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<JVFoxy>
wee.. getting back into the game. Go to VAB, looking through things. Wait.. didn't I unlock RCS? Then realizing, derp, I need a base part first before its available. >_<
<umaxtu>
been there. done that
<JVFoxy>
at least this time, not gone for a month. Come back to find new version out and tons more things gone haywire
<JVFoxy>
messing about with rocket planes.. only they lack much in the way of 'wings'
<umaxtu>
theres a mod that adds the VentureStar
<JVFoxy>
seen people do version with stock parts
<JVFoxy>
thanks but I'm good.. more just a flying tube in this case, messing around
<Izaya>
with enough thrust, you don't need lift
<JVFoxy>
fast enough, even a brick can fly
* umaxtu
looks at the shuttle
<JVFoxy>
has wings... it does glide, not very well but its still better thank a brick
<raptop>
So M2-F2 and friends are the real bricks?
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<JVFoxy>
nah.. not square enough
<JVFoxy>
I recall, they had more an issue with cyclic body roll oscillations.
<JVFoxy>
they did look cool though
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<Izaya>
the shuttle can glide much better than the original designs
<flayer>
35 days of snacks, 11 days to get to minmus, should leave me with a week of minmus exploration before i have to get back
<Althego>
11 days to minmus?
<Althego>
what are you doing?
<Althego>
going to solar orbit first?
<flayer>
saving fuel
<Althego>
doing it in 2 days is ok
<flayer>
just burn directly towards it?
<Althego>
can go lower but that really starts to get harder
<Althego>
not directly, but it is an scape trajectory from kerbin
<Althego>
escape
<flayer>
yeah, that's too much fuel
<flayer>
cause you gotta slow down again too
<Althego>
yes
<flayer>
i'm not even burning to adjust the inclination
<flayer>
i want enough fuel for the lander to visit all the biomes
<Althego>
it looks like it fit into the 140t limit for me
<Althego>
although the lander is on a single nuke
<Althego>
ang going to burrn some of its fuel to slow down
<flayer>
err
<flayer>
my trajectory has an encounter with minmus in 11 days
<flayer>
a second encounter in 3 years and 131 days
<flayer>
which is odd because the apoapsis before that encounter (on the green dotted line) is 50 days from now
<flayer>
so, somewhere between that point and the second minmus encounter there's 3 years of floating in space lol
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<Althego>
fthey are finally going out
<Mat2ch>
the candles?
<Mat2ch>
too much water content for candles.
<Althego>
no people going out from the airlock
<Mat2ch>
not candles. I see
<Althego>
what, starlink 17 in 14 hours? is it finally going to launch?
<Mat2ch>
well, first have a look at the weather. :D
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<flayer>
*upgrades mission control to accept more contracts*
<Althego>
yes, contracts are the first i max out
<darsie>
If your run out of money, you can accept a bunch of contracts for the advance.
<flayer>
indeed, and i ran out of money just after i upgraded mission control
<flayer>
but the problem was quickly solved!
<darsie>
IIRC in a 'normal' game your balance can't go negative, so you can cancel the contracts without much loss.
<darsie>
If you spent the money.
<flayer>
but the reputation loss is forever
* flayer
launches from the desert for a polar mun landing
<darsie>
How?
<darsie>
DLC? Mods?
<flayer>
DLC
<Althego>
just normally. the dessert launch site
<darsie>
dessert lunch site
<darsie>
Be consistent ;)
<flayer>
normally i don't buy a lot of DLCs because its hard to justify the money. but i spent such a ridiculous amount of hours playing KSP for years, I was looking for ways to give squad more money for it lol
<darsie>
:)
<FLHerne>
What does reputation actually do?
<darsie>
I could afford DLC, but I don't like to pay for it.
<flayer>
i think it influences the contracts you can receive
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<darsie>
flayer: I think it gives you harder contracts.
<flayer>
it does ~something~ related to contracts
<Althego>
my guess you get higher "star" contracts
<darsie>
Escape the atmosphere is ***.
<Althego>
but that is fixed, i mean hardcoded, not generated
<Althego>
the site is in the desert. but it is called dessert launch site
<darsie>
rly? HMM
<darsie>
hmm*
<Althego>
i never noticed it until somebody pointed out to me
<darsie>
egg
<darsie>
Escape the atmosphere is **.
<Althego>
then orbit is 3
<darsie>
Orbit Kerbin is ***.
<darsie>
mhm
<FLHerne>
darsie: I'd be unhappy about paying for DLC if Squad has stopped adding stuff to the base game
<FLHerne>
Or made modding more awkward to force you to get paid extensions
<FLHerne>
As it is, there are plenty of other mods that add parts and game mechanics, so paying for the Squad ones is basically an optional donation
* darsie
couldn't 'launch our first vessle' by bouncing the pod with its RWs.
<darsie>
Usually works for getting 'science from space near x'.
<Althego>
up to two parallel streams, 3rd one starting soon
<packbart>
what's coming up? I just watch someone playing XCOM 2
<Althego>
there is an iss spacewalk, calli is on and kiara just started
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<flayer>
i have 3 pilots, 5 scientists, but only 1 engineer
<Althego>
good
<Althego>
i had to change 2 to scientists, because i had only 2 from 11
<flayer>
i'm going to launch my first station science/research lab soon
<flayer>
needs a minimum of 3 scientists for optimal use
<flayer>
then a mission to duna
<flayer>
which needs one scientist as well
<Althego>
i never get to the mission to duna in career
<Althego>
because i finish the tree way before that
<flayer>
i've modded the science multiplier for planets to a flat 1
<flayer>
the mun alone won't be enough
<flayer>
i've got a pretty low tech science mission designed for duna
<Althego>
i can go there with pretty much anything :)
<flayer>
but i have yet to unlock the parts - i need about 500 science from my minmus mission.
<flayer>
i think i get about 40-60 science per biome depending on how many experiments are possible
<Althego>
somehow i like the smaller simpler parts
<Althego>
so i use them whenever i can
* darsie
built a 5 stage orbital rocket. 4x Hammer, 1x Flea.
<Althego>
hehe
<darsie>
Solid only
<Althego>
how did it come down?
<darsie>
not :)
<darsie>
3857 VF
<darsie>
Not sure if I could buy EVA.
<Althego>
it would be nice if solids had a stop function. in real life there was such a thing for missiles. they basically disintegrated the rocket and and all the fuel burned out harmlessly without thrust
<Althego>
i learned this from scott
<darsie>
LF SSTO costs 4857 VF.
<flayer>
but before i collect science from minmus... *rescues two more kerbals and does two tourist missions to the mun as the minmus mission is enroute*
<flayer>
gotta fill those coffers before i can send my 4x200k duna mission
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<darsie>
81x590 km 5 stage solid
<darsie>
Hmm, let's see how much decoupling decreases Ap.
<darsie>
79.6
<darsie>
Yeah, more than enough money to buy EVA. Could jetpack deorbit, or push the capsule.
<JVFoxy>
remember back in the day when radial decouplers would cause huge amounts of drag and slam boosters into the core states if you not up out of the atmos far enough. :\
<Althego>
hehe
<darsie>
Must have been before my KSP days.
<Althego>
which versin was this?
<flayer>
that still happens to me sometimes
<flayer>
you have just gotten better at designing rockets JVFoxy
<JVFoxy>
flayer usually my second launch from career I can hit 70km orbit no problem. Read: launch, not science while landed
<JVFoxy>
ground science from launchpad, runway. quick up into the air to hit some science, then gives me enough to build two stager to orbit
<Althego>
i usually roll to the side of runway and to the crawlerway for more science
<JVFoxy>
ya but sometimes it doesn't think you've even left the runway in some cases
<Althego>
and with the dlc i can collect more science from other biomes (grasslands, highlands, desert)
<JVFoxy>
just remembering back when someone said the radial decouplers had a problem with their code. Infinite drag or something? Instead of the stages getting pushed away, everything would instantly explode
<umaxtu>
that reminds me, I need to figure out how to best use the scanning arm
<JVFoxy>
been flipping back and forth on getting both DLC...
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<flayer>
umaxtu, stick it on a rover
<Althego>
technically a lander is good too if you are precise enough
<Althego>
once i did it on minmus, but even there it was a pain