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<wb99999999>
so
<wb99999999>
you're telling me there is a flat Earth person who launched himself on a rocket???
<wb99999999>
to reach less than 10000 ft altitude?
<ProjectThoth>
wb99999999: He postponed it, I think.
<wb99999999>
well then just change the sentence to future tense
<wb99999999>
the part that boggles me the most is the fact he needs a rocket for like, not a lot of altitude...
<wb99999999>
just hang a camera on a balloon man...
<ProjectThoth>
FISH EYE LENSES
<ProjectThoth>
Frankly, they're all insane.
<ProjectThoth>
It's just another government conspiracy theory to obscure the fact that the Earth is shaped like the inside of a bucket.
<wb99999999>
I think he could use an inert Minutemen missile strike on his house
<ProjectThoth>
Gravity is formed by the Earth spinning on the long axis of the bucket. We're just pinned to the sidewalls.
<ProjectThoth>
But the bucket also spins perpendicular to that rotation, which is why the Sun rises and sets.
<wb99999999>
it should be a inert warhead and he should be warned in advance so it doesn't kill anyone
<wb99999999>
but it will smash his ceiling for his disrespect of rocket technology
<ProjectThoth>
It's actually reflected off of the aetherous clouds that congregate in the middle of the bucket, which obscure our view of the other side.
<ProjectThoth>
Now where's my book deal?
<wb99999999>
as soon as you grab me an Occam branded razor sir
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<wb99999999>
actually
<wb99999999>
this can be amazing
<wb99999999>
we need this book
<ProjectThoth>
CYLINDRICAL EARTH
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<wb99999999>
I mean it's better than the accelerating disc thing
<wb99999999>
way better actually
<ProjectThoth>
WATER ALWAYS FINDS ITS LEVEL
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<Oneiros>
i dont like how easy it is to get into space
<Oneiros>
this is not at all realistic
<Oneiros>
we should start with millions in the bank and have to spend millions to launch rockets
<Oneiros>
and why are we reinventing the wheel with the majority of the tech tree? it's so dumb.
<taniwha>
Oneiros: just mentally multiply your funds by 1000
<Oneiros>
lol really
<Oneiros>
career mode was so badly developed, and after several years in such a huge modding community, it still remains broken
<Oneiros>
i dont understand why we have thousands upon thousands of new parts, but awful mechanics
<taniwha>
I was about to suggest #RO then I realized this is the #RO tab :)
<Oneiros>
as though temperature scans from minmus help me to research a slightly bigger battery just to fit better on my spaceship
<taniwha>
that's easy to explain: most find KSP to be very hard
<Oneiros>
really?
<Oneiros>
ok that surprises me
<taniwha>
that's the impression I get
<Oneiros>
i guess there are a lot of parts
<taniwha>
also, most never leave Kerbin's SoI
<Oneiros>
yeah, i went to duna once but that's it
<taniwha>
(hard enough getting to Minmus, Duna seems to be nigh on impossible)
<taniwha>
(that sort of thing)
<Oneiros>
ok
<Oneiros>
i do feel like they don't hold the newbies hands enough in the start of the game
<Oneiros>
like they should be given finished ships so all they have to do is fly. and just start in the atmosphere to learn the basics.
<taniwha>
there are the tutorials, but they are rather one-shot
<Oneiros>
yeah
<Oneiros>
because then you have to go and design the rocket
<taniwha>
might be an interesting mod idea, actually
<Oneiros>
there should be contracts that say: pay 10k and here is an orbital rocket that you fly the same as in the tutorial
<taniwha>
would take a lot more work than I'm willing to do, though
<Oneiros>
its pretty easy imo. ive been thinking about this for my mod
<taniwha>
"it's pretty easy, imo"... I thought that about Progeny
<Oneiros>
and start with cheap unmanned things so they can crash everything and all it costs is a little money
<taniwha>
3-4 years later, it is still stalled
<Oneiros>
ok yeah, fair call lol
<Oneiros>
it always ends up getting more complicated doesn't it
<taniwha>
yeah
<Oneiros>
modder: "oh i just want to do this one simple little thing" game: our code won't allow it without an overhaul that breaks all other mods.
<Oneiros>
thanks for listening to my rant anyway. i liked one of your mods but i forgot which one it was
<Oneiros>
what is progeny about?
<taniwha>
breeding kerbals
<taniwha>
first related checkin was Feb 2015
<Oneiros>
haha nice
<Oneiros>
like in that game banished?
<taniwha>
no idea, I don't know anything about banished
<Oneiros>
oh ok. it was a small-town management sim where you got more people through breeding
<awang>
And there should be enough PRs up to get RO/RP-0 running on 1.3.1
<awang>
If you're willing to do a bit of manual work
<Oneiros>
i'd love to but i need to read what the mod does first
<Oneiros>
and i don't know what PR
<Oneiros>
PR's are or what you mean by manual work
<Oneiros>
im not a coder
<Oneiros>
it sounds really interesting, i'd love to hear what you've changed
<taniwha>
Oneiros: PR = pull request. it's a git term
<Oneiros>
ok ty. i
<Oneiros>
i'm not so familiar with git. but getting better.
<taniwha>
you use git and github to clone the repository, make your changes, push them to your own github repository, then use github to send the request to the original project
<taniwha>
the nicest thing about PRs is you get full credit
<Oneiros>
ok
<Oneiros>
it seems mainly for coding
<taniwha>
not the greatest description
<Oneiros>
lol its okay, i read the github tutorial
<taniwha>
mainly. git was originally designed by Linus Torvalds
<awang>
Oneiros: IIRC RealScience aims to have science done by staying in a particular situation for a particular amount of time to collect a particular amount of data, which then gets processed for a particular amount of time for a particular amount of science
<Oneiros>
oh okay
<awang>
I want to say that it was intended to "categorize" science points, so thermometer readings didn't help you research rocket engines, but I'm not entirely sure
<Oneiros>
so it still uses the science based tech tree
<taniwha>
science points aren't the problem with the science system
<Oneiros>
sounds interesting. but i think at least half the parts could be taken out of a tech tree and just be "sold in shops" since they're low tech.
<taniwha>
working with temperature changes were probably part of the discovery of radiation
<Oneiros>
i love the science system, but how it relates to parts unlocking is what seems unrealistic
<awang>
Yeah, looks like there was some kind of overhaul planned for the unlock system
<awang>
Core design goals #2: "Replace the generic science point based unlock system with something more logical using research from various schools of science"
<Oneiros>
cool
<Oneiros>
yeah, it should be relevant. if you're developing an engine, take temperature and thrust readings during a test, or something
<awang>
Main question I would have about such a system though is whether real-life science payloads actually help rocket design
<awang>
Or whether improvements come mainly from telemetry/failures/etc.
<taniwha>
vibrational, gravitational...
<taniwha>
everything is related
<Oneiros>
ya
<awang>
Some things more than others, though, right?
<awang>
Gravitational data helps plan trajectories, but doesn't directly affect how rockets are built
<Oneiros>
the thing is, all parts are just throwin into this big system
<awang>
Radiation data helps plan electronics
<Oneiros>
*thrown in
<Oneiros>
some parts need to be developed, others are all the same just in different sizes
<awang>
Vibration/acoustic/etc. data is part of telemetry, which you get independently of what you launch
<awang>
Unless telemetry experiments are added
<Oneiros>
e.g. all batteries have the same weight to charge ratio
<awang>
Guess the main rocket-related thing that has in-space tests is electric engines
<awang>
VASIMIR being tested on the the ISS, etc.
<taniwha>
Oneiros: the only problem with that is they're all the same tech
<taniwha>
only difference is form factor
<Oneiros>
exactly
<Oneiros>
so there is no development line there
<Oneiros>
meaning, they should all be available at the same time
<taniwha>
yeah, no dry cell, alkaline, NiCd, NiMH, Lion type differences
<Oneiros>
which is why i would just use a shop system where players can just buy whichever one they want
<Oneiros>
ya
<awang>
That sort of exists already
<awang>
Tech levels/configs for engines
<awang>
Just got to add configs for batteries, and you're good
<Oneiros>
do u mean in RO?
<awang>
Just curious, do modern satellites use Li-ion or Li-po batteries? Or do they use something less energy-dense but safer?
<awang>
Yeah, in RO
<Oneiros>
ok. RO doesnt count for me because it doesn't run on 1.3.1 lol
<awang>
Deadly Reentry, and RF both have official 1.3.1 releases
<awang>
But basically, if you make a RO install with the 1.2.2 stuff and replace the .dlls with their counterparts in that folder, you should get RO for 1.3.1
<Oneiros>
okay ty
<Oneiros>
ill see if it works
<awang>
Might want to wait a bit, since I have to get updated dlls there
<Oneiros>
haha ok np, maybe tomorrow
<Oneiros>
is RO still being actively developed?
<awang>
Depends on how active "actively" means?
<Oneiros>
lol fair call
<Oneiros>
idk im just in here most days and there doesnt seem to be much activity
<awang>
Yeah, it's been pretty quiet for a while now
<Oneiros>
could be a time zone thing but idk
<awang>
Nah, it's just quiet
<awang>
Main committers are busy with life
<Oneiros>
ok
<Oneiros>
ya, fair enough
<awang>
So no one is really around to review/commit changes
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* soundnfury
drifts in and out to apply obviously-good PRs
<Oneiros>
i forgot who said it but i guess this is what "getting credit" is all about
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<KevinStarwaster>
ok stupid question time: What is the canonical conversion rate of funds to 1965 USD?
<KevinStarwaster>
I thought it was something like $1000 but I've seen other larger values cited
<soundnfury>
is it not on the wiki somewhere?
<soundnfury>
hmmm, possibly not :/
<KevinStarwaster>
well there's lots of references to how things were priced but I don't have RO part prices in front of me. I guess I could go find the cost of an F-1 engine in RO and then do the conversion myself but it seems silly that we can't point to the canonical definition somewhere on the wiki :/
<KevinStarwaster>
if I get around to figuring it out for myself then I'll go add it
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<soundnfury>
that'd be great, please do :)
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<KevinStarwaster>
so tired of the goddamn mood music that EVERY news site seems to be doing these days.... talking about videos devoid of any commentary except printed combined with mood music.
<KevinStarwaster>
... if you decline a contract... Gene might tell you 'Boring conversation anyway'... bit of Han Solo reference there :)
<KevinStarwaster>
I never saw that before
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