<stratochief>
soundnfury: I'll try that out when I can, thanks :)
<stratochief>
I had copieddown your conversation about the numbers so I could do it myself, your patch makes taht easier
<stratochief>
soundnfury: good point to note that a levelled pilot will have better resistance. thankfully, RP-0 hardly levels your astronauts, although that might change
<stratochief>
it would be handy if there is a way to override that huge jump in G-force resistance capabilities, but it isn't paramount
<soundnfury>
mmm
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<xShadowx>
Note that the -Gz curve goes below 1 at something like 200 minutes -- this is therefore the maximum time that NASA recommends for standing on your head :-) :-).
<xShadowx>
kek
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<stratochief>
kek?
<stratochief>
xShadowx: lol. so, what does -Gz say about "eyes out" burns then?
<Qboid>
[#623] title: Procedural Avionics | I'm working on procedural avionics for RP-0, and figured I should open up an issue to get some feedback on what I'm trying to implement.... | https://github.com/KSP-RO/RP-0/issues/623
<rsparkyc>
kinda outlined what i'm thinking, let me know your thoughts
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<xShadowx>
wow.....watching a documentary "nuclear power is clean, no waste or pollution"
<xShadowx>
good thing no nuclear waste, and just a conspiracy theory :P
* xShadowx
makes nuclear waste mod
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<stratochief>
xShadowx: which doco?
<stratochief>
Rokker: lol, the RD-0120 has a higher chamber pressure than the SSME, and it was designed to be expendable. the SLS should just buy those once they run out of SSMEs
<Rokker>
stratochief: ima ban you from #spacex
<Rokker>
for that
<stratochief>
Rokker: have I offended a snowflake in their safe space?
<stratochief>
is SpaceX going with white dragon or grey dragon for the lunar flyby mission?
<stratochief>
Rokker: Energia best shuttle, can fly itself, like true patriot
<stratochief>
*Buran Energia
<Rokker>
stratochief: the shuttle pretty much flew itself
<Rokker>
the astronauts just had to push a few buttons
<stratochief>
Rokker: Yet astronauts/pilots were always present, even during early tests, as you pointed out previously
<Rokker>
stratochief: what's the point of a manned space shuttle without pilots
<stratochief>
Rokker: plenty of things you can do with unmanned missions of that same space shuttle. full load crew rescue, surprise nuclear dive, true patriotism
<SirKeplan>
not to mention a safe shakedown test flight
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<Rokker>
SirKeplan: yeah because if anything is gonna go wrong with rocket, its gonna be during the first flight
<Rokker>
not the 25th
<Rokker>
or the 113th
<stratochief>
Rokker: weaaaak.
<SirKeplan>
Rokker: well yes actually, that's when there is a greater risk of failure then at any other point
<Rokker>
SirKeplan: in the olden days maybe
<SirKeplan>
Rokker: Falcon 1
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<SirKeplan>
that's not exactly olden days
<Rokker>
SirKeplan: fine, the early days for a company
<Rokker>
I'd say for an experienced company, the greatest risk of failure is when you grow complacent
<SirKeplan>
there's greater risk at the beginning too
<SirKeplan>
for a new vehicle
<SirKeplan>
4th flight of F9 had a partial failure, that was still early days for vehicle.
<stratochief>
most vehicles/companies have rough times with early rockets. SpaceX had a poor experience with Falcon 1, most new American rockets early on suffered lots and lots of failures early on. ie. Atlas
<stratochief>
test stands and more expensive non-launch non-destructive testing or component testing has made that much better, but still, early days are risky stuff for any new vehicle/company
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<stratochief>
soundnfury: I think your settings are a bit too forgiving, it took sustained >15G to incapacitate 2 of 3 (jeb made it), but that is FAR better than the nothing of stock previously :)
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<soundnfury>
stratochief: well, you can use my curve plotting python script to try and tweak the numbers :)
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<soundnfury>
the default stock settings are actually considerably _less_ forgiving; 10g for 7 seconds will knock out a baseliner. With my settings that's 15g for 7 seconds.
<soundnfury>
so maybe try with stock settings and see what it's like?
<Probus>
Was the Gemini Big G supposed to be launched using a Saturn V or the skylab version of the Saturn V? The internet is not being cooperative.
<Probus>
I've tried it with a Saturn IB but no dice.
<waerloga>
Probus: iirc it was a modified/scaled down saturn v or one of the larger titan boosters
<Probus>
I didn't think the Titan was up to the task.
<waerloga>
according to wikpedia we've got "Saturn IB (discarded), Titan IIIM, Saturn INT-20
<waerloga>
"
<Blacksu>
NathanKell, a small question you forget to incremet RSS when you was compile 12 version ? coz acording logs it is RealSolarSystem v0.11.5.0
<stratochief>
Blacksu: i created an issue, next time RSS releases, that will be fixed
<stratochief>
Probus: how heavy is the Big Gemini in total you're launching, and how close to orbit do you get?
<Blacksu>
stratochief, yup then is perfect explination :) thx for link :)
<stratochief>
Blacksu: no worry, thanks for calling us on the mistake :)
<Blacksu>
& noo problem it was a miror thing what was make me to duble check if i have corect version :)
<stratochief>
soundnfury: yeah, fair enough. your settings are probably good for the average RSS/RO player. I have far too much experience bringing Gemini & Apollo back from the Moon while staying below 5-6 peak G, let alone bloody 15
<soundnfury>
stratochief: indeed. The highest-G re-entry I usually do isn't lunar at all, but suborbital Mercury
<soundnfury>
that sometimes gets over 10 iirc
<stratochief>
yep, like 10-11 for a second or two IIRC
<Probus>
stratochief, My Gemini Big G is ~62 tons (w/ service module) and I wasn't getting very close to orbit with a Saturn IB
<stratochief>
Probus: omygoodness. can you break down how much each major part is contributing to that? because BigG should be closer to 15T to orbit, as that is what Saturn IB can place in LEO
<stratochief>
something ain't right
<waerloga>
Probus: yeah, wikipedia has Big G listed at just over 15 metric tons
<Probus>
The service module with the docking node attached is 52 tons :)
<Probus>
without the service module the Big G is 9.7 tons.
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<stratochief>
Probus: welp; that ain't right. all resources at default? it seems to be literally an order of magnitude too heavy
<stratochief>
Probus: what is the dry mass?
<Probus>
7 tons
<Probus>
That would put the total mass at 17 tons
<stratochief>
soundnfury: yeah. on stock settings, Jeb can survive the Mercury suborbital, the other guys can't. so stock is Hard/Very Hard for that particular mission
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<stratochief>
hmm, yeah so dry looks too high. I'll go take a look at the RO config
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<stratochief>
if you go to your local version, try changing that to like 0.7 or 1, that should be much closer to right
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<stratochief>
probus_: when I load up the Big Gemini Capsule packaged with RO, I get it at 17.9T (includes service module, etc.)
<stratochief>
a bit heavy (possibly massed prior to crew getting a mass of their own) but possibly able to reach LEO via Saturn IB
<waerloga>
stratochief: well if you read the wikpedia page it was about 15.5T for vehicle, plus another 2T of cargo
<stratochief>
how heavy are individuals, do we have a bug? 17.9 was with 2 crew, with a full pack of 9, I get 25.6T
<waerloga>
dunno if the 15.5T was total, including cargo ...
<stratochief>
1.1T additional per person... to much
<stratochief>
too! I mean too! don't send me to the grammar camps
<waerloga>
1.1T per person?
<stratochief>
yep, that is what MechJeb reports in VAB as I add and remove peeps
<waerloga>
what the hell, are they traveling back in time and getting horses from CK2? :P
<waerloga>
ok, so accordging to nasa
<waerloga>
apollo suit was about 180lbs
<waerloga>
paired with a 175lb astronaut...and rounding up
<waerloga>
we get 180kg per astronaut
<waerloga>
meat package, suit, and life support equipment
<stratochief>
error somewhere, MechJeb reports 25.6T in VAB, but 16.6T on the pad. so, mechjeb error for me
<stratochief>
yeah, just mechjeb error on that crew mass issue. fully loaded RO Big Gemini template is 16.6T to orbit, no trouble on Saturn IB
<stratochief>
waerloga: yep, that number makes sense
<waerloga>
the shuttle suit was more
<waerloga>
but I figure most of our standing about in RO/RP0 is pre-shuttle stuff anyway
<waerloga>
shuttle suit was 310lbs so an additional 60kg (roughly)
<stratochief>
yikes. IIRC, there were 2 suits for Apollo as well, 2 got the heavy suits for going to the Moon, 1 gets lighter kit for staying in lunar orbit
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<Probus>
I'm gonna try the 17.9 version of the Big G on a Saturn IB and see if it can get to orbit.
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<stratochief>
probus_: 'version' ?
<Probus>
1.1.3
<leudaimon>
hey rsparkyc! great job starting the procedural avionics! probably the most desired addition to RP-0
<Probus>
stratochief, I can't get RP-0 to work well enough in 1.2.2 for what I'm doing.
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<Probus>
I don't think an S-IB can get the Big G to orbit.
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<stratochief>
probus_: again, what mass? I got 17T of Big G into orbit from an S-IB
<stratochief>
like, an hour or two ago, in 1.2.2, using the FASA parts and RO prefab Big G
<Probus>
It was the 17t. I think I may have the wrong 2nd stage engine.
<stratochief>
yeah, with RP-0, the default will be a low thrust J-2
<Probus>
It had a TWR of .33 starting out
<stratochief>
lol. the appropriate J-2 should have a thrust of 1000 kN
<stratochief>
the Saturn IB is an awkward vehicle to fly, in my experience
<Probus>
Ah
<stratochief>
what is your AP and time to AP when your first stage burns out probus_?
<stratochief>
or Probus
<Probus>
Or what stratochief?
<stratochief>
whichever pings ye
<stratochief>
oh no Astris, don't fail me, you're my only hope. nooooo
<github>
RealismOverhaul/master edb0763 Phineas Freak: Rename the config file
<github>
[RealismOverhaul] stratochief66 created stratochief66-removeInterstageNodes (+1 new commit): https://git.io/vyleO
<github>
RealismOverhaul/stratochief66-removeInterstageNodes 8ecadf2 stratochief66: As of KSP1.2, removes interstage nodes...
<github>
[RealismOverhaul] stratochief66 opened pull request #1573: As of KSP1.2, removes interstage nodes (master...stratochief66-removeInterstageNodes) https://git.io/vyle3