TheKosmonaut changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP 1.⑨.1, NaN is doing | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δ🅅 maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs | 2020 rover is Perseverance | Practice social distancing, join IRC TODAY!
Fluburtur has quit [Read error: Connection reset by peer]
Tank2333__ has joined #KSPOfficial
Tank2333___ has joined #KSPOfficial
Tank2333 has quit [Ping timeout: 190 seconds]
Tank2333__ is now known as Tank2333
Tank2333_ has quit [Ping timeout: 190 seconds]
raptop has joined #KSPOfficial
raptop is now known as Guest40014
Guest40014 is now known as raptop
erio has joined #KSPOfficial
eriophora has quit [Ping timeout: 378 seconds]
JVFoxy has joined #KSPOfficial
<JVFoxy>
soo.... was wondering...
<JVFoxy>
anyone do much in the way of colab's in KSP?
eriophora has joined #KSPOfficial
erio has quit [Ping timeout: 189 seconds]
jazzkutya has quit [Quit: Leaving]
jazzkutya has joined #KSPOfficial
erio has joined #KSPOfficial
jazzkutya has quit [Client Quit]
eriophora has quit [Ping timeout: 204 seconds]
bildramer has quit [Remote host closed the connection]
bildramer has joined #KSPOfficial
eriophora has joined #KSPOfficial
erio has quit [Ping timeout: 190 seconds]
<JVFoxy>
oof... so I guess not then
NicknameHere has quit [Quit: Connection closed for inactivity]
Wastl2 has joined #KSPOfficial
Althego has joined #KSPOfficial
Wastl4 has quit [Ping timeout: 378 seconds]
Shoe has quit [Quit: Connection closed for inactivity]
* JVFoxy
lols.. looking through some old screen shots. Wondered where got these tiny little cargo boxes from. Finds out its KIS that went through tweekscale mod.. boxes were just regular sized shrunk down.
<JVFoxy>
was thinking they would have been a good size for cargo space on a tiny heli
raptop has quit [Ping timeout: 190 seconds]
eriophora has quit [Read error: Connection reset by peer]
ConductorCat has quit [Ping timeout: 190 seconds]
Kabouik has quit [Ping timeout: 189 seconds]
Cryptoxic has joined #KSPOfficial
Blu3wolf has joined #KSPOfficial
Blu3wolf_ has joined #KSPOfficial
Blu3wolf has quit [Ping timeout: 189 seconds]
purpletarget|ktns has quit [Ping timeout: 204 seconds]
purpletarget|ktns has joined #KSPOfficial
sasamj has quit [Quit: Connection closed for inactivity]
purpletarget|ktns has quit [Quit: Any fool can calculate]
purpletarget|ktns has joined #KSPOfficial
Tank2333___ has quit [Read error: Connection reset by peer]
Tank2333 has quit [Remote host closed the connection]
<Althego>
lol i cant get to eve
<Althego>
the alexmoon calculator gives an obviously wrong date
<Althego>
at that point eve is ahead of me and it should be behind
<Althego>
and i cant get an encounter
<Althego>
and i have been there many times
<JVFoxy>
oof...
<Althego>
ok got something with trial and error about 213 days earlier
<JVFoxy>
attempting something a little more... 'local' seeing how badly I can make a boat.
<Althego>
hehe
<Althego>
easily, everything floats
<Althego>
not as much as they used to, but still
<JVFoxy>
may float.. still gotta deal with balance and asthetics
ergZay has quit [Quit: This computer has gone to sleep]
<Althego>
hydrofoils work
<JVFoxy>
then matter of getting it to the water.. (in stock)
<Althego>
put on landing gear
<JVFoxy>
well ... so much for using wing parts.
<JVFoxy>
lol.. little boat, actually looks good, wants to lift off even at 30m/s
<Althego>
yes that is the biggest problem
<Althego>
everything flies
<Althego>
so why would you waste fuel by floating in a water that slows you down?
<JVFoxy>
testing out what I could do
<JVFoxy>
everyone's all gun-ho about space, other planets. Some reason got in my head to see what sorta things I could for supporting a polar statoin
<Althego>
become a submariner
<JVFoxy>
got a c-5 galaxy like plane for cargo, suppose I could fly a tiny heli over.
<Althego>
we still dont have ballast tanks in stock, except for the ore tanks
<JVFoxy>
welp... wing sections for out hull... fail
<Althego>
water always leaks in
<Althego>
but that shouldnt worry you too much
<Althego>
and yes, anything with lift is going to fly
<JVFoxy>
leaks? pah.. more like wings pulling too many directions, ship wants to roll one way, steer another. No control
<JVFoxy>
and ya.. I had 'rudders' but they did natta
<JVFoxy>
huh ok.. takes 8 monster wheels to get it to the water but.. it floats and actually cruises pretty good on the water at 56m/s
Lyneira has joined #KSPOfficial
ergZay has joined #KSPOfficial
<JVFoxy>
eh well.. enough messing around...
<Althego>
i think i need ducted fans on duna
<Althego>
if the do anything
raptop has joined #KSPOfficial
raptop is now known as Guest91791
Hikaru has quit [Ping timeout: 189 seconds]
Epsilon has joined #KSPOfficial
<JVFoxy>
powered how..? fuel or electric?
Epsilon__ has quit [Ping timeout: 189 seconds]
<Althego>
the dlc electric
<Althego>
they seem to add some thrust on kerbin
<JVFoxy>
ah
<JVFoxy>
boat I had done.. 52 m/s, enough fuel for 10 hours full power running. ugh.. 1500km or so range..
Epsilon_ has joined #KSPOfficial
Epsilon has quit [Ping timeout: 190 seconds]
Hikaru has joined #KSPOfficial
<Althego>
the ducted fans sure have power compared to normal props
<Althego>
but hom am i going to pack this inside a fairing
<Althego>
maybe with 4 of the largest i could fly on duna
Guest91791 is now known as raptop
<Althego>
but the ducts seem too big for the blades. strangely they are a good fit for the normal props
<JVFoxy>
can't say I've seen the design of plane or ducted fan part
<Althego>
but this looks dumb. the whole point of the duct is to be really close to the tip of the blade
<Althego>
s
<JVFoxy>
tip.. blade... eh.. this engines on rotor tips sorta thing or?
<Althego>
and the duct also make it almost impossible to click on the engine inside
<JVFoxy>
normally I tend to think duct fan as engine in duct and part of plane body instead of on rotor.
<JVFoxy>
I understand on rotor if wanna do vtol and dont' wanna deal with body torque
<Althego>
that is it. you dont put the duct on the engine, you put the engine inside the duct
<Althego>
once there the blades and the duct and the things behind the engine like wings block the engine completely from a click
<Althego>
you have to move the camera inside the duct to click it
<Althego>
and because of the rotatinal difference the engine is not even a symmetric part, so you have to do this at least twice
<JVFoxy>
self built duct or.. part that fits over the engine?
<Althego>
the dlc part
<Althego>
a self build duct wouldnt do anything
<Althego>
because of the lack of true airflow simulatin
<JVFoxy>
wasn't sure.. since I haven't seen anything
<Mat2ch>
Shouldn't make a difference, just a dip performance-wise
<hatrix>
no gain to change from xorg then?
sasamj has joined #KSPOfficial
nascarlaser1 has joined #KSPOfficial
<nascarlaser1>
would someone be willing to help me with a modding/config editing issue I created?
<hatrix>
just give a link and someone will look into it I guess
<hatrix>
asking to ask will get you nowhere :)
<nascarlaser1>
sorry
<hatrix>
no worries
<Mat2ch>
hatrix: it's not very well optimised yet. But there should be already an opengl passthrough integrated so there shouldn't be too much of a performance penalty
<nascarlaser1>
Does anyone have an unedited version of the config file for the Air intake Radial XM-G50 part?
<nascarlaser1>
I was editing config files last night for my own resource I'm trying to add to the game, but now the game itself wont load
<nascarlaser1>
The yellow loading bar gets stuck at around halfway,and the file that it stops on is this one specifically
<nascarlaser1>
I dont know what I did wrong,but I'm hoping that by putting the original config back it will atleast let the game load