<Eddi|zuHause>
great, now i've a song stuck in my head
<Rolf>
heh one of postives about being deaf
<Rolf>
unless you get tinnitius
<Eddi|zuHause>
being deaf while having tinnitus must be incredibly annoying
<Rolf>
yeah
<Rolf>
thankfully its rare for me
<Rolf>
friend of mine had it for more than 30 years
<Rolf>
only cure was death
<Rolf>
he didnt sucide, he died from stomach a4eryerism
<Rolf>
whatever thats spelled
<Eddi|zuHause>
no clue what you meant
<Eddi|zuHause>
no need to specify anyway
<Rolf>
aneurysm
<Eddi|zuHause>
is that where a blood vessel clogs or bursts?
<Rolf>
yeah
<Rolf>
vessel forms a "bubble" then that blows
<Eddi|zuHause>
that sounds unhealthy
<Rolf>
it can happen to anyone, its invisible
<Rolf>
but pretty uncommon
<Rolf>
theres 3 types, brain heart and stomach
<Rolf>
brain is far more common
<Eddi|zuHause>
yeah, i've never heard of stomach aneurism being a thing
<Eddi|zuHause>
well, technically you can probably have that anywhere
<Eddi|zuHause>
just it might not be as serious in other places
<Rolf>
never heard of arm version for example but guess so. just very rare
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<drak>
every time you join i keep thinking "i see the fnords!"
<UmbralRaptop>
… they're going to eat you now
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* jvfoxy
dragged KSP-0.23.5 to see what old creations I came up with, prep work for a video. Instead, I ended up messing around, made a spaceplane to the station that was already up in one game. We've got it so easy these days when it comes to buildng things compared to back then
<Rolf>
lol
<jvfoxy>
well, for one: no offset tool, so have to do other techniques
<Althego>
the lack of offset was really annoying
<Althego>
place it
<Althego>
ohm not here
<Althego>
place it again
<Althego>
too much
<Althego>
place it again...
<Eddi|zuHause>
i don't like the quantization of the offset tool. often when i'm applying an offset, the first thing it does is jump to a completely different position than the original
<Althego>
press c
<Eddi|zuHause>
what does that do?
<Althego>
what it does anywhere else
<Althego>
turns off snap
<Eddi|zuHause>
but that's not what i want either
<Eddi|zuHause>
it's fine that it's quantized. but the original position should be the origin point of the grid
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<jvfoxy>
eh... -loads up the other 0.23.5 with B9, first get around the 'files locked, don't have permissions' bug...
<jvfoxy>
secondly, once its loaded: whoa.. jeb you gained weight? Oh.. n/m, old graphics setting made screen stupid wide
<Althego>
hehe
<jvfoxy>
ah ya.. the offset thing. Wanted to stick a shielded docking port on the roof the spaceplane. seperate the fuel tanks, put that flat plate node thing on the back surface, tilt it up. Stick the dockking port on top. Attempt to reconnect the back half of the ship.
<jvfoxy>
get frustrated because game refuses clipping
<jvfoxy>
take that flat node thing off, pan camera 'inside' ship to see the same surface again, then reattach the node.
<jvfoxy>
btw.. how did we deal with landing gear while not having offset way back then?
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<Althego>
probably didnt offset them
<Althego>
rotation was possible
<jvfoxy>
little test I did, had to use a few tricks. Mostly attaching to a vertical surface, with it rotated the right way, where I could offset it before connecting it.
<Althego>
the omnipotent cubic octagonal struts it is then
<jvfoxy>
actually those were more useless back then, since you could only connect to exposed nodes
<Althego>
they were always useful
<Althego>
and still are
<Althego>
the best part in the game
<jvfoxy>
... oh wait. thinking wrong part
<jvfoxy>
the truss thing.. I was thinking that weird cube thing instead
<kmath>
<DJSnM> With the new Breaking Ground DLC released there's a sale on the Core Kerbal Space Program - $9.99 - the cheapest it… https://t.co/aBg6WMaxsY
<sandbox>
"Of course, that doesn't include free time to play it"
<Althego>
hehe
<UmbralRaptop>
whelp
<UmbralRaptop>
Obviously we need an expansion that permits closed tinelike curves
<kmath>
<DJSnM> With the new @KerbalSpaceP DLC you can now actuate the aerodynamic surfaces on your rockets like @elonmusk proposes… https://t.co/SwacUIcaNu
<kmath>
<✔KerbalSpaceP> Look at this fantastic recreation of @virgingalactic's SpaceShipTwo built by @DJSnM using the new robotics feature… https://t.co/fvSawoCyuy
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<SpaceFan456>
just an example craft. I put 4.3 tons on it
<SpaceFan456>
just to have a payload
<Althego>
it was ok in the soup days, in fact any nose cone you added, just increased the drag. but with the current stock aero it doesnt look too good
<UmbralRaptop>
Hrm. I'd guess a bit high TWR on that second stage. Probably worth setting up a fairing and possibly putting a bit more fuel on the last stage
<SpaceFan456>
so like 1.8 TWR on stage 1 and 1ish for stage 2?
<Althego>
so it seems the 16 core amd beast is real. with only 3.6 ghz base clock though
<Althego>
3.5
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<UmbralRaptop>
something like that
<umaxtu_mobile>
that seems pretty high for 16 cores.
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<SpaceFan456>
damn with a 4.3 ton payload I can only seem to get 9k dV
<darsie>
SpaceFan456: Refuel in orbit.
<darsie>
Or use xenon.
<darsie>
Or Nerv
<SpaceFan456>
@<Althego> but can it run crysis?
<UmbralRaptop>
What darsie typed
<UmbralRaptop>
especially the nerv (or at least is the final stage 340+ s?)
<UmbralRaptop>
Also, Crysis is 12 years old. I'd hope that we haven't failed so badly at computers that modern ones can't run it.
<darsie>
SpaceFan456: Getting a lab to Dres is ambitious, but not necessary.
<darsie>
Oh, that's a refinary, not a lab, I forgot.
<darsie>
SpaceFan456: You can refuel at asteroids. If you bring an IR telescope you can find nearby ones.
<SpaceFan456>
lab is only .75 tons lighter but it would require the science gear, so around the same weight
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<SpaceFan456>
I have a mining and refining vessel on dres but that was kind of just sent up there for like 280k