<egg> awang: how's RO 1.3.x coming along? and do you know whether is it going to jump to 1.3.1, or go through 1.3.0 first?
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<Bornholio> people need to ush his PR's and release some of those 1.3, he cooked a 1.3.1 for RSS for me to use last night
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<awang> egg: Spent a few hours working on my 1.3.1 install yesterday. Intend on at least getting through everything that needs a recompile today
<awang> I have no clue if it's going to jump to 1.3.1 or go through 1.3.0 first. Depends on whoever merges the PRs, I guess
<awang> This was built from PhineasFreak's PR
<awang> So didn't make a new PR
<Bornholio> cool, teting RSS right now
<Bornholio> testing
<awang> I'll have RO/etc. up soon-ish
<Bornholio> (tm)
<Bornholio> current master of smurff runs in 1.3.1 so i'm using that now
<awang> Bornholio: Might as well give you the folder with the 1.3.1 DLLs
<awang> Just added the RealFuels DLLs
<Bornholio> cool, may i link in the spreadsheet?
<awang> PR doesn't include the DLLs, so have to link them separately
<awang> Sure
<awang> Uhhh
<awang> So the Deadly Reentry git repo doesn't contain the csproj files?
<Bornholio> ping starwaster
<awang> I'm half expecting that if I do so the response will be that that is intentional to avoid stupid support requests
<awang> Seems it's intentional
<awang> They were removed in git
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<Bornholio> .giveseggaspirin
<awang> Hmmm
<awang> Not really sure what to do with Deadly Reentry
<awang> I can use an old .csproj file
<awang> Which pulls in another .cs file that references what appears to be an old ModularFlightIntegrator class
<awang> But the .cs file doesn't seem to do anything?
<awang> Bornholio: Added the Deadly Reentry DLLs
<Bornholio> cool
<Bornholio> was just going to point at NK's repo for dre :P
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<awang> NK has a DRE build?
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<Qboid> [#176] title: Recompile for KSP 1.3.1 | Make sure you have read and understood the contributing guidelines!... | https://github.com/KSP-RO/TestFlight/issues/176
<Bornholio> yes he does, but Starwaster has been the buy lately
<Bornholio> awesome. we actually look pretty good for a 1.3.1 state
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<Qboid> [#1775] title: Update for KSP 1.3.1 | | https://github.com/KSP-RO/RealismOverhaul/issues/1775
<Bornholio> you ser are a machine
<Qboid> [#4] title: Recompile for KSP 1.3.0 | | https://github.com/KSP-RO/KerbalRenamer/issues/4
<awang> Eh, it's mostly a matter of firing up Visual Studio and hitting "build all"
<awang> Luckily, no changes code are required for 1.3.0 -> 1.3.1, so it's pretty fast
<schnobs> Hold on. Does this mean that RSS for 1.3.1 is now a thing?
<Bornholio> .cheer
<awang> Bornholio: Never mind, looks like there is a recompile for 1.3.1 after all
<awang> Well, more like I recompiled just in case
<awang> No idea if it was actually strictly necessary
<Bornholio> .NEWS awang PR's a metric ass-ton of .dll's, more at eleven
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<Qboid> [#767] title: Update for KSP 1.3.1 | Don't really know what I'm doing, so hopefully this isn't too off.... | https://github.com/KSP-RO/RP-0/issues/767
<Qboid> [#5] title: Recompile for KSP 1.3.1 | | https://github.com/KSP-RO/KSCSwitcher/issues/5
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<awang> Is there a good KSP changelog for modders?
<awang> Looks like Squad may or may not have added a new method to the IDateTimeFormatter interface and I want to make sure I'm not going crazy
<awang> Yeah, saw that
<awang> Change wasn't mentioned there
<Bornholio> yeah didn't notice a specific for that method
<awang> Remember reading someone complaining about changelogs for modders, and wondered if there was something else
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<Bornholio> checking KAC for anything
<awang> What does KAC have to do with this?
<Bornholio> they use that i thought
<Bornholio> nope just me halucinating
<awang> Oh
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<awang> Unfortunately, they don't say if/when things were added
<awang> Yep, definitely looks like an API change
<awang> Compiles in 1.3.0, doesn't in 1.3.1
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<Bornholio> yeah they are bad for that a simple addition to that page for rev would save so much pain
<awang> The new method adds a bool logEnglish parameter
<awang> I have no idea what it's supposed to do
<awang> I'll just forward to the existing PrintTime method and see what happens
<Bornholio> which mod is calling it?
<awang> RSS Date Time Formatter
<Bornholio> weird should be able to call it with or without for PrintTime
<Bornholio> maybe egg can weigh in
<Qboid> [#6] title: Recompile for KSP 1.3.1 | | https://github.com/KSP-RO/RSSTimeFormatter/issues/6
<awang> Bornholio: That sould be everything for RO/RP-0, right?
* schnobs goes into full-on begging mode
<schnobs> remember the 50's spaceplane? http://ksp.schnobs.de/stuff/foo.jpg
<schnobs> With lots of stock engines and proc tanks, I can build it full scale, and it should work.
<schnobs> Put differently: the project is on hold until proctanks and RSS are available for 1.3.1.
<schnobs> If either becomes available, please drop me a line.
<schnobs> Thanks.
<Bornholio> trying to get a full ro install going next, think so awang, oh is aje/solver in ?
<awang> schnobs: Proc parts doesn't support 1.3.1?
<awang> Bornholio: idk, I just installed the 1.3.0 versions. I haven't actually played any KSP, so idk if they're broken
<Bornholio> k staging them next
<schnobs> awang: I can drop in current proc tanks and they basically work. However.
<schnobs> Removing and re-attaching a tank in VAB will move the attachment node out towards the edge.
<schnobs> So one has to be very careful about doing it right the first time...
<awang> Oh, that problem
<awang> I had that issue in 1.3.0 too
<Bornholio> realfuels pushed to 1.3.1 v12.4.1
<Bornholio> solver engines pushed to v3.4 Thanks Blowfish
<awang> Right, but RF had some RP-0-specific changes too
<awang> Ah, forgot SolverEngines had updated
<Bornholio> not noticing the edge attach thing
<awang> At least on my end, it wasn't a problem that would appear consistently
<Bornholio> something in AJE throws an error on load, not yet tested in flight
<schnobs> OK... and I just notice the spreadsheet telling me about a 1.3.1 dll for RSS.
<schnobs> How to use? Just get v.12 for KSP 122 and replace the dll?
<Bornholio> get master then add that dll and version file from the PR
<Bornholio> use Pap 's scaled RSS textures
<schnobs> ?
<schnobs> Ah, I see a link.
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<schnobs> Just a silly thought. How much of a resource hog are the gas giant moons, and would it be possible to make them optional?
<Bornholio> with paps textures they don't load until needed
<schnobs> Now that's great.
<Bornholio> all tested well with Principia when i checked
<schnobs> Argh. Gotta run, sorry.
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<egg> Bornholio: awang: hm?
<egg> you rang?
<awang> egg: I answered your questions about RO 1.3.x somewhere up in scrollback
<egg> ok, so skipping 1.3.0?
<awang> I guess?
<awang> I'm not in charge of releases
<awang> But seems like there wouldn't be much reason for a 1.3.0 release at this point
<egg> ghosts are in charge of releases :-p
<egg> but if so then we'll make 陈景润 the last version supporting 1.3.0, we might need to keep 1.2.2 for a little while but no need to keep something that won't be targeted by RO and is little used by non-RO users
<egg> (we actually need to know that ahead of time because we have the upgrade reminder, it shouldn't tell you to upgrade principia if there is no new version of principia for your version of KSP :-p)
<awang> That sounds reasonable to me
<awang> Although I know pretty much nothing about the versions people are on, so..
<Bornholio> problem with not going forward releases is that you lose more and more interest from various people. egg your monthly release schedule is a good solution to that
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<egg> yup
<egg> we had an 8 month release with Cardano, we switched to the lunar cycle after that
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<NathanKell> o/
<Qboid> NathanKell: awang left a message for you in #RO [15.10.2017 05:41:16]: "What's the difference between "throttle locked" and "unthrottleable"?"
<NathanKell> awang: Heh, I don't actually know...
<NathanKell> Oh, wait. does RF add 'unthrottleable' ?
<NathanKell> if it does, that's just saying 'no throttle range' whereas 'throttle locked' means a solid where you can't turn it off.
<egg> Ꙩ_ꙩ a wild NathanKell!
<egg> !wpn NathanKell
* Qboid gives NathanKell a ㎭ involution
<NathanKell> yo!
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<awang> Bornholio: Why not add RP-0 stuff to the spreadsheet?
<xShadowx> WHAT
<Bornholio> it is on the next page
<xShadowx> hes alive?
<awang> NathanKell: idk if RF adds it
<awang> It mentions it at least
<awang> But that makes sense, I guess
<awang> Think the terminology could be clearer
<xShadowx> NathanKell: they arent workin you too hard i hope :P
<awang> Bornholio: Oh. Totally missed that then
<awang> My bad
<Bornholio> also see other tab for visuals and secondary stuff
<awang> Bornholio: btw, most recent version of KCT should incorporate the RP-0 changes
<awang> So no need for the custom DLL
<Bornholio> awesome
<awang> NathanKell: Just took a look. RF doesn't add "unthrottleable". Just uses it to describe an engine whose minimum throttle is 100%
<awang> Which matches what you said
<Bornholio> in the RO PR you posted is anything other than .dll required
<awang> Besides the standard RO deps?
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<NathanKell> xShadowx: Not *too* hard, no, just busy :)
<xShadowx> less busy, more planning to take over the world :P
<xShadowx> i built a cnc machine, first thing im carving out is a plaque with some kerbal pic
<Bornholio> awang just drop the three .dlls in correct place on RO-master install, no reason to grab .cs or MM from your commits?
<soundnfury> o/ NathanKell
<egg> NathanKell: btw, whenever ferram4_ releases his next version we can reunify the ferram4 and egg sector (already in Chasles jumping on the moon will make Principia notice you)
<egg> (might need something on the realchutes side for the ferram4_ reunification actually)
<egg> NathanKell: and yes, I had a ten-point plan for the reunification,
<egg> NathanKell: speaking of which this pull request needs eyeballs https://github.com/KSP-RO/RealSolarSystem/pull/120
<Qboid> [#120] title: Revert the obsolete workaround #112 | The timewarp altitude limit was raised in #112 to work around mockingbirdnest/Principia#1413, which manifested itself in RSS as #111. The latter issue was fixed with the release of Chasles, and, as di... | https://github.com/KSP-RO/RealSolarSystem/issues/120
<NathanKell> egg: 10 point is better than 5 year :P
<NathanKell> Ah yes
<NathanKell> I wonder if we'll have eggalgie.
<Bornholio> Überraschungsmoment!
<egg> NathanKell: hah
<egg> NathanKell: capitalization tho
* egg gives NathanKell an Ampelmännchen
<soundnfury> egg: Wann findet der Tag der Kerbschen Einheit statt?
<soundnfury> (it's not celebrated on the obvious date, because that's also the anniversary of a lot of other things not all of which should be celebrated, such as the night of the kerbal space pogroms)
<awang> Bornholio: Yeah, that should be it
<NathanKell> :D
<awang> Shouldn't have touched anything else
<Bornholio> crashy trying to figure out which change
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<awang> \o
<soundnfury> o/
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<awang> Anyone here use KW Rocketry Rebalanced?
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