Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP 1.⑨.1, NaN is doing | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δ🅅 maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs |
<Mat2ch>
10 km should be high enough to see the earths curve...
<Mat2ch>
Fluburtur: Fluburtur Fluburtur
<Mat2ch>
you need to get in touch with someone who works in marketing
<Mat2ch>
your props are great, but you need somebody who knows how to sell them :)
<Althego>
you cant really see it while jumping out of an airplane
<Althego>
we have to wait a few years for those space tourist contracts :)
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<darsie>
1337
<Mat2ch>
Althego: few years? I bet at the end of this year or start of the next year we will see SpaceX fly their first tourists...
<Althego>
ah yes if we are lucky
<Althego>
technically it is going to be ready for action after the first crewed test flight
<Althego>
but the competitors are really not even close
<sandbox>
the person recording shortly before launch "you just y'know, you just strap yourself in, today's the day I may die"
<Althego>
even though some of them are for suborbital flights and working on it much longer
<Mat2ch>
It's the workplace mentality
<Mat2ch>
ever wondered why you see so many young people at SpaceX?
<Mat2ch>
Alsmost nobody from the boomer generation?
<Mat2ch>
SpaceX and Tesla are managed like a sports team. You want the best people, but you want them to be able to play in a team
<Mat2ch>
so sometimes you just don't go for the best players, but those who are best for the team
<FLHerne>
"60-year-olds tend to not be interested in a work/life ratio of infinity, so Silly Valley firms don't hire them."
<FLHerne>
^ok, so Hawthorne is at the other end of CA, but that's a more plausible explanation to me
<Mat2ch>
no, no, the younger generation is interested in a good work/life ratio. That's why it is so important to have a job that is not considered as "work" in the old meaning
<FLHerne>
Young people are excited to do cool stuff, don't have family commitments, and prestige/CV enhancement is more valuable than pay
<Mat2ch>
and that's all about meaning
<Mat2ch>
ehm, have you read the job offerings lately? They can pretty much chose where to work
<Mat2ch>
there are so many open positions...
<Mat2ch>
and if building rockets is your hobby... well, you're not really working then
<Mat2ch>
(but on the other side everyone is telling you to ask for a decent pay, so you get a decent pay...)
<FLHerne>
That sounds like something a young person would say :P
<Fluburtur>
Mat2ch I feel the exact same way
* FLHerne
being one, but still...
<FLHerne>
Mat2ch: The point is that young engineers can put "I worked at SpaceX" on their CV, and that's worth more in the long run than a significant pay increment in the short term
<FLHerne>
For someone approaching retirement with lots of background already, that's much less true
<Mat2ch>
FLHerne: do you really think that way?
<Mat2ch>
Fluburtur: you are a special case :)
<FLHerne>
Mat2ch: It's sort of obvious?
<Mat2ch>
not for me here
<Mat2ch>
because I'd rather do a job that is fun than one I wouldn't like just because it may look good on the CV
<Mat2ch>
(actually nobody really looks anymore at the companies what you worked, but what you have done there and if this is useful or not)
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<Mat2ch>
funny thing, the job reference paper you get here in Germany is not worth the paper it's printed on...
<Mat2ch>
so nobody cares about them anymore
<Rolf>
sad when paper becomes less valuable
<Rolf>
;)
<Mat2ch>
hrhr
<Althego>
hmm, danny in 1.9
<Flayer>
alright, i'm gonna stick with this savegame for the next 15 in-game years
<Flayer>
my aim will be to build a self-sustainable base on both Duna and Laythe
<Flayer>
mach 1 is like 350m/s yeah?
<packbart>
depends on altitude but somewhere around that, I seem to remember
<packbart>
that's where my rockets like to flip out
<Flayer>
yeah
* darsie
always goes with 333 m/s.
* Mat2ch
too
* packbart
goes by the white graphics effects
<Mat2ch>
this way you can count pretty easily the seconds between the lightning and the thunder and know who far away it was
<Mat2ch>
don't count if it happens both almost at the same time. ;)
<Flayer>
lightning is so fascinating
<darsie>
Like when someone threatens you with stun gun.
<packbart>
the cattle prod is a staple tool of old BOFH stories
<Mat2ch>
uh, Danny... I'm waiting for him to find all the bugs!
<Althego>
for now he could change the terrain a bit
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<Mat2ch>
Which looked only just a bit weird ;)
<Althego>
it was underwhelming
<Althego>
didnt even destroy a single planet
<Fluburtur>
also yeah, 10km might be a little too low
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<NGC3982>
im on 1.9.0.2781 (steam) on windows 10, and im having some light issues since the latest steam update.
<NGC3982>
when i visit for instance minmus, i can see far away "zones" (the big squares that makes the terrain" flash light and dark several times a second
<NGC3982>
im trying to fiddle with the graphics settings, but i cant find anything that seems to change the behaviour
<NGC3982>
oh my god it solved itself it the best way possibly
<Althego>
crash?
<NGC3982>
increased my terrain detail to max and it worked. it also increased my fps from ~15 to vsync 60.