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<awang>
What's with the ignition sound?
<awang>
sounds like a bomb went off
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<awang>
You know, I love it when you load a vessel that had splashed down only for it to start vibrating at a few kilohertz and send bits and pieces of it blasting off at Mach 3
<awang>
So much for getting science out of that launch
<awang>
...And one part was traveling at ~12500 m/s
<awang>
Interesting
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<blowfish>
yeah, ksp physics is ... very bizarre sometimes
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<Rockwell>
I noticed that I can't use mirror symmetry in the VAB anymore, and can't use radial symmetry mode in the plane hanger. Any idea how to fix this?
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<wb99999999>
so does anyone have ideas on dense upperstages?
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<awang>
wb99999999: What do you mean by that?
<wb99999999>
space tug
<wb99999999>
agena has too much thrust, delta is too heavy and Briz and Fregat have too little thrust
<wb99999999>
am I just being picky...
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<awang>
idk, I'm not the person that can answer those questions, unfortunately :(
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<awang>
Holy crap what does it take to properly recover a science payload
<awang>
Launched the same rocket 3 times for photography/biological samples
<awang>
Lost the sample payload every single time for complete bs reasons
<awang>
Most recent reason: Payload _vanished_
<awang>
Landed it, jumped back to main mission using FMRS, jumped to space center, and it's just _gone_
<awang>
The booster was there. Science payload, nope
<soundnfury>
awang: FMRS is... not perfectly reliable :/
<awang>
Hasn't been this unreliable before, though
<awang>
It's rather disappointing
<soundnfury>
(payload in atmo but out of physics range, cleaned up as debris, maybe?)
<awang>
I don't think so? I definitely landed it
<awang>
Showed up as landed in the GUI at least
* soundnfury
shrugs
<awang>
I've been wanting to avoid StageRecovery because its recovery rates were so low
<soundnfury>
if you do complicated things, KSP breaks. Recover the thing as soon as it lands, maybe?
<awang>
Guess I don't have much of a choice at this rate...
<awang>
Wouldn't that break the other things FMRS is taking care of, though?
<soundnfury>
nope, that's what you're meant to do
<soundnfury>
and instead of taking you back to the SpaceCenter, recovering should take you to your other stage
<soundnfury>
or something like that
<awang>
Oh wait
<soundnfury>
when you jumped back to main mission, you're now before the point in time at which the package landed
<awang>
now I remember why I did that
<soundnfury>
which might be why it doesn't exist!
<awang>
There's some kind of bug with manual recovery of stages and science
<awang>
The thing is that I landed *two* stages
<awang>
The science core and the booster
<awang>
The booster remained
<awang>
The science core did not
* soundnfury
just doesn't ever try to recover boosters
<soundnfury>
the game balance isn't such as to necessitate it
<awang>
I normally recover for ScrapYard, at least
<awang>
And I guess I'm more reckless with my spending than you
<awang>
Or I just don't grind as much
<awang>
Or something else
<awang>
I find myself low on cash far too frequently
<NCommander>
Evening world
* NCommander
is blowing the dust off his KSP-RO saves
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<awang>
soundnfury: Guess another good thing about FMRS is that if you're intent on saving money you can use lower parachute masses, since many parts can survive 10-12 m/s landings while StageRecovery prefers 6 m/s
<awang>
Although at that point it might as well be throwing away realism in favor of gaming whatever settings are present
<NCommander>
THere's a fine line between realism and fun
<awang>
Also depends on how neurotic you can get about optimizing things while still considering things "fun" too, I guess
<NCommander>
awang, well this is part of the way I took the n-body physics mod out (without causing a hilight of people who will yell at me for that)
<egg|afk|egg>
NCommander: n-body pings me too :-p
<NCommander>
shit
<egg|afk|egg>
muahaha
* NCommander
scurries
<awang>
Run, it's the eggpocalypse!
<NCommander>
Part of me is tempted just to re-install stock
<awang>
Prepare to be banned in 3... 2... 1...
* NCommander
assumes the bankick position
<soundnfury>
NCommander: is that the ban-kick moon?
<NCommander>
soundnfury, lol
<NCommander>
I'm trying to put my first astronaut into space
<NCommander>
This likely won't end well
<soundnfury>
NCommander: just space, not orbit? what're you using?
<NCommander>
soundnfury, er, orbit. sorry, tired. Test flight is being problematic
<egg|afk|egg>
drop testflight, reinstall principia instead? :-p
<soundnfury>
you can't launch a rocket without breaking a few eggs :P
<egg|afk|egg>
it is an agathorny problem
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<soundnfury>
Papparently so.
<NCommander>
well, it got into orbit
<NCommander>
Need to see if it can return
<soundnfury>
\o/
<soundnfury>
what was the LV? Atlas?
<NCommander>
soundnfury, some horrid mismatch of soviet and early US parts
<NCommander>
Pilot died due to running out of O2
<soundnfury>
:O
<soundnfury>
wait, were you using a cockpit or something rather than a proper capsule?
<NCommander>
soundnfury, it was a simulation in KRASH
<NCommander>
soundnfury, I don't have proper capsules :P
<soundnfury>
heh
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<NCommander>
soundnfury, they're stupidly high on the tech tree
<NCommander>
soundnfury, I'm seeing if the craft I built can survive re-entry. I think I have procedual tanks for O2
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<NCommander>
soundnfury, looks like it can survive re-entry though
<NCommander>
shoots deployed so yay
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<soundnfury>
itym chutes
<Bornholio>
or 'chutes
<soundnfury>
^ fair point good sir
<Bornholio>
'chutes for your 'nauts
<wb99999999>
oh hey born
<Bornholio>
hi Seven
<soundnfury>
I'm surprised I made that error, given that I usually type (e.g.) 'phone and 'cello
<soundnfury>
(however, there are not enough apostrophes in the world to properly punctuate "piano")
<Bornholio>
.smirk
<wb99999999>
Bornholio the idea of a more complete Methane ecosystem has been on my mind lately
<wb99999999>
but being me I have no idea about the feasibility
<Bornholio>
mainly engines? or with isru also?
<wb99999999>
tbh I don't know
<wb99999999>
I'm just being a keyboard developer and think "mate this will make a good alternative"
<Bornholio>
If some balance work was done on RealISRU you would have a good start, I've got the RD-0410 stated with Methane configs from the iffy info i got from their runs and there is a few other bits
<Bornholio>
to bad solid stats from bezos are not available, at least Elon is posting stats lately
<ProjectThoth>
Sounds like a chemistry problem.
<wb99999999>
If we throw the recreation aspect of RO away a little and think of it as a standalone game system
<wb99999999>
Methane based engines and ships will be a rather nice addition
<wb99999999>
especially to expand RP-0 mid game and sandbox
<Bornholio>
I've got stats for all the nukes, but need better info on methane expansion turbo pumps to make sense of them. They seem a bit high at SL right now, and i can recreate the stats for O2 injection supersonic combustion i get from some NTRS articles
<soundnfury>
wb99999999: well, when ferram's procedural engines is done, it should help
<Bornholio>
yes it will
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<wb99999999>
anyway, I have another annoying question