<stratochief> Agathorn: \o/
<stratochief> thanks!
<xShadowx> o.O
<xShadowx> i thought he died too
<xShadowx> Agathorn: hate to break it to you but ksp 1.2.9 (prerelease though, 1.3 be near) just out :| heh
<zilti> xShadowx: I bet it's also gonna break all mods again?
<xShadowx> havent even looked......just the fact its localization stuff (not everyone is sane enough to speak english) makes it sound scary, who knows could be easy :D
<xShadowx> i should go poke at that ^.^
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<stratochief> when red dragons start dropping on mars, I want crews of these bad boys coming out, and setting up equipment for future manned missions: https://techcrunch.com/2017/03/18/nasa-valkyrie-robot/
<stratochief> if there are any martians hiding out, they will be scared shitless
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* egg|zzz|egg stares at NathanKell|AWAY
<egg|zzz|egg> that didn't last long
<xShadowx> i say imposted
<xShadowx> imposter
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<stratochief> we saw a heart beat!
<xShadowx> ?
<xShadowx> whatcha talkin bout
<xShadowx> stratochief: you're up late, you halucinating again?
<riocrokite> your wife is pregnant?
<stratochief> nope, early in this case. there are no children in my future either :)
<xShadowx> children are annoying
<xShadowx> they smell, they're loud, and they spend all your money
<stratochief> riocrokite: I meant NK's heartbeat. there appears to have been name activity 2 hours ago
* xShadowx avoided kids
<xShadowx> never happened, you're halucinating
<stratochief> ooooo, interface for Naerta's reactors. http://i.imgur.com/BwbpAEr.png
<xShadowx> neet
<riocrokite> hehe nice
<stratochief> I'll have to poke into that once it is released, to see if I can manipulate it to manage my cryo tanks
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<riocrokite> I shall name that part 'kraken's hair dryer' http://i.imgur.com/dexWofJ.png
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<stratochief> riocrokite: or, "turbine in a pallet"
<egg> zilti: so apparently we have plenty of crashes related to parts exploding in space >_>
<egg> everything is broken
<egg> \o/
<riocrokite> stratochief: had to squeeze those tanks since normally they are kept underground
<egg> !wpn riocrokite
* Qboid gives riocrokite an unremarkable compression
<egg> !wpn stratochief
* Qboid gives stratochief a superconducting 古在 gluon
<riocrokite> nice Qboid
<riocrokite> just what I was expecting on the surface of Mars
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<stratochief> Got my bike back from the spring tune-up, just in time for -22 C temperatures tomorrow
<waerloga> yay spring!
<xShadowx> snow sucks
<waerloga> I miss snow
<xShadowx> hate snow
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<xShadowx> around here used to snow every year, but havent had any in about 15 year
* xShadowx blames global warming
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<riocrokite> we are all snow. Jon snow
<riocrokite> global warming is now banned on ksp reddit :P
<regex> is it?
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<rsparkyc> aww, no more flooded pics
<Qboid> rsparkyc: stratochief left a message for you in #RO [20.03.2017 21:36:54]: "have you launched a lot of R-7's? they can be odd ones"
<rsparkyc> stratochife, no, i haven't launched any R-7's
<rsparkyc> s/stratochife/stratochief
<Qboid> rsparkyc meant to say: stratochief, no, i haven't launched any R-7's
<rsparkyc> i've mainly stuck to the american side
<zilti> LOL I left to go to sleep when stratochief left that message ^^
<rsparkyc> haha
<zilti> My new Rizen rig works now btw. It wasn't the mainboard, it was just RAM that wasn't on the official list
<rsparkyc> did you know Qboid can run code?
<rsparkyc> !csharp Math.PI
<Qboid> 3.14159265358979
<zilti> oh!
<zilti> Nice
<zilti> egg: So, the pull request breaks it?
<egg> zilti: ?
<zilti> egg: "We have plenty of crashes related to parts exploding in space"
<egg> well that's not due to any particular pull request
<egg> just a statement about the general unstability of things at the moment
<zilti> I see. Well, I'll see today how much of *my* stuff blows up, and I'll send you the bills :P
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<riocrokite> nice zilti
<riocrokite> I have cheapest crappy crucial ram - bought it a year ago when it was cheap
<riocrokite> fortunately c6h updated qvl and included it in the list so it should be good
<riocrokite> c6h = asus
<zilti> riocrokite: The windows hardware manager looks ridiculous - I now have 16 "Ryzen 7" entries in there :P
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<stratochief> rsparkyc: good luck throwing R-7 Luna at the Moon, if you choose to take that challenge then :)
<rsparkyc> thx
<stratochief> rsparkyc: have you ever used Juno II, or something like Juno II to throw something at the Moon?
<waerloga> I did an R-7 launch to the moon
<waerloga> it was fun
<waerloga> found a spreadsheet that woud make calculating the launch window easier
<stratochief> you basically lob a an explorer with the 3 stages of solids sub-orbital with the first stage, then fire all the solids and hope the Moon gets in your way. still easier than Luna, since you're firing from Florida
<regex> waerloga: link please?
<waerloga> regex: it's been a long time I don't have it handy anymore
<regex> :(
<stratochief> waerloga: maybe you can help this poor bloke: https://www.reddit.com/r/RealSolarSystem/comments/60e147/impacting_moon/
<waerloga> the OP?
<waerloga> direct launch would save some dV
<xShadowx> what average time to LEO do most pople in RO/RSS get?
<waerloga> from KSC it's mostly moot since you can be in the plane of the moon
<waerloga> so there's some, but not much, dV savings
<stratochief> xShadowx: from about 5 minutes with the Titan II, to nearly 15 minutes with the Saturn V
<regex> depends on TWR
<waerloga> yeah, most of my stuff was around 7 to 10 minutes
<regex> ^^ for me as well
<waerloga> my crewed lunar launch took forever but i didn't time it
<stratochief> well, my times are reported game times. with a saturn v, the game runs at like 50% time for me :P
<waerloga> yeah and then there's sim-speed slowdowns
<riocrokite> part count slowing performance stratochief ?
<stratochief> riocrokite: possibly for that craft, yeah. lots of parts. or lots of TACLS modules throwing spam. dunno.
<riocrokite> rgr
<stratochief> what is that alternative 2 man capsule mod again? RO got configs for it not too long ago
<waerloga> K2 pod iirc
<stratochief> like a Gemini, but not from FASA or BDB
<stratochief> waerloga: yeah, that sounds right. thanks.
<waerloga> yeah, that was very pretty kerbalized version of the gemini
<xShadowx> Iskierka: ^ 5 minutes :P
<stratochief> tight dV budget on the Gemini Titan II, requires some more agressive gravity turning than usual. but lowest dV to orbit that I've ever flown, like 9100 m/s or something
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<zilti> Is Test Flight supposed to show a button on the toolbar?
<Agathorn> in certain scenes yes
<Agathorn> ksc, and flight scenes
<waerloga> oh hey
<waerloga> guess what regex
<waerloga> I've found it!
<regex> *\o/*
<waerloga> if it still exists..yup
<waerloga> oh and the original thread too
<waerloga> http://forum.kerbalspaceprogram.com/index.php?/topic/99228-win-flyby-finder-for-real-solar-system-mod-v085-rss120-for-ksp122/
<waerloga> I used MoonfinderB.xls
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<regex> Awesome, thank you.
<waerloga> I wanted to use the main program, but saw it was .exe and didn't look to see about running in windows
<waerloga> err running in linux
<regex> It's cool, I'm on Windows right now.
<waerloga> I was...trying to get back into space engineers :(
<waerloga> such a promising game
<acc> also known as bug simulator
<regex> Haven't played that in a while.
<acc> saw some youtubers stop playing it recently because it became almost unplayable
<acc> if you're looking for a nice vauxel-building-in-space-game: avorion
<waerloga> so before last patch it was....playable...
<waerloga> kinda sorta
<waerloga> this patch they went back and broke everything yet again
<acc> yeah, and the patch made it worse
<waerloga> which happens very frequently
<waerloga> you know, I work in software development, I know bugs happen
<xShadowx> starmade > space engineers
<waerloga> but really there should be improvement as time goes on
<acc> yep. that's why lots of people are pissd :D
<zilti> What. I have missions disappear as soon as I enter the VAB or get to the launchpad. Even when accepted, they just vanish. Afterwards, they're there for selection again...
<waerloga> the bugs have been the same or gotten worse even while they added features
<waerloga> xShadowx: I don't know why, but I just can't...build in starmade
<acc> xShadowx: avorion is like starmade, but in better
<waerloga> and I hesitated about avorion because it's build system seems similarly...awkward
<waerloga> I really like how you (in theory) can build stuff in space engineers
<waerloga> go mine resources, process them, place the block and build it
<acc> I would say it's something you need to get used to, but then it's quite fine
<xShadowx> i find SM the easier build mechanic
<waerloga> that and the resources to me don't make a lot of sense in SM but that's a conceptual issue
<acc> on the other hand avorion is still a early beta. I think there will be lots of improfements
<waerloga> and in avorion, from video's I've seen, they seem more like currency than building materials :)
<xShadowx> so make a mod and rename em
<acc> waerloga: no, you need them to build blocks
<acc> you can sell them too, but that's not the main purpose
<regex> I just randomly checked eBay for Dell Poweredges... Looks like I can get an overblown Minecraft server for $100
<waerloga> hah
<waerloga> well overblown
<waerloga> I got a dell r210 ii for $150
<waerloga> that'll run (with it's stock memroy) 2 instances of modded minecraft pretty well
<regex> Our last one was an old 2950 for $200.
<regex> Ran FTB:IE for like, six people well into the end game
<waerloga> and I also picked up a tricked out R710 for $300
<regex> nice
<waerloga> 72GB of ram :)
<regex> lol
<waerloga> group of friends run a server
<acc> moarrr power
<regex> I'm wondering if my old Core2 system will handle a single FTB:IE server...
<waerloga> some vps box
<waerloga> runs 4 to 6 servers of minecraft
<waerloga> 1 vanilla and a handfull of mod packs
<regex> I just switched from skyblock to expert mode and I have to run the IC2 reactors for a week or two fulltime in order to produce iridium
<regex> can't just leave my laptop running on the kitchen table
<waerloga> not advisable no
<waerloga> I'm not a huge fan of IE expert mode
<acc> indeed
<waerloga> which is amusing because I'm currently on-and-off playing Gregtech New Horizions
<regex> vOv
<waerloga> but wanted to get back into space building type stuff
<waerloga> hence my ...frustration with space engineers
<regex> I'm waiting on RO for that
<waerloga> I did end up buying avorion
<waerloga> though I dunno how well I'll get into it...since stuff seems to stop happening when you aren't near it
<waerloga> like the idea of automated systems that continue running while you run off and do something else
<waerloga> but yeah, was trying some survival play after building a few ships and klang (SE's version of the kracken) decided to smack the stuffing out of my ships
<waerloga> so any suggested youtubers for starmade?
<acc> waerloga: yeah, that kinda sucks. but it will be implemented in future updates
<waerloga> acc: yup, looks like avorion is off to a good start so I'll probably give it a try in the next day or three (went ahead and bought it)
<acc> :)
<acc> I'm sure it will end up as a very nice game
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<rsparkyc> stratochief: since you were able to reproduce some of those PF bugs, do you want to open up an issue on e-dogs repo until i hear back from the other guy who fixed them?
<rsparkyc> i was just about to check the forums, but apparently they're doing maintenance
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<regex> Is RO basically usable on 1.2.2?
<blowfish> yeah, to my kno
<blowfish> wledge
<Probus> Yes, mostly
<Probus> Is there a list of mods that are usable with RO?
<Probus> I know there's a list in the RO thread. Are there anymore listings?
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<Starwaster> hey guys. So, what's the deal on doubles in configs? Do they still require special handling to load them from configs? Because I noticed that I have some cases in my code where sometimes it seems KSPField works for doubles but other times not.
<blowfish> have there been issues loading them? I know the GUI code doesn't support doubles very well but I think they can be loaded without any trouble
<rsparkyc> sarbian had the mechjeb thread locked?
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<xShadowx> i havent had issues loading doubles, but i never used em on UI (was told not supported, didn't tryit)
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<blowfish> I think you can display them on the UI, it just doesn't support formatting so you will get all the decimal places or whatever you get with ToString()
<regex> The MechJeb thread is generally filled with total idiots who can't be bothered to read an OP, no wonder it got locked.
<Sarbian> said idiots asked for support without mentioning they where running on KSP 1.3-Pre
<Sarbian> after 2 in a row I got tired
<regex> *ding**ding**ding*
<regex> fugging love the KSP community, don't you?
<waerloga> s/the KSP/gaming
<waerloga> fify
<regex> KSP community is worse because they all think they're smarter than everyone else because they play KSP
<waerloga> sure, because the game IS rocket science :P
<UmbralRaptor> Yes, but…
<xShadowx> considering KSP has allowed the only (as real as can be) landings on mars/moon, im offended by your judgements :P
<waerloga> heh
<UmbralRaptor> eg: that silly person we had in #spacex the other day.
<blowfish> I dunno, stock KSP doesn't really capture the true tyranny of the rocket equation
<xShadowx> atleast we do better than hollywood did in the 60s >:)
<rsparkyc> sarbian: fair enough.
<waerloga> it is amusing to me that at the time it was technologically easier to land on the moon than it was to fake it
<rsparkyc> lol
<regex> hehe
<UmbralRaptor> :D
<waerloga> easier and cheaper
<xShadowx> Sarbian: yesterday i spent an hr to help a guy find why his install busted, 1.2.2 with mostly 1.1 mods -.-
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