raptop changed the topic of #KSPOfficial to: Kerbal Space Program official channel | versions: KSP1 1.9.1 KSP2 NaN | Rules: tinyurl.com/KSP-Rules | "modcall" to call ops | Δv maps: https://i.imgur.com/CHVnEeE.pnghttps://i.imgur.com/gBoLsSt.png | Type "chanlog" for logs | Practice social distancing, join IRC TODAY!
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<JVFoxy>
oof...
<JVFoxy>
poking at forums.. thought I'd already signed up there. Hmmm.
<JVFoxy>
Though, thinking never got around cuz couldn't come up with a good username there. :(
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<packbart>
JVFoxy: telnet koeln.ccc.de 31337
<packbart>
oh, gone
<packbart>
Your new handle is: micro afterburner from da .:=:. global clan .:=:.
<packbart>
well, vaguely KSP-related
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<JVFoxy>
lol.. meanwhile, I'm making chunky ssto's with the heavier MK3 command pod
<hatrix>
oops overheat during reentry :(
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<hatrix>
mk2 cockpit exploded due to overheating
<Althego>
hatrix: but now there is the exhaust thingie, you can get rid of the oxidizer
<Althego>
or add a little bit more fuel
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<Althego>
this is a mark2 body craft, i can make sstos with mark 1 and they dont overheat. so if you keep high angle of attack, like 60 deg, then you should slow down in time
<Althego>
the spinning is a com issue, airplane designs are problematic because mass is at the back in the form of engines. and as fuel is burnt, cetner of mass moves backwards, eventually getting behind center of lift
<Althego>
one easy solution as skylon does it, move the engine to the wingtips around com
<JVFoxy>
Kusabi (Japanese for wedge, link pin) Yes, it does fly, yes it can reach 70km circular orbit, yes it can reenter without burning up. Yes it is stable. No, I haven't gotten around to placing RCS thrusters yet. https://imgur.com/a/PQ8Myvw
<hatrix>
weird but fun
<JVFoxy>
was a little something I threw together out of boredom. More intended as a crew transfer, as seen with the docking tunnel. I don't know the weight, but it can at least get that up into orbit
<JVFoxy>
original idea was something along the lines of thick wings with embedded engines.. but wasn't sure how.
<hatrix>
doesn't explode with a high angle of attack, nice :)
<JVFoxy>
if you can hold it, does help bleed off speed faster
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<hatrix>
it lands fine also
<JVFoxy>
welp, dropped messing about with setting up a relay network for testing out RCS placements on this ship
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<JVFoxy>
really hoping adding these ports isn't going to add stupid amounts of drag
<sandbox>
I had a weird dream that a plane was shot down and then I came in here to ask what type of plane it was ;p
<sandbox>
I woke up before I found out
<sandbox>
I think it was a strike or stripe something
<Mat2ch>
Luckily no such thing happend
<JVFoxy>
ok there.. rcs trimmed..
<JVFoxy>
now I got a moderate SSTO ... but for what?
<JVFoxy>
ok ... granted was sandbox mode. I have taken stuff I designed there, used them in career once I got the parts...
<JVFoxy>
whoops... thought it was too light. was showing 66t, when I knew it was suppose to be at least 75t full up. Turns out forgot to refill the aft tank.
<JVFoxy>
well.. good news, it makes it to orbit at least
<JVFoxy>
oof.. 80km up.. got toasty but made it
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<darsie>
JVFoxy: For tourists who want to orbit Kerbin.
<darsie>
Is it fully reusable?
<JVFoxy>
Darsie: yup.. just landed
<JVFoxy>
kinda wish the Mk3 could do 6 or 7 crew stockwise.. I know there's a mod for 6
<JVFoxy>
don't know about tourists though... if I ever get back to using TacLifesupport, I could see using it to resupply stations
<darsie>
SSTO can't carry much payload.
<JVFoxy>
My Dynafly SSTO is only 50t, but I know it can lift at least 1t to orbit.. vs the Kusabi's 75t.. not sure how much it can lift yet.
<JVFoxy>
Dynafly is older craft.. I probably have to update it and test it again in current game versions
<JVFoxy>
Did do a craft with the Mk2 cockpit, Dakota, but can carry four crew as well, tiny cargo bay. Looks more like a wide winged delta fighter
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<Althego>
are we there yet?
<Mat2ch>
45 min
<Althego>
video should begina bit sooner
<Althego>
hehe begina, bit like italian accent, everything must end with a vowel
<Althego>
and new pbs space time video until then
<Althego>
this spacex launch really came at a bad time. i read through 110 chapters of solo leveling in two evenings, so i would have liked to go to bed sooner
<darsie>
So you should be really good at defining solo levelling now.
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<Guest36102>
are you able to get mods on Kerbal Space Program on Xbox 1
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<Althego>
well, waited at least a minute
<Althego>
better than most
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<Guest55938>
are you able to download mods on Xbox 1 in Kerbal Space Program
<Althego>
you could probably try to somehow copy a mode in the dir where it needs to be
<packbart>
Guest55938: I don't think the console version is moddable
<Althego>
but i dont think you would see great success
<Guest55938>
how do you copy them?
<Mat2ch>
only 65k people waiting for the stream
<Mat2ch>
wow
<Althego>
spacex can get over 100k viewers
<Guest55938>
what stream
<Althego>
and they have high production quality too