Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | Latest versions: 1.8.1, NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | ΔV maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs |
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<Fluburtur>
the boat is still going, nice
<Fluburtur>
I had pretty good fun doing my part, dropping refuel pods from planes
<Mat2ch>
Althego: yes and sadly it's because of bad design
<Mat2ch>
The problem is that "ships" aren't handled as individual ships, when they're docked, but become a part of a bigger ship
<Mat2ch>
which is unnecessary
<Althego>
no, actually
<Althego>
i read it at some time
<Althego>
they had to do it this way
<Althego>
because it didnt work at all
<Althego>
if they handled them as separate
<Mat2ch>
I guess there would've been a better solution
<Mat2ch>
The problem is not that it has to handle like a big ship, but the way it is treated
<Mat2ch>
when we dock now a ship looses it's name, which gets saved to the dockee node section
<Mat2ch>
and that part is absolutely unnecessary
<Mat2ch>
also having a docker and a dockee is not necessary at all
<Althego>
the ports are symmetric
<Althego>
so no difference between the ships
<Mat2ch>
what do you mean by symmetric?
<Althego>
they are the same
<Althego>
but if you look at the soyuz docking port, that is different on the two sides
<Althego>
so there is a docker and a dockee
<Mat2ch>
yes, ok, you're underlining my point
<packbart>
it's all a bit moot with the vessel naming configuration, isn't it?
<Mat2ch>
But even if they were not symmetric you'd just need to define two parts
<packbart>
that would apply after undocking
<Mat2ch>
and save somewhere that only a docker can connect to a dockee. But this has to be done already, because the smaller docking ports can't connect to the bigger ones.
<Mat2ch>
And then just control everything by the attached node id. If this is non-zero there is a part attached to the docking port.
<Althego>
maybe in ksp 2 it ill be different
<Mat2ch>
-> show the undock button. If someone clicks on it, detach part.
<Mat2ch>
Hopefully.
<Mat2ch>
Somewhere from the dev team here? We need to talk if it's different :P
<Althego>
nah
<Mat2ch>
yeah, the good old days where they looked in here are gone :|
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<darsie>
Shall I go on on my quest to get ΔV in the topic changed to Δv?
<packbart>
just don't have it accidentally changed to δV ;)
<UmbralRaptop>
Δν
<Mat2ch>
Yes, go for it!
<hatrix>
Δυ you mean UmbralRaptop
UmbralRaptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | Latest versions: 1.8.1, NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δ🅅 maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs
<UmbralRaptop>
<_<
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<Mat2ch>
pfff
<darsie>
:)
<hatrix>
nice
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