raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.10.1 | Rules: tinyurl.com/KSP-Rules | "m odcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | "chanlog" to see what people are talking about
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<flayer>
i think 'quick' refers to the notion that its a hotkey more than anything else
<flayer>
theres also an automatic one which is even more quick
<flayer>
it should say 'quickersaving now...'
<darsie>
No, it's the "Save Game ..." selected from the pause menu.
<flayer>
that's regular saving, because its a hotkey and a click
<Althego>
hehe quickersaving
<darsie>
I choose "Save Game ..." from the pause menu and it says: "Quicksave as ... Filename:"
<darsie>
F5 doesn't need a click.
<flayer>
its really just a naming scheme
<flayer>
i'm not sure what your concern is
<flayer>
people place too much value in words!
<darsie>
I'm missing the not quick save option.
<darsie>
The thorough save or whatever.
<darsie>
Or the regular save.
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<flayer>
that's escape + save
<flayer>
oh wait thats also called quicksave
<flayer>
lol
<flayer>
you should petition the developer to fix this oversight in ksp 2.0
<Althego>
probably uses the same window
<Althego>
they are not going to create an other one for you :)
<flayer>
they could have chosen a more generic naming scheme in that case
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<packbart>
but then there would be nothing to complain about ;)
<Althego>
let that be the biggest problem
<Althego>
what about the fuel transfer bug
<Althego>
tunable sas parameters?
<packbart>
I'm hoping that the caching problems will be somewhat fixed in the next version
<packbart>
tunable SAS is probably better handled by a mod
<Althego>
they just need to provide a dialog and connect it to the parameters
<Althego>
because often they are wrong and create oscillations
<packbart>
more complexity to confuse new players
<Althego>
hide it in the advanced tweakables thing
<packbart>
KSP development hinges on new players buying KSP every day, not on the continued satisfaction of old hands
<Althego>
that is why mods exist
<Althego>
i mean dlcs
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<packbart>
during the SpaceX Crewpollo mission coverage, millions of viewers learned that SpaceX engineers love KSP. whoever sent in that tweet should get a prize from Squad's marketing team ;)
<Althego>
what was this?
<packbart>
the Crew-Demo mission
<Althego>
demo-1
<Althego>
and what tweet
<packbart>
I think the tweet was something like "Do you play KSP?"
<packbart>
they read and answered it during the stream
<packbart>
that was some good PR for KSP
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<Althego>
i probably didnt catch this
<Althego>
or just simply dont remember
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<Qubyte>
hi
<Mod9000>
Hello, Qubyte
<raptop>
\o
<Qubyte>
hmm i'm in a low ike orbit with 353 m/s of dv left... i think i might have overestimated margins a bit
<Qubyte>
that ike visit was a very bad idea
<raptop>
I think that's in rescue mission territory
<Qubyte>
yes
<Qubyte>
i thought this was going to be my first interplanetry trip that i come back from but nope
<Qubyte>
what should i do with that last bit of fuel? eject into a high orbit around duna? do you think that's going to help make a rescue mission any easier?
<raptop>
I guess getting into a stable duna orbit might make the rendezvous easier than ike orbit, but I'd be tempted to keep it for adjustments during the mission
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<Qubyte>
9.9k m/s of dv should be more than enough to go to ike orbit and back