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<SirKeplan> stratochief: you still interested in fuel tank switching/repurposing mod for ISRU things? i've made some rough code that does just that.
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<stratochief> SirKeplan: yeah! that'd be cool :)
<stratochief> not only that, but depending on how you've done it, i could actually use that same thing to do a wetlab conversion :)
<SirKeplan> i don't think it would work for that
<SirKeplan> it's basically a RF patch right now
<SirKeplan> add a GUI to allow you to drain and convert the tanks to hold a different propellant in flight
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<stratochief> with the right tank type, LS resources are 'propellants'
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<stratochief> I'm still not sure if I want to do mars direct in 3 launches, or 2. I suppose that will depend on what masses I can get the components to
<stratosleep> ferram4: passing ships in the night :)
<ferram4> o/
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<stratochief> Raidernick: did you have a chance to check out FASA-RO? does it feel good for release yet?
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<AlimOncul> hello
<stratochief> o/ AlimOncul
<AlimOncul> stratochief: how are you?
<stratochief> Good, I visited Mars recently in the Manned Excursion Module. I also read lots of papers on Mars atmospheric entry :)
<stratochief> and yourself?
<AlimOncul> stratochief: haha nice do you have any pics
<AlimOncul> im looking spacex launch stuff echostar
<stratochief> AlimOncul: is youtube alright for you? I know schnobs didn't like it because he has poor internet, I'm not sure of your situation: https://www.youtube.com/watch?v=TWyZdpXQ1SI&list=PLPdqukdb2-ofGrFErbsE0ZhWFyqAPfOql
<stratochief> AlimOncul: if youtube doesn't work for you, I can make sure to take some screenshots next time I try it out, make an Imgur set :)
<AlimOncul> stratochief: yeah its alrigh
<stratochief> AlimOncul: is that the SpaceX launch tomorrow?
<AlimOncul> stratochief: yes
<rsparkyc> it's at 1:34am ET
<rsparkyc> no landing though
<SirKeplan> ridiculously early in the morning for me :P
<stratochief> no? they aren' t even going to try?
<rsparkyc> nope, need the extra thrust
<SirKeplan> stratochief: nah, this one doesn't even have legs
<stratochief> depending on my sleep hickups, I might be awake again in time to see that launch :P
<stratochief> SirKeplan: interesting! I'm curious of the total mass of the leg system. is it a particularly heavy payload?
<stratochief> SirKeplan: as a non-compiling peasant, can I beg of you a dll? or will this be the time I can't enjoy something until i buckle down and compile myself? :P
<AlimOncul> Payload mass:Approximately 5500kg
<rsparkyc> yeah, which I thought should be light enough for a recovery
<SirKeplan> stratochief: IIRC all 4 legs are about 2t, it's a GTO sat just a little heavier than the ones before.
<SirKeplan> previous heaviest was about 5300kg i think
<SirKeplan> stratochief: second link is the compiled .dll :)
<SirKeplan> i should have said so
<rsparkyc> apparently this will not have landing legs or gridfins
<stratochief> SirKeplan: oh, thanks! I thought i'd clicked both links, but only one page came up. my computer had already downloaded it :)
<SirKeplan> just replace the realfuels files with those
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<stratochief> they might just be too bussy with other things to be willing to expend manhours attempting a landing on fumes
<AlimOncul> it looks naked without legs and fins - https://twitter.com/SpaceKSCBlog/status/841319853797572608
<stratochief> AlimOncul: the support structure looks like giant legs :)
<stratochief> did scottmanley ever do a video on the fuel injection/mix system that SpaceX uses? same type as used for at least one of the LEM engines
<SirKeplan> yeah, it does look weird, how long has it been since one without legs? 2 years?
<rsparkyc> I wonder how much mass they save and deltaV they gain by not having legs or fins
<rsparkyc> not only do you get a deltaV boost by using all the fuel, but that's gotta help too
<stratochief> it'll be offset by the larger payload mass, dV wise, to some extent
<stratochief> I'm not sure what the payload invarient property is. delta-Momentum?
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<stratochief> AlimOncul: have you launched a Falcon 9 in KSP/RSS/RO?
<AlimOncul> stratochief: no :(
<AlimOncul> stratochief: this is the best thing i did about spacex :D https://www.youtube.com/watch?v=XCgwsXeSBdg
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<stratochief> AlimOncul: I saw that before I think, within a km of a water landing is very impressive :)
<stratochief> and you were using a script, no less!
<stratochief> I attempted a few Return To Launch Site Falcon Heavy booster landings in RSS/RO myself, I did a lot worse
<stratochief> AlimOncul: have you tried carrying out a Falcon 9 launch in RSS/RO?
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<BadRocketsCo> Greetings
<stratochief> o/, o maker of inadequate rockets :)
<AlimOncul> stratochief: i would like to on 1.2.2 when its ready :)
<AlimOncul> do
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<BadRocketsCo> how ya doing strato?
<BadRocketsCo> how is RO doing these days?
<stratochief> good and good. lots of PRs, mostly from PhineasFreak, so plenty of new changes/improvements are in the RO Github but not in a realease yet
<stratochief> NK is busy moving cross country, so he is conspicously absent most of the time recently
<BadRocketsCo> Oh, I see
<BadRocketsCo> my poor laptop is in repair
<BadRocketsCo> the hinges are dead
<stratochief> did you try to make it a convertable tablet?
<BadRocketsCo> nah, one rage quit too many
<BadRocketsCo> stratochief: although those things are cool
<stratochief> SirKeplan: nice, just tested out your RealFuel.dll. worked in flight. one thing I noticed, I converted a 2 fuel tank (LOX & LMethane) to a LHydrogen tank
<stratochief> SirKeplan: and it appears to have overwritten the previous LH2 tank size when I was at the mid-step (with one 3334L LOX tank, a 4300L LH2 tank) so I end up with a single 3334L LH2 tank, not the sum
<stratochief> that isn't what I will actually be doing for my purpose, I'll be going the other direction, but it was a bug I thought worth mentioning :)
<BadRocketsCo> Hmm
<SirKeplan> stratochief: ah yeah, it would do that :P, that one is an easy fix anyway. :)
<BadRocketsCo> It appears I am at the point where I have to actualy make important career choices
<BadRocketsCo> As if in I have to choose what to study
<rsparkyc> computer science
<stratochief> controlling the masses with the power of fallacy and charisma
<stratochief> SirKeplan: the Console is also filled with NullReferenceExceptions relating to TanksGUI()
<BadRocketsCo> Automation and IT are my main chances
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<SirKeplan> stratochief: huh, it's not meant to do that :P
<SirKeplan> probably the 2 tanks to one thing
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<stratochief> SirKeplan: don't worry too much about that one, I had blank TanksGUI window open that might have popped up when I opened the console itself?
<stratochief> anyway, time to figure out how to make radiators that go to above ~6 Celcius, so they are actually useful for chilling my LH2 on Mars
<SirKeplan> hmmm
<stratochief> to do it honestly, I'll eventually have to figure out how to make 'in atmosphere only' radiators
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<SirKeplan> trying to remember the Mars Direct plan, wasn't it to use up the hydrogen really quickly once on the martian surface?
<stratochief> as quickly as reasonable, by that will still take many months to fix it all to water
<stratochief> also, it has to be sufficiently insulated and chilled to survive the coast, and also the entry and landing
<stratochief> I'd consider any viable route to gathering water/hydrogen on Mars, but I don't currently think that is possible with late 70s/80s tech without humans
<stratochief> with modern tech, gathering some would be entirely possible using something like the AWESOM rover (Autonomous Water Extraction from the Surface Of Mars)
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<waerloga> stratochief: need to add "e" to that :P
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<stratochief> o/ ferram4
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<stratochief> still not sure why rads won't cool LH2 tanks on Mars. done with it again for the day I suppose. http://imgur.com/sRtyV0G
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<Rokker> stratochief: spacex launch tonight not looking good
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<stratochief> Rokker: because of darkness, or because of bad weather?
<Rokker> stratochief: weather
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<Tmike> evning how is ever one
<Tmike> every**
<stratochief> keepin on. you?
<Tmike> good
<Tmike> still waiting for depindincys to update?
<stratochief> wouldn't you like to know :P
<Tmike> oh I know I was waiting for scince alert to ubate but I think its dead then I found a preplacement.......
<stratochief> this works well for me: http://forum.kerbalspaceprogram.com/index.php?/topic/107661-ksp-122-x-science-ksp-science-report-and-checklist-v55/
<Tmike> yeah I saw that I like to hide all my exparments in my rockets
<xShadowx> funny thing is so many mods 'die' but in reality the code is still perfectly fine :|
<Tmike> oh I sure at least intell an update brakes them
<xShadowx> that made no sense to me >.>
<Tmike> ever time theres an update to ksp, it seems to brake some mods
<xShadowx> correct, but more often than not a simple recompile fixes :)
<Tmike> ahhh and it looks like where lacking like 4 dependent mods
<xShadowx> the big mods that touch things all over are the ones who really break
<xShadowx> which 4?
<Tmike> Farrman Airospace, adanced jet engin
<Tmike> real shouts and real heat I think
<xShadowx> FAR has a dev release atleast last time i checked (just dont complain at bugs, nicely report)
<Tmike> oh of course
<xShadowx> not sure on the rest :| i thought someone said some of the things real hate does got put into stock - but no clue how accurate that was
<Tmike> not sure thats just ond the Depdincys least for RO
<SirKeplan> *real hate*
<xShadowx> s/hate/heat
<Qboid> xShadowx meant to say: not sure on the rest :| i thought someone said some of the things real heat does got put into stock - but no clue how accurate that was
<xShadowx> hate? where?;3
<xShadowx> you be seein things sir
<SirKeplan> i see lots of things :)
<Tmike> it happles
<Tmike> though I am looking forwored to play arround with the AAP ideas form nasa
<stratochief> RealHeat sounds like a code name for any flourine based propellant system
<stratochief> or, HypergolEverything
<stratochief> *RealHate
<Tmike> Does any thing use flourine for a rocket fule thats a bet toxic isnt it?
<Tmike> Fuel even
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<stratochief> it has been considered, many a time, by dangerous fools
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<UmbralRaptor> Fluorolox probably being the least dangerous?
<stratochief> FOOF being the worst?
<stratochief> SirKeplan: ahh. would it also be possible to have a user selected portion of the tank to be filled, rather than whatever is selected taking the whole thing?
<Tmike> though come to think of it wast the fuel for the titon II rather toxic for a maned rocket?
<stratochief> SirKeplan: ideally, I'd be able to give it two fractions (prop & oxidizer) and have it select the volumes, but I'm comfortable using a calculator :)
<UmbralRaptor> Tmike: Yes, though so were the RCS thrusters on Apollo and STS.
<stratochief> Tmike: yeah, hypergolic combustion waste products aren't great for people. China, India, and NewSSR (copywrite stratochief) still use big hypergolic rockets
<UmbralRaptor> I think it goes O2+F2 > F2 > some weird oxidse of fluorine > ClF5 > ClF3?
<UmbralRaptor> FOOF being too unstable to even attempt to use as a fuel.
<UmbralRaptor> s/oxidse/oxides/
<SirKeplan> stratochief: i wasn't planning on doing that, for realism sake. in real life you can't change the volume of a container
<Qboid> UmbralRaptor meant to say: I think it goes O2+F2 > F2 > some weird oxides of fluorine > ClF5 > ClF3?
<Tmike> yeah but the RCS tanks arent as large as the mane fuel tanks..... I mean the Redstone useds ethnal and lox, the atless uses rp-1/lox and apollo used used Rp-1/ lox and hydgornge/lox
<SirKeplan> stratochief: you probably want to plan out volumes carefully in the VAB before flying things, atleast that's how i had intended it working
<SirKeplan> though maybe there it needs to be more user friendly somehow.
<Tmike> I never had much of a problem with the fuel mix but its been a wile since I have played it may not do it for me any more
<Tmike> Actually suprised more people didnt use HTP as a oxidizer at least its lquide at normel temps
<stratochief> SirKeplan: yeah, I thought about that. I know the numbers beforehand, because I know the ratio for the engines. the current system won't let me take the LH2 tanks I sent to Mars, and fill it with some of A and some of B later
<stratochief> SirKeplan: ahh, fair enough. as it though, we can take what appears as one tank and break it into two tanks in the VAB; I would have designed my stages which are 100% full of LH2 at the start as 2 seperate tanks
<SirKeplan> stratochief: yeah, i could add a feature to allow you to partition a tank into two, but that seems like cheating to me
<SirKeplan> yeah, making it as 2 in the VAB is the way to do it.
<SirKeplan> and realFuels doesn't allow 2 of the same propellants (say hydrogen) on the same partmodule.
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