Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.9.1 KSP2 NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs | Practice social distancing, join IRC TODAY! |
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<packbart> *click* *click* now I see how people get to play with 200+ mods. CKAN makes it so easy
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<Guest05430> does anyone know how to enable terrain scatters on console?
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<kubi> 1.9.2 or 1.10.0?
<kubi> 1.10
<darsie> Do we have 1.10?
<kubi> will
<kubi> 1st July or Soon (tm)
<Althego> and no word on 2
* darsie waits for the free demo update :).
<darsie> I guess they scrubbed that since KSP is famous enough to not need a demo.
<kubi> ksp2 is a big question to me
<kubi> the real value is the plethora od addons and mods
<kubi> it will take a while for ksp2...
<Althego> let's combine demo and 2, we get demo 2
<Althego> so it would be nice if there wasa ksp 2 playable demo on 27th of may :)
<kubi> or today
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<packbart> *click* *click* installing mods I think are usefule but would never have bothered to install manually. "double tap brakes" (lock brakes with double-b) - I always felt that was missing
<Althego> yes parking brakes is one long missing feature
<Mat2ch> there are so many missing features ;P
<Mat2ch> like, why can't we have the numbers from 1 to 0 to activate things and then Shift+1 to Shift+0 to deactivate it? (Fully configurable)
<packbart> yeah, well, everyone has a different shouldhavebeenstock pet feature, I guess. that's what them mods are for
<Mat2ch> all those toggle things are annoying
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<Mat2ch> Instead of the fixed "action" dialog, they should've made it configurable in the advanced settings mode. Like "Create new action group", then set a keyboard shortcut, and then everything as usual
<Mat2ch> hey Fluburtur
<Althego> most of my needs in stock were already rectified, but parking brakes is one issue remaining
<Althego> maybe with map view, where you should see things on the night side of the planet, because it is a map
<packbart> isn't that fixed by the "Ambient Light Boost: Map" setting?
<Althego> is there such thing?
<Althego> where
<Mat2ch> well, the next time I fire up KSP it hopefully comes in v2 and has Linux support :P
<Mat2ch> everything else is still too much hazzle, too stuttery, too lagy.
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<packbart> ah, well. I still like to play on the laptop, even without AA and rather low framerate
<packbart> I'm not done taxing the new box. Visual packs and post-processing for more glorious crashlandings!
<packbart> the GPU gets rather loud and noisy, though
<packbart> Althego: it's in the settings dialog and also in the global settings
<Althego> lol danny
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<Mat2ch> Althego: you have to post links to those videos!
<Mat2ch> ;)
<Althego> nobody reacts anyway
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<Mat2ch> Althego: I do
<Mat2ch> I had to look up the video myself now. And, well, we don't rescue Kerbals.
<kmath> YouTube - Abba - I Do, I Do, I Do, I Do, I Do (Official Video)
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* flayer puts a banana on Althegos shoulder
<Althego> hehe electroboom about 5g. syas slap like now and subscribe
<Althego> (that is what davie504 says)
<Mat2ch> hrhr
<Althego> i dont get this flayer joke
<flayer> i'm just entertaining myself
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<Althego> another day another static fire https://www.youtube.com/watch?v=povBCjZDYbQ
<kmath> YouTube - Starship SN4 Static Fire LIVE From SpaceX's Boca Chica Launch Site
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<Althego> siren
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<Althego> hehe roadside flare enthusiast
<Althego> and that was the static fire
<Althego> a little bit of fire
<Althego> if that explodes it is not going to be funny
<Althego> steal is not flammable
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<FLHerne> ?
<lordcirth> FLHerne, during SpaceX's Starship static fire today, there was some fire after the engine stopped.
<JVFoxy> doh
<JVFoxy> at least engine didn't do the big boom
<flayer> i'm such a nerd
<flayer> i have 3 leanstar launches lined up
<flayer> making cargo fit inside the hold is fun
<flayer> somehow
<JVFoxy> and what is a leanstar?
<flayer> stock shuttle-clone
<JVFoxy> ah heh
<flayer> i feel gross though
<flayer> i'm making mining equipment
<flayer> and because it has to be small, it's all detachable
<flayer> so its going to leave an industrial mess on the mun
<flayer> maybe i can engineer some robotics to pick it up later lol
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