<transhohmann>
"ohh
<transhohmann>
what
<darsie>
I didn't expect my joking question to be that true.
<transhohmann>
I can now confirm that a pomegranate attached at the base to either another pomegranate or a pea with a few chutes tucked in the middle and a heat shield on either end is the best way to land
<transhohmann>
if attempting to transport multiple kerbals at low cost
<transhohmann>
especially if you're coming in hot\
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<transhohmann>
is it possible to send data from a rocket back to kerbin on its own while still landing your rocket wherever you are?
<transhohmann>
like landing kerbals on the moon, and sending a probe back with the science
<Althego>
there is the science container thingy, that can take every experiment resuly
<Althego>
and sturdy too
<Althego>
so a small probe can take back everything
<Althego>
can function as a heat shield and a landing part too
<transhohmann>
I tired to find the doors on it for quite a long time
<transhohmann>
I thought it was a cargo bay-like item forgoo and such
<Althego>
no, you transfer science
<transhohmann>
I feel so stupid
<Althego>
like you transfer crew
<transhohmann>
I get it now
<transhohmann>
I don't know how I ever didn't
<sandbox>
I haven't had a good pomegranate in too long
<transhohmann>
nor have I
<transhohmann>
the command pos sort are too chewy
<transhohmann>
pod
<transhohmann>
one mission and everyone is happy
<sandbox>
one carth and everyone is unhappy
<transhohmann>
;mission add one cath and everyone is unhappy
<LunchBot>
transhohmann: Added mission: one cath and everyone is unhappy
<transhohmann>
oh no
<transhohmann>
;mission remove one cath and everyne is unhappy
<LunchBot>
transhohmann: No mission found matching "remove one cath and everyne is unhappy".
<Althego>
there is a replace function somehow
<Althego>
that can fix typos
<Althego>
;help mission
<LunchBot>
Althego: I am a bot operated by FLHerne. Try !{nextlunch,lunchmode,mission,outcome,stupid,colloid,colloid²,nextfrog,rocks,space!,nextbankruptcy,nextpinecone,nextyear,nextfire,banlist,wenhop,help} help.
<Althego>
;mission
<LunchBot>
Althego: You eat rocket candy like it's pixie sticks. The Kraken now lives under the launchpad.
<Althego>
doesnt want to tell me how the replace is called
<Althego>
!mission
<LunchBot>
Althego: You intentionally lithobrake. Your rocket goes to jail for illegal possession of a kerbal.
<FLHerne>
;mission help
<LunchBot>
FLHerne: Commands are: help, list, add <mission>, del[ete] <search>, fixup s/<old>/<new>/, [get] [<search>]. I am operated by FLHerne.
<FLHerne>
that should probably be an outcome, anyway
<FLHerne>
;mission del one cath
<LunchBot>
FLHerne: Deleted mission: "one cath and everyone is unhappy"
<FLHerne>
;outcome add One carth and everyone is unhappy.
<LunchBot>
FLHerne: Added outcome: One carth and everyone is unhappy.
<FLHerne>
I still don't know what that even means
<sandbox>
it's a reference to an existing mission that's a reference to Kotor
<Deddly>
What's a carth?
<Deddly>
!nextlunch
<LunchBot>
Deddly: Random leftovers.
<Deddly>
Suits me
<sandbox>
Mission is a character in Kotor, and so is Carth
* Deddly
pretends to know what Kotor is
* flayer
tickles Deddly
* Deddly
collapses into a heap, giggling uncontrollably.
<sandbox>
Star Wars: Knights of the Old Republic
<Deddly>
Oh...
* flayer
sings "The day I rob a bank is the first day of my life as an honest man."
<Deddly>
See, I'm usually about twenty or thirty hears behind on the Star Wars films
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<sandbox>
Bioware game
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<Deddly>
...and I'm 70 years behind on the games
<Deddly>
No wait... I did play a Star Wars game on the Playstation 2
<sandbox>
!mission
<LunchBot>
sandbox: You switch the safeties off for an experiment. This is widely considered to be a bad move.
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<transhohmann>
lol doing the onasi
<sandbox>
I would've gone with Zaalbar
<transhohmann>
aah whatever lol
<sandbox>
no mission for you
<transhohmann>
soup declined
<transhohmann>
additionally, all your outcome are belong to us
<darsie>
My friend wants to fly to vacation with me, but flying is harmful to the environment, so I said I'll fly with her, if she does Duna sample return mission. Not she managed to land that rocket without falling over, but SAS will stop once she gets out to get the sample.
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<transhohmann>
5000dv to mnmus, the mun, back to minmus, and back to kerbin
<transhohmann>
probably not that great, but I surprised myself
<flayer>
including lift off from kerbin and landing on the mun/minmus?
<darsie>
impossible.
<transhohmann>
no landing, just pe under 20km for science
<darsie>
Unless some serious jetpacking is involved :).
<transhohmann>
also the 2nd pass of minmus was entirely accidental
<flayer>
lol
<darsie>
A lander can left on the Mun might do the trick.
<transhohmann>
i escaped mun went around kerbin for a bit, then a week later minmus, then after escapinng minmus I tried to go to mun then kerbbin and went back and forth in warp
<transhohmann>
this whole thing took 72 days
<flayer>
so you started in november?
<transhohmann>
in game days
<transhohmann>
yeef
<flayer>
XD
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<SporkWitch>
The seashells are just confusing, and he needed TP! [06:01:19] <@Althego> ;outcome add You are fined five credits for repeated violations of the verbal morality statute.
<SporkWitch>
Limited time window; add during the window and it's yours to keep, miss it and you'd have to buy it. It's not worth paying money, but for free? It's an okay time-killer
<SporkWitch>
(the VR support is also pretty good, since due to the intentionally poor, console-tier graphics, everything is big enough to be easily readable)
<SporkWitch>
correction, it's not a free to keep, it's just a 48 hour trial; on sale for 11.99 USD. If you're hard into star wars, i could see it being worth that sale price
<Deddly>
Since blood and gore are against the rules, you'll have to look for that yourself, sorry.
<SporkWitch>
can always texture the blood white and claim it's spit *looks at early Mortal Kombat trying to get around censorship*
<Deddly>
darsie, that rocket-righting was amazing :D
<darsie>
:)
<darsie>
magical :)
<SporkWitch>
when in doubt: spin lol
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<darsie>
Spin and turn.
<SporkWitch>
it's a LITTLE cheaty, but I've just been abusing the crap out of the Ground Tether option added by either KSPI or MKS. Things really are just far bouncier than they should be, and it also seems to address the issues with things "jumping" when loading
<bees>
sandbox: You accept payment for your services in wooden nickels. For all intensive porpoises, the mission was a success.
<sandbox>
I'll try spinning, that's a good trick!
<darsie>
roll+pitch+yaw
<darsie>
The rocket being non cylindric may have helped, too.
<SporkWitch>
i am in love with nuclear engines lol
<SporkWitch>
just built a mk2 with a single direct cycle nuclear turbojet shoved up its butt, and it shot vertically to a 50km apoapsis lol
<Althego>
do you intend to start a nuclear family? :)
<Althego>
nuclear turbojet should also work on eve
<SporkWitch>
Althego: in fact, yes, if there are any sane females left in the world in my age range
<SporkWitch>
yeah, it doesn't care WHAT the gas is, just needs reaction mass
<SporkWitch>
once this baby gets warmed up it goes to over a 3:1 TWR
<SporkWitch>
i don't have shock cones on this save, or it could have done more, but the adjustable ramp intake is the best I had, so it couldn't get enough air past about 15km or so
<SporkWitch>
and there goes my nose and wings lol
<SporkWitch>
i still have remarkable control thanks to the shape of the mk2 body... i'm gonna laugh if i can keep the cockpit intact on a water landing
<SporkWitch>
nope lol
<SporkWitch>
is this one of my mods, or have you always been able to look at the sky and if other planets were in the field of view, mousing over them shows their names?
<SporkWitch>
not sure why it's so much darker in the screenshot (it's really dark in-game, but i can make things out much better than in the screenshot). Still, you can just make out those red and purple dots among the stars. Mousing over them shows them to be Duna and Eve ^^ https://cdn.discordapp.com/attachments/812736295814168623/937761819370610688/unknown.png
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<raptop>
!outcome add You add enough boosters to switch from a Minkowsky to a Schwarzschild metric.
<LunchBot>
raptop: Added outcome: You add enough boosters to switch from a Minkowsky to a Schwarzschild metric.
<raptop>
(Yes, I know KSP doesn't do relativity)
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<Althego>
hehe
<Althego>
does antimatter has a hazard triangle symbol? like nuclear, biohazard, laser?
<darsie>
Do you believe the universe is flat?
<darsie>
Typical antimatter encounter would be positrons, so radiation.
<Althego>
the universe is mostly flat
<Althego>
if tiberium has one, even though it is fictional, antimatter should too
<Althego>
a youtuber names schrödinger's cat died a few days ago
<raptop>
darsie: cows are part of how CH keeps its independence, right?
<darsie>
Althego: Are you sure? :)
<raptop>
Althego: F
<Althego>
SporkWitch: not even the phoenix is propagating the austria - australia joke anymore
<darsie>
Oh, that was an at/au pun.
<darsie>
oh, it wasn't.
<SporkWitch>
Althego: wasn't a joke, i literally did misread it as "australia" at first, because you hear a lot more about australia than austria, at least in the english-speaking world.
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<SporkWitch>
Only thing I know about Austria is they really love their authoritarianism, between two world wars, and now their handling of the plague
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<sheeep>
hey hey
<raptop>
hmm
<sheeep>
need little help in career mode^^
<SporkWitch>
sheeep: If you have a question, just ask! For example: "I have a problem with ___; I'm running Debian version ___. When I try to do ___ I get the following output ___. I expected it to do ___." Don't ask if you can ask, if anyone uses it, or pick one person to ask. We're all volunteers; make it easy for us to help you. If you don't get an answer try a few hours later.
* raptop
randomly guesses that the answer is Minmus
<SporkWitch>
when ISN"T minmus the answer? all that delicious mint ice cream
<raptop>
:9
<sheeep>
wrong guess
<Althego>
hehe
<sheeep>
i have a damaged VAB and i cant repair it.. the button still shows "waiting"
<Althego>
if minmus isnt the asnswer you are not using enough of it?
<darsie>
sheeep: Have you tried pressing alt-F4?
<raptop>
huh, odd. Is that mod-related?
<Althego>
hehe
<raptop>
(like, I thought repairs were instant)
<sheeep>
mmh, some mods are up.. sure. but thats possible?
<raptop>
KCT comes to mind as something that would make repairs take time
<Althego>
the construction workers are on strike :)
<sheeep>
seems like^^
<Althego>
or you sent them away on missions
<sheeep>
perhaps i need a look in my persistent.sfs
<raptop>
Editing the right line in there will definitely fix the problem
<SporkWitch>
Althego: "if violence wasn't your last resort, you failed to resort to enough of it." Maxim 6 of The Seventy Maxims of Maximally Effective Mercenaries
<SporkWitch>
(wish the author had the money to fight those jerks at "7 habits of highly effective people"; his "7 Habits of Highly Effective Pirates" was clear and obvious fair use parody)
<sheeep>
yep.. editing persistent.sfs fixed my problem..
<sheeep>
but im glad that this channel here is still alive =))
<darsie>
.
<raptop>
yay
<Althego>
imagin if you came here and nobody was here
<Althego>
"emotional damage"
<sheeep>
but i helped myself already.. =D
<raptop>
Althego: I guess I'd be sure to say hi to Odysseus?
<Althego>
i dont get that
<Althego>
i remember at one point we needed to read the odyssey from homer. it was painful. i dont remember anything :)
<raptop>
I think he technically called himself noman, but it was some silliness when talking with the cyclops
<raptop>
Anyway, I liked the Robert Fagles translation, but have heard really good things about Emily Wilson's
<Althego>
yay chiptune bgm
<raptop>
yay
<Althego>
kikkerikii
<Althego>
oh no i keep forgetting to save the gog installers on the external drive
<raptop>
F
<SporkWitch>
gog are jerks. totally abandoned supporting linux and DRM-free
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<raptop>
!mission add You forget to check yo' staging.
<LunchBot>
raptop: Added mission: You forget to check yo' staging.
<raptop>
(part of a continuing series in flying unsafe)
<Althego>
i guess parachutes are in the staging
<raptop>
Flying keter: when your boosters can't be contained
<Althego>
maybe in a matroska container
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<sheeep>
mh
<darsie>
.
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<SporkWitch>
packbart: you said mobile workshop and the only thing i found was the tundra mobile workshop, which is anything but mobile and i couldn't find any non-hideous way to make it mobile. Doing some more research into mechanics and stuff and saw a picture of a cool truck that clearly had the logo on it... dug around thoroughly in the tech tree, and i found it lol. That is clearly MUCH better lol
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<transhohmann>
tasty scroolback
<transhohmann>
I need a bit of advice on what tech to unlock next
<transhohmann>
I've been perseverating for hours
<transhohmann>
in true Obi-Wan fashion
<flayer>
go for the ones that allow to collect more science
<flayer>
mostly at the bottom
<transhohmann>
then I still have options
<transhohmann>
I have most of tier 5
<flayer>
but really, in stock science kerbal, just do a thorough minmus mission and you've got everything
<darsie>
COSMO-SkyMed Second Generation FM2 Mission
<transhohmann>
yay
<transhohmann>
now what is wrong with my rockets
<transhohmann>
3 jails
<darsie>
transhohmann: We could tell you how to progress quickly, but then you'd miss out doing lots of other stuff. It's like going on a country road vs. a highway.
<transhohmann>
currently I'm just trying to get to minmus with more thar 300m/s left