<raptop>
They might collide with the boosters, pushing them away. But sepratrons would probably be best
<SporkWitch>
yeah, no separatrons yet, never needed them before and did need other stuff lol
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<SporkWitch>
so to my question last night re: efficiently moving fuel around, if you open multiple tanks and hit "out" on the one you want to be the source, it will fill all of the open tanks
<SporkWitch>
i assuming it obeys priority, as well
<SporkWitch>
gah, and because of how I sent my tug up, it now thinks its orientation is upside down >_< lol
<SporkWitch>
is there any way to redefine which is dorsal and which is ventral ? lol
<SporkWitch>
i was wondering why my controls werenn't working how i expected lol
<SporkWitch>
nm, control point was wrong, that's what did it >_< lol
<SporkWitch>
... when you accidentally hit left-shift after docking your tug and forgetting to turn the engines off...
<SporkWitch>
station construction lesson definitely learned: if you plan to have a bunch of fuel storage on it, make sure the fuel storage module is the first thing you put in orbit; everything else will be lighter and easier to rendesvous and attach lol
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<raptop>
weep
<raptop>
er eep
<SporkWitch>
i'm pretty sure the reason the original module was sent up was a contract heh
<SporkWitch>
the tanks and everything below it are new. the little ship is the tug I used to position it
<SporkWitch>
would have been much easier if i sent it up empty, granted, but now I have 11241 fuel and 9768 oxidizer, plus 9768 monoprop sitting in a 150.7/152 kerbin orbit ^^
<SporkWitch>
that's going to make establishing the mining infrastructure at minmus MUCH easier
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<Mat2ch>
SporkWitch: there was a launch, a Starlink mission, supposed to happen, but it didn't. The video was about a Raptor 2 test that burnt a bit too much of the engine...
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<SporkWitch>
ah
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<XXCoder>
;mission
<LunchBot>
XXCoder: You launch a ship propelled by hacked decouplers. KSP crashes your monitor.
<darkie>
.
<XXCoder>
shouldnt have bougt cheap montiors
<SporkWitch>
i literally watched a video a day or two ago of a ship built entirely of decouplers...
<Mat2ch>
!mission
<LunchBot>
Mat2ch: You take off your engineering hat, and put on your management hat. Your Riemann manifold is punctured.
<Mat2ch>
dang.
<XXCoder>
cursed management hat
<bees>
Mat2ch: You attempt to use a slide rule. You remember the times with things just couldn't go that badly.
<Mat2ch>
Those were the times.
<Althego>
hehe
<SporkWitch>
that makes my brain hurt. it looks like there's a sentence there but there's not...
<SporkWitch>
"you remember the times with things just couldn't go that badly"; it's literally two disparate sentence fragments, which don't go together, and can't form a complete sentence with it...
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<FLHerne>
SporkWitch: Starlink was postponed a day for weather
<bees>
SporkWitch: You blow Alcubierre soap bubbles. In the ensuing investigation, you maintain that that mountain, quote, "came out of freaking nowhere."
<LunchBot>
raptop: You outsource the assembly of your rockets to the General Products Corporation. You conclude that jet engines can live on Laythe.
<raptop>
I think that was a success?
<Althego>
omni consumer products
<bees>
raptop: You grab a kerbal with two Klaws. Your rocket goes to jail for illegal possession of a kerbal.
<raptop>
...wait, that makes sense
<Althego>
no, that is not the outcome danny found
<darkie>
.
<Althego>
destroyed kerbin with that
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<Bebiezaza>
Is either UmbralRaptop or Deddly here? (I guess not Deddly, I don't see his name on the right side but imma still try)
<SporkWitch>
if tab-completion works, the person in question is at least lurking
<Bebiezaza>
I see
<SporkWitch>
actually, i should offer the caveat that that may be client-specific. Most IRC clients go by who's actually currently in the channel, but there's no reason it couldn't also offer names that have been present in the chat log
<Bebiezaza>
:thinking:
<Bebiezaza>
but yeah, I don't really use IRC that much
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<Bebiezaza>
I guess imma mention raptop too
<SporkWitch>
the better question is WHY; it's generally considered rude to ping people out of nowhere or for no reason...
<SporkWitch>
also, wtf is toptal? what happened to my beloved hastebin? >_<
<Bebiezaza>
Thanks!
<Bebiezaza>
yeah, I tried using client IRC and it crashed my webchat
<SporkWitch>
personally i like kvirc; it's available for windows, mac, and linux, so you can use the same client wherever you are and copy settings between them
<Bebiezaza>
🤔
<Bebiezaza>
but there's no logging, right?
<SporkWitch>
in what sense?
<Bebiezaza>
just log the chat so I can catch up what would be here when I'm sleeping
<Althego>
simplest solution is irssi in screen
<Althego>
you dont even need to install it on multiple machines, just one
<SporkWitch>
Bebiezaza: you need something that stays connected, like a bouncer (such as znc), or as Althego said, just run irssi in a screen or tmux session
<Bebiezaza>
i see . . .
<Bebiezaza>
I guess time to get a lightweight machine set up
<Althego>
a pi works
<Bebiezaza>
I thought of a pi too :)
<SporkWitch>
raspis make excellent bouncers. The raspi 4 even has enough oomph to run a plex server with transcoding, though sadly POE isn't enough to drive two external HDDs
<Eddi|zuHause>
that moment where halfway through a mission to reach an orbit you notice that it's supposed to be a retrograde orbit
<SporkWitch>
i mean, what kind of orbital velocity are we talking about right now? minmus you can literally just turn around lol
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<darkie>
.
<darkie>
Perhaps cheaper to go for eccentric orbit and turn around at Ap and circularize.
<darkie>
Hmm, at Kerbin it's 950 to SOI, so maybe teh same.
<darkie>
But then you can launch East.
<darkie>
hmm
<darkie>
no, better launch Wes.
<darkie>
t
<Eddi|zuHause>
SporkWitch: it was supposed to be at keosynchronous orbit height, and turning around would have taken like 2000m/s where i had like 400 left
<SporkWitch>
launching west only costs about 300m/s or so
<bees>
Eddi|zuHause: highly elliptic orbit to edge of kerbin SoI, reverse direction for like 50 m/s, insert to proper orbit
<SporkWitch>
^
<darkie>
Aerobraking
<bees>
sometimes this can save missions from this silly mistake
<darkie>
I saw a video about lithobraking :).
<darkie>
Was done with a landing wheel.
<Eddi|zuHause>
i just reverted to quicksave before launch and made a proper retrograde launch instead
<Eddi|zuHause>
now i have reached the orbit with 20m/s left
<darkie>
Still have your contract?
<Eddi|zuHause>
just completed the contract
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<Althego>
kikkerikii
<SporkWitch>
Althego: is this like a nervous tic or something? i keep seeing this non-word coming up...
<Althego>
when kiara's stream starts, she says this
<FLHerne>
As non-words go, it's a good one
<FLHerne>
but I'm not sure it's useful information
<Althego>
as far as i know she tookteh german onomatopoeia for the rooster's sound
<SporkWitch>
ah
<Althego>
but anyway i say thiswhen the stream stars
<SporkWitch>
that explains the frequency with which i see it
<SporkWitch>
still no idea what a kiara is
<Althego>
usually not more than once a day
<Althego>
a phoenix :)
<darkie>
I have two ongoing missions, blocking free play.
* SporkWitch
rolls eyes
<darkie>
1. Capture a gargantuan class I comet to solar orbit. 2. Get to Dres and back with a tight dv budget.
<SporkWitch>
in what sense are they blocking free play?
<Eddi|zuHause>
on my current trajectory i have a duna encounter in 3 years... what maneuvers could i run with ca. 1000m/s that would make it sooner?
<darkie>
If I return to my comet mission everything I have played after that will be in a dead timeline.
<darkie>
Except I'd still have teh rocket designs.
<SporkWitch>
ah, you're not willing to let the mission run concurrently, gotcha
<darkie>
Well, I do that, but eventually I want just one active timeline.
<Eddi|zuHause>
i don't understand, why can't you just switch back and forth between vessels?
<SporkWitch>
if you are letting missions run concurrently, you HAVE one timeline... concurrent means concurrent: your comet mission is there, time is elapsing, you're just doing something else while it's on its way...
<SporkWitch>
Eddi|zuHause: i'm 99% sure he literally has a separate quicksave and doesn't want to run missions concurrently since it complicates loading quicksaves to correct mistakes
<darkie>
Ahh, that. No, I'm well beyond the time to intercept the comet.
<darkie>
I could capture a different comet.
<SporkWitch>
i tend to run one mission at a time for similar reasons, but i have stuff I've no problem just letting run, because i'm comfortable enough with it at this point I don't need to worry about a screwup on the larger scale. That stuff at most needs a quicksave before and after burns / landing attempts
<darkie>
But I guess the current one would have to escape the solar system. Or I could stop tracking it. But I already accepted the contract and I'm not sure if it doesn't expire and thus can't be cancelled.
<darkie>
Eddi|zuHause: Reduce Pe?
<darkie>
Eddi|zuHause: If you start a Duna mission during a transfer window it doesn't last 3 years.
<Eddi|zuHause>
i didn't start a duna mission, i started an "escape kerbin" mission, where i caught a mun flyby and am now on a minimus flyby. now looking at where to go from there
<darkie>
Did you escape nicely prograde, or is your orbit crossing Kerbin's orbit?
<darkie>
ppl told me a Mun flyby isn't worth it. I guess that's true, if you have enough dv. But it can save a bit. Minmus won't do much gravity assist wise.
<Eddi|zuHause>
current trajectory is prograde, and i have two maneuvers planned, one at minimus PE to raise AP to duna level, and one at future AP to lower PE to find a duna flyby
<Eddi|zuHause>
well, the objective was to get science from the flyby
<darkie>
mhm
<SporkWitch>
i assume this is a probe mission?
<Eddi|zuHause>
yes. unmanned probe
<darkie>
if you flyby Duna (and maybe even Ike), you could return to Kerbin.
<Eddi|zuHause>
not much point in flying back
<SporkWitch>
Not a big deal if it's lost, then. Lessons learned either way. My first trip to a planet is always unmanned for exactly that reason
<darkie>
Got comms to transmit science to Kerbin?
<Eddi|zuHause>
yes, not sure how far they work, though
<darkie>
May have to wait for a Kerbin conjunction.
<Eddi|zuHause>
i have two of the 5M antennas on the probe
<Eddi|zuHause>
they say "combinable"
<darkie>
That won't suffice, I think.
<SporkWitch>
My first Eve probe came up short on dV, ended up with a ridiculously eccentric orbit that swings between low- and high-space, even after exhausting my RCS fuel to bring the apoapsis down as much as i could heh
<SporkWitch>
(that was before I had ion engines, though, so it was just an ant and a bunch of oscar-b tanks)
<SporkWitch>
per the chart in the link i gave you, that's not nearly enough signal strength; that probe is lost
<SporkWitch>
well, at least until you set up a relay network with better antennas, but since you won't be able to make the capture burn unless it's perfectly oriented before it loses signal, that'd be moot
<Eddi|zuHause>
that's ok... reaching duna was never the point. just a nice gimmick
<SporkWitch>
fair, and remember: failure is part of the fun and the learning process
<SporkWitch>
that's why we use probes first: no kerbals (and more importantly, their xp) lost
<Eddi|zuHause>
the point was always just "escape kerbin SOI"
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<SporkWitch>
escaping kerbin's SOI isn't overly difficult, only takes like 1km/s
<Eddi|zuHause>
so the last expected thing was to transmit sun SOI science
<SporkWitch>
please tell me this wasn't fixed, i soooo need to use this to make a TIE Fighter lol
<Eddi|zuHause>
the problem with plane missions on the other side of the planet: you can't fast forward 30 minutes
<SporkWitch>
Eddi|zuHause: 1) suborbital hop, 2) better time warp mod
<Eddi|zuHause>
i might check out 2
<Eddi|zuHause>
later...
<SporkWitch>
better time warp enables higher physics timewarp rates, as well as time warp while accelerating in space (time warp through that 2h ion engine burn!)
<SporkWitch>
also enables slowing or even pausing time (so you can take your time calculating maneuvers; this is a huge one IMO, since unlike IRL, we can't really calculate everything from mission start, especially the ascent)
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<Eddi|zuHause>
i really miss setting up maneuvers before launch, to find the correct launch window e.g. too meet a space station in low orbit
<SporkWitch>
exactly, there's a reason we do it IRL lol
<SporkWitch>
NASA wouldn't be eyeballing the ideal launch to match minmus inclination lol
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<darkie>
For Minmus we can change plane early in the launch and then find the right place for the departure burn.
<darkie>
But yeah, when to launch requires eyeballing and trial and error.
<SporkWitch>
it was a simple example that's one of the easier TOO eyeball, but nasa still wouldn't. we have maths for that, and computers lol.
<SporkWitch>
*TO
<darkie>
By Dres departure was significantly off.
<darkie>
My*
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<Eddi|zuHause>
well, for everything after launch you can fiddle around with maneuver nodes on your space station to find the right orbital positions