UmbralRaptor changed the topic of #KSPOfficial to: Kerbal Space Program 1.7.2 official channel | Rules: http://archive.is/5bp8u | PM ops as needed | ΔV maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png
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<jUMPSu1t> I'm bored, ok?
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<Tank2333_> jumpsuit irc doesnt work that way
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<Neal> I really hope Vall has some ore on it
<Neal> I may have chosen a bad place to set up my relay/station
<Neal> the planets have aligned......... to block my radio signal
<Neal> rip
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<packbart> *poof* oops, NRE. good thing I checked without mods or I might have put the blame at GroundConstruction
* packbart tries to build a small craft to reproduce the bug
<packbart> ok. take a Clamp-O-Tron docking port, put a SEQ-9 ground science container module below it, pick the docking port up, rotate it, drop it, *poof*
<packbart> or does that happen only to me? I'll look at the forum later
<Eddi|zuHause> last time i played, i had random things on the ground exploading, like flags and stuff
<JVFoxy> people still getting the jumping bases on physics load when using landing struts?
<packbart> haven't seen that happening
<packbart> things tend to jump if I dock a rover to a very heavy tank with one of the KAS hoses. probably the wheel's autostruts jumping about
<packbart> I have tested mods like WorldStabilizer and KerbalJointReinforcements - they tend to make matters worse and are probably not really needed anymore
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<JVFoxy> I did some testing, a little mk1 cabin on landing legs. Left it near the south pole, flew back. Switched scenes back to it. Found it slowly rotating on its own. Ever since, I've decided to just use cubic truss frame things for sitting on the ground with. Seems to work
<JVFoxy> as for testing, regarding that inflatable heatshield thing: forgotten how huge that thing inflates to.. and ya, with mass down low against it, seems to love flipping over a little I noticed
<JVFoxy> I've seen people stick a second one at the aft end of the ship, to help balance things out...
<Eddi|zuHause> i've seen people mentioning odd things happening near the poles
<Eddi|zuHause> random thought: are there things in the game that let you make a bouncing bubble landing on duna, like they did with some of the rovers?
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<packbart> lots of roundified monoprop tanks on radial decouplers? only good for up to 12m/s impact, though
<Althego> what is that, body rolling rover?
<JVFoxy> airbag landing system you mean?
<Althego> there used to be a mod for that
<JVFoxy> oh ugh.. speaking of inflate.. that massive heat shield thing catches air in such bad way, won't drop off till main chutes are fully out. :\
<Althego> hehe
<Althego> and sometimes it starts spinning faster and faster
<JVFoxy> didn't have an issue with spinning at all.. did want to cant things to one side a bit.
<packbart> JVFoxy: the normal heat shields do that, too. once jettisoned, they cling to the craft until the chutes fully open
<packbart> at least on my reentry designs they do that
* packbart normally doesn't jettison heatshields anyway
<JVFoxy> ya I don't either...
<Althego> i dont jettison those, gets a bit more money return
<JVFoxy> if you can afford the extra weight on the chutes and doesn't make you land too hard...
<Althego> but the inflatable makes a landing impossible, so there is no other way
<packbart> If I skimped on chutes, the shield pulverizes on landing
<Althego> extra safety
<JVFoxy> just wondering, that big one, for aero braking, or actual landing?
<packbart> and sometimes I just use a service bay as heat shield. with better impact tolerance, too
<Althego> yes, service bays are nice in early career
<packbart> JVFoxy: I always imagined it would be used to land asteroids on the VAB
<Althego> they are loght and endurea lot
<JVFoxy> heh.. most I've used the big service bays for, storing and launching relay sats
<JVFoxy> one mission, robotic remote controlled waypoint probe for minmus
<JVFoxy> I seen some use service bay doors for landing legs
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<Althego> what, i thought videos like this are more like scott's specialty https://www.youtube.com/watch?v=kB-GKvdydho
<kmath> YouTube - Why do cylindrical rockets roll?
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<JVFoxy> Althego: caught my room mate watching that an hour ago..
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<Mat2ch> :( No Wintergatan video today. Maybe Friday
<Althego> ah the useful people who remind me that it is wednesday
<JVFoxy> unf day..
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<JVFoxy> anyone else find placing the HG-5 antenna annoying because it doesn't 'properly' mirror?
<JVFoxy> SPH, setting down two on a rover roof, one sits forwards, the other goes back. mirror or radial setting
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<Althego> i find it annoying because it mounts sideways by default and i have to rotate it 90 deg, anad have to dfind which one of the 6 keys rotates it in the right way :)
<JVFoxy> gotten used to that with control surfaces when you try putting them on wing edgse
<Althego> that is also annoying
<JVFoxy> its just.. the antenna isn't hte only thing that doesn't sit properly when mirroring. I noticed certain parts end up 180 the wrong way
<Althego> but sometimes they work properly
<Althego> the antenna is always wrong, i never ever want to place it like that
<JVFoxy> radial on a probe.. since its on the sides, seems ok.. but why not on the 'roof' of a rover?
<JVFoxy> there's another dish..
<JVFoxy> ah.. HG-55.. its folded, but flips out and faces 180 on an arm.. eh..
<JVFoxy> I thought it would look better if the arm extended out and it was facing 90 or something? Its like, why the arm even?
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<JVFoxy> eh well.. just work with it I guess..
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<JVFoxy> lol... for something with no fuel left in the tanks, jets sure stall out quite flamely
<JVFoxy> ok.. .. cute...
<JVFoxy> sorta made a mini drone version of a KC-111 fuel tanker
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<JVFoxy> ... er kc-10 I mean... lol, I guess I could name this thing a KC-111..
<JVFoxy> currently flight testing to pole.. I /may/ use it as a little fueling drone
<JVFoxy> not exactly the fastest little thing though...
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<Althego> scott
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<sandbox> dinosaurs
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