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<Pap> If I am using PEG, can I still control the staging?
<Rokker> Bornholio: have i shown you the i-75/i-70 on-ramps
<Rokker> in dayton
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<Rokker> Bornholio: doesn't sound cool, but I think it's kinda neat
<Rokker> Bornholio: https://imgur.com/tiyAWOc
<Bornholio> very cool rokker my dad is a bridge engineer. he would scoff at the steel girders but will like the supports.
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<Rokker> Bornholio: and a few hundred feet away from the start and end of the ramp are concrete murals one of the Wright's first flight and the other is the about Apollo 11
<Pap> leudaimon: you around?
<leudaimon> hey Pap
<leudaimon> sorta
<Raidernick> Pap,
<Raidernick> that's every part i have
<Raidernick> for you to compare to rp0
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<egg|zzz|egg> !tell Sarbian https://github.com/sarbian/MechJeb2 This branch is 1337 commits behind MuMech:master.
<Qboid> egg|zzz|egg: I'll redirect this as soon as they are around.
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<Pap> leudaimon: I was playing my US career and found that my options using the pre-made upper stage Avionics are better than using the Proc ones
<Pap> Thanks Raidernick
<Pap> I will run a VLookup and see where it is at
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<leudaimon> Pap, that's curious... Maxsimal was mentioning the opposite
<leudaimon> I think he was going for 200% utilization, which might explain the difference
<Pap> Ah, yeah, I always shoot for 100%
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<NathanKell> Pap: Turn off autostage. I do...
<NathanKell> then PEG only controls pitch and yaw.
<Pap> Thanks NathanKell, I was trying to use it with an Atlas and it would not push the throttle full to launch
<NathanKell> Odd.
<NathanKell> Oh, right, also from scrollback:
<Pap> Now, thwat was my first ever PEG attempt, so it was most likely a PEBKAC error
<NathanKell> !tell schonbs* yes, ~5min to orbit is fast. There's a reason Atlas usually had an upper, or if not (Mercury) launched to ~148km Pe.
<Qboid> NathanKell: I'll redirect this as soon as they are around.
<NathanKell> Pap: I have never seen PEG (or MJ) do that to me ever. Weird. LV?
<xShadowx> is PEBKAC better or worse than ID-10T error?
<Bornholio> ID-10T is sometime fatal
<xShadowx> ouch
<Bornholio> PEBKAC happens on all computers with keyboards
<Pap> ^^^ this, usually PEBKAC can only hurt your computer, less fatalities
<xShadowx> what about those computers at stand up desks with no chairs? imune to PEBKAC?
<Pap> nah, then the C just changes to Controller
<NathanKell> I'm too lazy to ever touch a standing desk.
<Pap> ^^^
<NathanKell> Joe has one. He mostly sits at it tho, on a highchair :P
<taniwha> mostly, but not entirely
<ProjectThoth> I don't have a desk.
<xShadowx> he just wants everyone else to look up to him :P
<ProjectThoth> I hire a small man from Florida to hold my computer up.
<taniwha> more not look down on him so much ;)
<NathanKell> Pap: Do you know how to tune the subreddit's spam filter? It's catching a lot of decent stuff
<NathanKell> And I always forget to go through the queue :]
<Pap> No, I'll look at it though, I never knew there was one!
<NathanKell> I just cleaned it out, sadly some went back like 2 months :]
<NathanKell> I'm, uh, bad.
<Pap> Alright, I just set it to be Low, should be much better now
<NathanKell> \o/
<github> [RealismOverhaul] NathanKell pushed 1 new commit to master: https://git.io/vQABl
<github> RealismOverhaul/master 6fd3d5f NathanKell: RD-253 gimbal: @PhineasFreak I notice the stock-cline RD-253 we have has 2-plane gimbal but this does not. For now I'm harmonizing this way, but we could also harmonize the other way. Thoughts? (It's the usual historical-accuracy-vs-flexibility dealie, IMO...)
<NathanKell> <3
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<leudaimon> \o/ NathanKell I totally support two-axis gimbal for the RD-253 :)
<SpecimenSpiff> ANyone have suggestions for starting node sounding rocket for high? I've done wac-corporal, got to space. did bumper-wac, got to about 700k. stuck an xr-11 stage in the middle of bumper-wac, get to about 2m. Can 4m be done on this node?
<NathanKell|TwitchLoading> Easily
<NathanKell|TwitchLoading> 4x WACs are a better bet for second stage than XLR11
<Bornholio> yes but not worth it on its own
<NathanKell|TwitchLoading> A-4, 4x WAC, 1x WAC
<NathanKell|TwitchLoading> Spin up prior to A-4 burnout and start the WACs about a second before burnout
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<Bornholio> rocket launch # two for new Hard career, bomb oklahoma for science
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<leudaimon> Pap, I wonder what balance we should aim for, given this utilization thing. If we aim for balance at 100% (more or less what I intended initally), going for 200% might allow for too good stuff, especially now that cost is bugged
<Pap> I agree with you leudaimon, I would think 100% would be the goal, but I just don't know. I am not a player that worries about min-maxing, I am playing for the fun / recreating missions, so I am a bad person to ask I think
<leudaimon> I don't know exactly how utilization works, but I think the cap should be lower than 200%...
<Pap> Bornholio: Did you add information to the Science Experiments document?
<Bornholio> yes the cosmic ray science stuff
<Pap> Dasm: Did you add information to the Science Experiments Google document?
<Pap> OK, thought so, thanks
<Bornholio> I designed and built said experiments for terrestrial use :)
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<Pap> !tell lamont Thank you for PEG, this is awesome!
<Qboid> Pap: I'll redirect this as soon as they are around.
<Pap> !tell Sarbian I know all of the work was yours, so thank you for PEG! /s
<Qboid> Pap: I'll redirect this as soon as they are around.
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<regex> Thrust plate looks like a decent early heatshield.
<NathanKell|Twitch> !tell lamont,sarbian the only issue I have with PEG is that as of a couple releases ago it stopped remembering settings at all, and always goes to 5/.75/55
<Qboid> NathanKell|Twitch: I'll redirect this as soon as they are around.
<NathanKell|Twitch> !tell lamont,sarbian otherwise it's amazing! <3
<Qboid> NathanKell|Twitch: I'll redirect this as soon as they are around.
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<Rokker> Pap: i hate to ask, but can you remind me how to install ur stuff again
<Pap> Rokker: Now there is nothing special. As of last night, NathanKell|Twitch pushed it to the master RO and master RP-0, so get both of those Developmental repos and you are good to go
<Rokker> thank god
<Rokker> Pap: donkey shin, looking forward to starting a new career using ur tree
<Pap> Good luck Rokker, I am having a good time with it!
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<Rokker> Pap: yeah but ur biased
<Rokker> so
<Pap> Truth
<Pap> If it really sucked thought, I would have just stopped coming around and slipped away into the night
<Rokker> now
<Rokker> time to wait 10 minutes for KSP to load
<Rokker> only to get bored 20 minutes later after my 10th failure in a row
<Pap> Rokker: too bad you don't have Maxsimal's Sounding Rocket contracts, they are awesome
<Rokker> where do i get them
<Rokker> just google that shit?
<Pap> They are not fully completed yet
<Rokker> 0/10
<Pap> I can send you what he has working, but they might have some bugs (haven't been tested a lot)
<Rokker> nah
<Rokker> ill wait
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<leudaimon> hey NathanKell, have you talked to soundnfury and rsparkyc recently? are we still playing RIS? I've managed to mostly reach you guys...
<Pap> NathanKell: This could be a gamechanger...https://github.com/Angel-125/BARIS/wiki
<blowfish> anyone have info on where the Castor 30's RCS is?
<blowfish> Pap: I don't think that says anything
<blowfish> take a look without the structural rings: https://c1.staticflickr.com/4/3856/14669619501_df7917ebc7_b.jpg
<Pap> blowfish: I am pretty sure it is only 3-axis and is the green things in the image on the left
<blowfish> ah hmm, too bad it's so low res
<blowfish> but thanks
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<Dasm> Alt+left click isn't working to copy things in the VAB... why?
<Dasm> Wait, its working sometimes and sometimes it isn't
<Raidernick> NathanKell, you there?
<Rokker> im ashamed guys
<Rokker> i made a stabilo as my first sounding rocket
<Rokker> in this save
<lamont> NathanKell: the biggest issue with PEG is that it isn’t really PEG
<Qboid> lamont: Pap left a message for you in #RO [18.07.2017 03:37:24]: "Thank you for PEG, this is awesome!"
<Qboid> lamont: NathanKell|Twitch left a message for you in #RO [18.07.2017 03:46:52]: "the only issue I have with PEG is that as of a couple releases ago it stopped remembering settings at all, and always goes to 5/.75/55"
<Qboid> lamont: NathanKell|Twitch left a message for you in #RO [18.07.2017 03:47:03]: "otherwise it's amazing! <3"
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<Rokker> hmm
<Rokker> the chute really limits my max height
<blowfish> heh, looks like a launch escape system that ran away from its pod
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<Rokker> blowfish: now the real design was made by a bunch of drunk romanians pretending to be a real aerospace company called ARCA
<Rokker> and they thought it would work because of the pendulum fallacy
<Rokker> but they accidentally ended up making a somewhat aerodynamically sound vehicle that didnt need fins
<blowfish> the pendulum argument makes sense if your rockets have the structural strength of wet spaghetti
<blowfish> but nothing to do with aerodynamics, yeah
<Rokker> blowfish: yeah im aware, i use it for orbiting like large interplanetary transport ships
<Rokker> with a lot of pieces
<Rokker> but yeah, this is a good way to attain stability without fins
<blowfish> what makes it stable anywhat? The fat bit at the bottom?
<blowfish> plus heavy stuff (engines) at the top?
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<Rokker> blowfish: yes
<Rokker> blowfish: more bit at the bottom
<Rokker> blowfish: anyways, i can beat 150 km for like 40 funds
<blowfish> nice
<NathanKell> o/
<NathanKell> Pap: I thought that was for stock KSPish stuff?
<NathanKell> (Angel's BARIS alike)
<Pap> NathanKell: He is building it to work with stock, but based on the stuff that he is including, I don't see why we cannot fork off of it for our uses (obviosuly depending on what he does with it)
<NathanKell> leudaimon|zZzZ: My understanding is rsparkyc is still busy. Dunno about soundnfury
<NathanKell> Does it get us more than KCT+TF?
<github> [RP-0] NathanKell closed pull request #725: Entry Cost configs (master...master) https://git.io/vQbeD
<NathanKell> Oh my
<Rokker> Pap: :o
<Pap> It could be something very interesting and Angel does good work
<NathanKell> Yep! Worth looking at as it firms up I think
<Pap> Yeah, he was saying about 3 weeks or so for a full-featured release, so nothing for a while, but that screenshot was what I saw that got me excited
<Pap> NathanKell: would you believe that problem after problem has put me at Pioneer 5 (except still the 0-1-2 Probe) with my final attempt to even come close to the Moon?
<NathanKell> That...sounds very real :D
<Pap> So with my PEG that I have set, after the Pitch Program, it sorta "falls" to get to the gravity turn, does that mean I need to set my Booster Pitch rate higher?
<NathanKell> Um, does it say unguided gravity turn, or does it say stable PEG?
<NathanKell> because if it's pitching down after the pitch program ends, that sounds like PEG engaging
<NathanKell> and that means your ascent was too high
<Pap> It said unguided gravity turn, then "catches" itself and says Stable PEG
<NathanKell> and when it's in stable PEG, is it above or below the prograde marker?
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<Pap> We are now at the top end of the marker, but still inside
<NathanKell> If you're above the marker, then the pitch program was too severe
<NathanKell> (well, if you're above the marker in the first ~20s after PEG start)
<NathanKell> That said, to minimize grav+steering losses, it's possible you *want* to do that.
<NathanKell> It's tricky :P
<Pap> OK, I understand, thank you, this is a nice little LV with PEG :)
<NathanKell> Weird, I wouldn't think 4m45s would be enough time to get to orbital alt
<NathanKell> but ok
<NathanKell> (Assuming Thor-Able)
<NathanKell> it's 2m45s lower, 1m55s upper yes? (then I guess it's 4m40s)
<Pap> 2:45 + 2:30
<Pap> I have the AJ10-42
<NathanKell> wait how are you 2m30s on the upper?
<NathanKell> Ah
<NathanKell> Yes, that's fine
<NathanKell> Ok, yeah
<NathanKell> makes sense
<NathanKell> STill probably too high Gs at Thor burnout, but solid
<NathanKell> Agena-A will give you a big boost
<Pap> Yeah, this is actually fun to fly even though I am not flying it :)
<NathanKell> :)
<Pap> Yeah, I unlock it relatively soon
<NathanKell> That or Ablestar, Ablestar is very nice
<NathanKell> dat relight
<Pap> I did get SCORE launched, but I needed the second set of Atlas engines for it, probably the MA-1
<NathanKell> Without it you will need to plan your commsat missions *very* carefully
<NathanKell> hwh
<NathanKell> heh*
<NathanKell> dangit now you're making me want to play US
<Pap> lol
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<NathanKell|Twitch> but nooo...Glory!
<Rokker> first flight of the SR-1 Detroit. 163.3 km https://snag.gy/K4Jf8X.jpg
<NathanKell|Twitch> That's...interesting, Rokker
<ProjectThoth> Rokker: ur state is po
<Rokker> NathanKell|Twitch: i wanted aerodynamic stability without weighty fins
<Rokker> so i thought back to ARCA and their idiotic stabilo
<NathanKell|Twitch> heh, mass forward + big skirt
<NathanKell|Twitch> I mean, it was the Gxx and then R-7 / N1 approach, too, absent the weird forward engines
<Rokker> NathanKell|Twitch: that part is just for fun
<Rokker> and the slight increase to COM height
<NathanKell|Twitch> It's an escape tower with a serious disease that led to swelling.
<Rokker> NathanKell|Twitch: its a rocket, by a company that actually claims to have real aerospace engineers, based on the pendulum fallacy
<Rokker> stuck a parachute on it
<Rokker> now its the SR-1.2 Dearborn https://snag.gy/XF7Q6T.jpg
<NathanKell|Twitch> Purty
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<Rokker> KevinStarwaster: *eyeroll*
<Rokker> i dont believe that
<Rokker> and neither should you
<Rokker> those studies are always fucked up in one way or another
<ProjectThoth> "ebin look amerikans ignorant xD"
<KevinStarwaster> No no you're totally right, it's way too low a number
<ProjectThoth> Sherlock Holmes was unaware the Earth went around the Sun (even in the Doyle canon), so...
<KevinStarwaster> I don't believe that article at all
<Rokker> ah yes, a sample size of 2200
<ProjectThoth> "Only 66 percent of people in a 2005 European Union poll answered the basic astronomy question correctly," vs 75% of Americans.
<ProjectThoth> So really we should be mocking Europeans.
<Rokker> for a country of 321.4 million
<ProjectThoth> Well, 74%, I didn't double-check.
<Rokker> surely enough to base a statement like "26% of americans dont think the earth revolves around the sun"
<ProjectThoth> So that's, what, 131% increase in wrong answers?
<Rokker> >study talks to less than 0.0007 percent of a group
<Rokker> >clearly enough to generalize that whole group
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* Rokker waits for another witty response from KevinStarwaster
<Rokker> or an attempt at one
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<KevinStarwaster> What wait really? You have NOTHING better to do than wait for me to say something on IRC? o.O
<KevinStarwaster> damn
<KevinStarwaster> sorry but I was done
<Rokker> good attempt
<Rokker> 10/10 for effort
<Rokker> no thats not the only thing i had to do, but it was the only thing i was waiting for to happen on irc
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<github> [RealismOverhaul] NathanKell pushed 1 new commit to master: https://git.io/vQAPr
<github> RealismOverhaul/master 087d3eb NathanKell: Fix RealEngines NK-9, NK-9V sizing based on http://spacemodels.nuxit.net/N1_D.htm
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<github> [RealismOverhaul] PhineasFreak opened pull request #1721: [Bug Fix] Squad wheels maximum speed (master...RO-Squad-Wheels-Updates) https://git.io/vQAXK
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<KevinStarwaster> !tell lamont "coasting to circularization burn" <--- on a sub-orbital failed injection burn... :)
<Qboid> KevinStarwaster: I'll redirect this as soon as they are around.
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<Probus> How quickly after launch does a real rocket start it's gravity turn?
<Theysen> Probus, what rocket? It's too specific most of the times
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<Probus> Theysen, You know how we default to 100 m/s (sometimes 50 m/s) or 1000 m. Is that close? Specifically the Titan II.
<Theysen> TWR of around 100m/s nudge it over to 85
<Theysen> TWR of around 1.2
<Theysen> Higher needs adjustment, also if your booster burnout TWR gets insanely high I'd turn earlier
<Theysen> but for general , yes
<Probus> What about something like a Falcon 9?
<Probus> (just curious)
<Theysen> IIRC it has a very 1.2ish TWR off the pad
<Theysen> how far it follows prograde through the atmo I don't know - because of the rtls and all
<Probus> I bet its gravity turn is pretty steep for returning to Kennedy.
<Theysen> and the upper is so darn powerful too
<Theysen> Hypergolic_Skunk, yes have the same launchpad bug now too with a new career. Was there a fix?
<Theysen> worked the second time I clicked it.. nvm then ( just gonna cheat back my 15k funds)
<Hypergolic_Skunk> not really a fix. despite the message in the Engineer's Report, I was able to launch it anyway
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<Theysen> When you launch straight up on KSC and go very high > 27.5Mm you get every biome except tropics and poles, for those who don't want to spend long times warping around LEO for science grind
<Starwaster> anyone noticed problems stabilizing propellant on craft where the engine has builtin tanks and the tanks are empty?
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<Pap> o/
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<Pap> Some successes: http://imgur.com/a/sIkNd
<Bornholio> nice
<Pap> Bornholio: from what I can tell with your pack, there are no new assets, just re-used Ven's parts, correct?
<Bornholio> yes
<Pap> I think that would work as being rolled into RO then, however, let's ask NK what he thinks
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<Bornholio> pap i started seeing this error everytime i went to space center after updating to the new master RO/RP-0. Don't remember seeing it when it was Pap tree branch https://www.dropbox.com/s/n01v8qs85zw9zcy/new%20error%20on%20switch%20to%20space%20center.txt?dl=0
<Pap> Bornholio: tell that to NathanKell, he set the CBK stuff up
<Bornholio> !tell NathanKell I started seeing this error everytime I went to space center after updating to the new master RO/RP-0. Don't remember seeing it when it was Pap tree branch https://www.dropbox.com/s/n01v8qs85zw9zcy/new%20error%20on%20switch%20to%20space%20center.txt?dl=0
<Qboid> Bornholio: I'll redirect this as soon as they are around.
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<Pap> He's alivvvve!
<taniwha> heh, just did an RSS-style launch on kerbin
<Bornholio> on fire?
<Pap> taniwha: So are you now orbiting Jool?
<taniwha> about 9:30 to orbit, buring all the way
<Pap> Nuclear?
<taniwha> no, lv-909
<taniwha> passed through 99km on the way to my 88km orbit
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<NathanKell|WORK> o/
<NathanKell|WORK> wait I thought there was a tell
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<NathanKell> o/
<Qboid> NathanKell: Bornholio left a message for you in #RO [18.07.2017 16:04:21]: "I started seeing this error everytime I went to space center after updating to the new master RO/RP-0. Don't remember seeing it when it was Pap tree branch https://www.dropbox.com/s/n01v8qs85zw9zcy/new%20error%20on%20switch%20to%20space%20center.txt?dl=0"
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<NathanKell|WORK> Bornholio: When did you start getting that?
<NathanKell|WORK> try rolling back our CBK config to before I made the admin building changes
<Bornholio> k i'll do that in about an hour and try it
<NathanKell|WORK> ok!
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<Sarbian> So I saw this tweet earlier https://twitter.com/MattMirrorFish/status/885871048960487424 and then I had a look at KSP code. And wow ;)
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<Sarbian> NathanKell|WORK: that may be of interest ^^^^
<Sarbian> (the whole video is full of great advices)
<Hypergolic_Skunk> NathanKell|WORK: if only I had known the LR105 to have such a long burn-time... :P
<Rokker> Hypergolic_Skunk: why the hell did you think we were suggesting it
<Rokker> Hypergolic_Skunk: it was the sustainer engine for the atlas for a reason
<Hypergolic_Skunk> Rokker: in my head, Atlas is a modern rocket of the 90s. and most importantly: the only LR105 in my install was the hideously fat one :)
<Hypergolic_Skunk> what I mean by that is that I don't know all launch vehicles of the US by heart.
<Rokker> Hypergolic_Skunk: "90s"
<Rokker> get away from me
<Hypergolic_Skunk> :D
<Hypergolic_Skunk> I asked you for documentaries
<Rokker> dont talk to me or my son ever again
<Hypergolic_Skunk> if you don't help educating people, you can't complain when they're ignorant :D
<Rokker> Hypergolic_Skunk: there arent enough documentaries out there that i know of that go into any kind of depth
<Hypergolic_Skunk> a shame
<Pap> Hypergolic_Skunk: there is a halfway decent short info video on Atlas recently posted in the last couple of months by Scott Manley
<Hypergolic_Skunk> hey Pap
<Hypergolic_Skunk> but that's only Atlas
<Hypergolic_Skunk> what about Able-whatsthename, Mercury, Gemini, etc?
<Pap> oh, you want more info on things? Yeah, unfortunately, that doesn't exist (from what I can find)
<Hypergolic_Skunk> :'(
<Pap> Actaully, wait...
<Hypergolic_Skunk> there's a 40m-video-compilation of rocket crashes and explosions, but that's not quite the same thing :p
<Bornholio> google wants you to watch flate earth and moon hoax videos why do you want those things
<regex> Sarbian, let me guess, that's used all over KSP?
<Hypergolic_Skunk> Bornholio: garbage! give me a break :P
<Sarbian> not all over, but used. And I am not surprised as this one is quite tricky
<Hypergolic_Skunk> oh!
<regex> Sarbian, yeah, totally.
<Pap> OK, I have done my job
<Hypergolic_Skunk> Pap: 'anti-gravity science' ?
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<Bornholio> don't worry Youtube will lead him to watch some NASA lies video
<Hypergolic_Skunk> NASAflix looks veeeery dodgy :p
<Pap> It does, but there are some decent ones in there
<Hypergolic_Skunk> anyway, thank you
<Hypergolic_Skunk> it's really surprising how little info there is
<NathanKell|WORK> Sarbian: Good lord
<Sarbian> :)
<NathanKell|WORK> Sarbian: Best pass on to JPLRepo
<Sarbian> He seems to be missing those days, but that was the plan
<NathanKell|WORK> :)
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<Maxsimal> o/
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<Bornholio> ooh manley shilling RO on his video :)
<Maxsimal> He's always claimed it's his favorite set of KSP mods
<egg> ?
<regex> Speaking of videos, I've watched this one twice so far, I find it kind of hypniotic: https://www.youtube.com/watch?v=V_fPdXLx48c
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<egg> Bornholio: ?
<Bornholio> scott manley was loving on principia in that video
<egg> he's not using it though :-p
<regex> Scott's pretty picky about things having bugs.
<regex> not that Principia is buggy, just that I recall him complaining about RO in general.
<Maxsimal> Tbh it's more that we're very NOT picky about having bugs :P Most users are less tolerant than Scott.
<egg> yeah
<regex> Right, but a lot of us a modders and just understand that modding a game brings bugs.
<Maxsimal> Oh sure. I'm just saying, we can't judge by our own standards.
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<regex> vOv
<egg> just understand that modding a game brings bugs. <<< defeatism! :-p
<egg> something something product eggscellence
<regex> lol
<NomalRaptor> If Principia suddenly gets kubernets as a dependency…
<regex> no
<regex> just don't
<NathanKell|AWAY> Half the stuff Scott thought was bugs was him not RTFMing tho :P
<regex> lol
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<egg> Bornholio: nice, mentioning us for axial tilt
<egg> NathanKell|AWAY: speaking of which, Cayley will come out on the new moon
<egg> need to get a journal going
<regex> is there a changelog available at the moment egg?
<Bornholio> the tilt does weird a lot of people out.
<egg> Bornholio: justifiably, Saturn with its satellite out of the plane of its rings looks awful
<egg> satelliteS
<egg> regex: not yet; mostly fixing quite a bunch of bugs that were one bug that was KSP changing its mind about where it's off-by-one-frame (that affects Sarbian too, explains why docking autopilot is broken :-p), and trajectory of the selected vessel in the tracking station
<regex> Gotcha
<egg> a colour change on a navball for better readability
<Qboid> [ff12e] title: Tweak pad upgrade costs AGAIN. by NathanKell | Additions: 1 | Deletions: 1 | https://github.com/KSP-RO/RP-0/commit/ff12e484d91a14fb6d88b488f228908dbfad0272
<egg> regex: trajectories in the tracking station is actually really nice
<egg> also docking/eva etc. being unbroken :-p
<xShadowx> egg: s/brings/fixes
<Qboid> xShadowx thinks egg meant to say: just understand that modding a game fixes bugs. <<< defeatism! :-p
<xShadowx> :)
<regex> I love Scott, BTW. "I gotta say, it really is pretty embarassing that every single planet in the Kerbal universe rotates on the same axis"
<egg> :D
<egg> as if you needed more reasons to use RO :D
<regex> Also, trajectories int he tracking station would be very welcome, thanks egg!
<xShadowx> !wa next new moon
<Qboid> xShadowx: next new moon: Sunday, July 23, 2017
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<NathanKell|WORK> Bornholio: Ok I'll commit a fix when I get home
<NathanKell|WORK> not sure why what I have fails, probably a stupid typo
<Maxsimal> Pap: Did you share your spreadsheet on google?
<Bornholio> cosmic
<Bornholio> pap do ypu want DMagic added to this?
<Pap> Bornholio: yes, that would be great
<Bornholio> On it
<Pap> Maxsimal: I did, there are no Tooltips yet, but I will add them later. Let me know if you ahve questions about it
<Maxsimal> Pap: Will do. Thanks.
<Maxsimal> Pap: That answers my first question :)
<Pap> lol
<Maxsimal> Pap: So you use this spreadsheet to automatically create MM patches?
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<Maxsimal> Pap: I'm guessing i'll add a single column with comma seperated tags that we'll eventually use to add the part tags for integration multipliers.
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<Raidernick> so Pap how goes checking through my 511 parts lol
<Raidernick> i'd be willing to bet not even half of them are rp0 supported
<Raidernick> NathanKell|WORK, when you get a chance can you help me with a heatshield config
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<NathanKell|WORK> Raidernick: whatcha need?
<Raidernick> i have a heatshield using ablator twice as fast as it should be
<Raidernick> i'm not really familar with the aprtmodule
<Raidernick> part*
<Raidernick> so i don't know how to fix it
<Raidernick> i'm sure you know what value to change immediately
<NathanKell|WORK> You can try increasing pyrolysis loss flux
<NathanKell|WORK> that would be your best bet
<NathanKell|WORK> they're finicky tho
<NathanKell|WORK> it's not something simple like doubling it
<Raidernick> before i change it can i pastebin you the config?
<Raidernick> i don't want to screw it up worse
<NathanKell|WORK> increase it by, say, 1.5x and then test it
<NathanKell|WORK> see what that does
<Raidernick> ok
<Raidernick> i see a pyrolysis loss factor
<Raidernick> not flux
<NathanKell|WORK> yeah, factor
<NathanKell|WORK> sorry
<Raidernick> ok loading game
<Hypergolic_Skunk> I am trying to do the 'First Communications Satellite' contract, and one of the requirements is: 'Have a ComSatBus of at least 314 units' - what does that mean? what kind of units?
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<NathanKell|WORK> Hypergolic_Skunk: use a tank of type Fuselage (or SM if you've unclocked that). Add 314 liters of ComSatbus
<Hypergolic_Skunk> :D
<Bornholio> like 314 units of htp as fuel, only its a ballast amterial
<Hypergolic_Skunk> Bornholio: I am inclined to believe you :D
<Hypergolic_Skunk> but yeah, I'll try NK's thing first
<Bornholio> It is moderately bulky, I find it easy to do both comsat and weathersat in the same mission, make a tank for each so its easy to control it later when you repeat those missions
<Hypergolic_Skunk> is that 'comsat' resource meant to represent a satellite's RCS for its life-time?
<egg> "litres of comsatbus" Ꙩ_ꙩ
<NathanKell|WORK> no, it's meant to represent the electronics
<NathanKell|WORK> the 'mission payload'
* egg pours an AstroBus on NathanKell|WORK
<Hypergolic_Skunk> but it has avionics, an antenna, a battery, RCS fuel, solar panels... what else would a comsat need?
<Hypergolic_Skunk> found the ComSat resource, btw... luckily it's not heavy
<NathanKell|WORK> All the actual comms equipment?
<egg> NathanKell|WORK: btw, potentially useful resource: buses \o/ buses \o/ http://space.skyrocket.de/directories/sat_bus.htm \o/ buses \o/
<Bornholio> a 40 channel duplexer
<egg> doesn't RO have actual bus parts though
<egg> it at least has one of the boeings
<NathanKell|WORK> Yes, into which you can stick ComSatBus
<Raidernick> NathanKell|WORK, it definitely works better
<egg> >_>
<Raidernick> but i'd like it to use it slower still
<Hypergolic_Skunk> NathanKell|WORK: yeah, thinking about it, it makes sense.
<Raidernick> should i increase that number more
<Raidernick> or change something else?
<Pap> Maxsimal: Yes, the spreadsheet creates all the MM configs I need for the tech tree
<Pap> Raidernick: I have not started i yet
<egg> NathanKell|WORK: but that bus part is a specific bus, much like an engine is a specific engine, what is that thing that you change by pouring in more comsatbus
<egg> also does RO have a catbus
<Probus> Has anyone tried CobaltWolf's BDB parts pack with RO yet?
<NathanKell|WORK> egg: Kottbus?
<egg> clearly we need a RealBuses mod
<egg> hm, for some reason RT recognizes that I have signal, but locks my controls nevertheless
<xShadowx> reload scene
<egg> nah this is repeatable
<egg> I guess I borked my install somehow
<egg> it is randomly hacked together from NK's so that's likely
<NathanKell|WORK> egg: avionics limits?
<egg> removed RP-0
<egg> in the debug log it is the RT locks
<egg> debug menu I mean
<NathanKell|WORK> ah hmm
<github> [RealismOverhaul] raidernick pushed 5 new commits to master: https://git.io/vQpxC
<github> RealismOverhaul/master 61edad3 raidernick: refix salyut
<github> RealismOverhaul/master 5d7ba1d raidernick: fix staging
<github> RealismOverhaul/master 8b70716 raidernick: RN fix craft files for the mass and fuel overhaul previously merged...
<Maxsimal> Pap: Gotcha. I'll make a copy and start adding the tags then.
<NathanKell|WORK> Pap: Egg does raise a question though. For clarity maybe we rename it to CommsPayload and WeatherPayload?
<egg> yeah, otherwise it really sounds to me like you're pouring a few litres of RocketEngine into an NK-33 :-p
<NathanKell|WORK> We have to be careful though, because if we make that change everyone needs to manually update their saves
<Maxsimal> NathanKell: Do you think it might be worthwhile to add a tank type exclusively for these payload resources, if you're going to change that?
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<Pap> Maxsimal: Adding a new tank type is not going to work very well, there are a lot of parts configured already that have tank room for ComSat and Fuel, Batteries, etc, a new tank is more complex
<Pap> The whole point of these resources was to force satellite sizes and weights to be larger. Otherwise, a player can simply launch a probe core with an antenna using a Vanguard sized rocket for everything and lose that differentiation
<NathanKell|WORK> Especially since you should be able to add them to cores
<Maxsimal> Pap: Ok true - though at least in the case of batteries, there's also a unique tank just for them. Thought it might be a nice touch.
<Pap> NathanKell|WORK: I would be ok with changing the name. Do Resorces break if they have spaces in them?
<Maxsimal> Pap: And yeah I know that - I suggested them. :P
<Pap> Maxsimal: yes, that is true, but the Procedural Battery does not make a lot of sense with RF and RO
<NathanKell|WORK> Pap: Many things break if they have spaces in them
<Pap> Maxsimal: :)
<NathanKell|WORK> Please don't :]
<Pap> I willn't
<Pap> ^^^ why isn't that a real contraction?
<Bornholio> you gave birth to it
<Maxsimal> Pap: You know you can make add EC to a pressurized tank too, in RO, so it works just like a proc battery then?
<Pap> Maxsimal: Correct, that i why I am saying the the Procedural Battery is a part that is not needed any longer
<Pap> NathanKell|WORK: Who was asking about SSTU and working on it?
<Pap> Was it Theysen?
<soundnfury> ooh, thunder.
<blowfish> resources have a displayName, I think you should be able to put spaces in that
* soundnfury has had a lot of thunderstorms this summer
<blowfish> the displayName may not be used everywhere though, not sure
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<Bornholio> how do you move a rocket to a diferrent site
<NathanKell|WORK> Pap: yes
<Pap> Users should be able to figure out CommsPayload and WeatherPayload
<NathanKell|WORK> Bornholio: you don't
<Maxsimal> Bornholio: Launch it, go to tracking station while it's still on the ground, switch KSC sites, fly it again and recover it to VAB through the KCT menu
<NathanKell|WORK> soundnfury: leudaimon was asking yesterday about RIS, and continuing it, since he's almost caught up
<NathanKell|WORK> Maxsimal: Filthy cheater :P
<Maxsimal> NathanKell: Extra-large DHL package.
<soundnfury> NathanKell|WORK: yes, I saw he was catching up
<soundnfury> I actually played a few days of mine recently too
<NathanKell|WORK> \o/
<soundnfury> but atm I believe the back-marker is rsparkyc, who has been rather busy moving and stuff iirc
<NathanKell|WORK> Yeah
<Maxsimal> Drat, I'm almost caught up to NathanKell's RIS videos, taking forever though :P
<Hypergolic_Skunk> is there a way to change the amount of zoom I can apply in the VAB? since 1.2.2 it seems like I can only get so near to the center of the VAB.
<Raidernick> Hypergolic_Skunk, 3d mouse
<Hypergolic_Skunk> Raidernick: wat :D
<Raidernick> it's a mouse that lets you move on all axis
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<Raidernick> generally it's used for cad modeling and such
<Raidernick> but ksp supports it
<Hypergolic_Skunk> ooooooor ... there may simply be a value in a config file somewhere regulating how far to the center of the VAB one can get with the mouse-wheel
<Hypergolic_Skunk> ^
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<Hypergolic_Skunk> because it definitely changed from 1.1.3 to 1.2.2
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<gazpachian> skunk, just import the craft into the SPH then, make your changes and port it back!
<gazpachian> Not the smoothest of things, but quicker and cheaper than a niche peripheral
<Raidernick> gazpachian, it's not quicker if you already have the device
<Raidernick> maybe he has it
<Hypergolic_Skunk> I don't want to have to switch to the SPH or buy a 3D mouse to do in the VAB what I could do in every version before 1.2.2 oO
<gazpachian> if his response is "wat" he probably doesn't.
<Hypergolic_Skunk> imagine the fun of having to unload and reload and unload and reload a 100-part vessel in RO/RSS just to 'get a little bit closer'
<gazpachian> oh, I can.
<gazpachian> not very fun.
<Hypergolic_Skunk> a quicker workaround is to physically move the entire craft closer to the camera
<Hypergolic_Skunk> but come on... seriously
<Hypergolic_Skunk> why limit the zoom in VAB?
<Raidernick> to annoy you?
<Hypergolic_Skunk> that was my first assumption :P
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<Pap> Hypergolic_Skunk: there is also the option to use the WASD Camera mod
<Hypergolic_Skunk> Pap: thanks. :)
<egg> NathanKell|WORK: hm, I might be misreading the UI's pink light; it's controllable but through ModuleSPU delaying things, which means the RTLocks are in place (and make the light pink)
<egg> also, RT is commendably well-commented
<Maxsimal> They probably limited zoom because they didn't want people having their near-clip plane inside the rocket as often. If I need to find something in my rocket though, I just tilt the camera to face directly down so I can be inside it.
<NathanKell|WORK> Hypergolic_Skunk: Try Hangar Extender?
<NathanKell|WORK> It might fix close as well as far zoom
<Hypergolic_Skunk> using it :p
<NathanKell|WORK> ah
<Hypergolic_Skunk> :o
<Hypergolic_Skunk> the zoom is not impeded when using Hangar Extender
<Hypergolic_Skunk> thank you :)
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<Hypergolic_Skunk> I'm a bit in love with the LR105 now
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<egg> NathanKell|WORK: Zarbizaure's mod is nice
<egg> (the forgotten real engines one)
<egg> NathanKell|WORK: otoh, I'm not sure which mod the F-1 in your install comes from, but it furiously resembles anything but an F-1
<Bornholio> isn't hangar extender required? :P
<NathanKell|WORK> egg: the stockpart (well, Ven's revamped) engines obviously don't look like the real ones.
<NathanKell|WORK> the SSTU F-1 should look like an F-1.
<Bornholio> I just read the SSTFU-1 and lol
<egg> NathanKell|WORK: yeah, I'm just unused to my RSS/RO install looking like that, usually I wipe out the squad folder of tanks and engines :-p
<egg> I should redo the buttless engines review thing someday, it seems we greatly improved
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<NathanKell|WORK> lamont: Is your #15 the most up-to-date or are sarbian's jenkins builds now the most up-to-date?
<Rokker> guys
<Rokker> who wants to help my build up the greatest aerospace playlist on youtube
<Rokker> me
<Rokker> just a buncha aerospace videos